Player Matchup

Ymir
Ymir
FrankieRedHot
Ymir
Level 31
God Stats
1W - 1L
1,696 SR
Queue Stats
29W - 20L
1,607 Elo+
Party 4
Agni
Agni
GreedyGoblin367
Agni
Level 103
God Stats
1W - 0L
1,294 SR
Queue Stats
46W - 27L
1,709 Elo+
Party 4
Vulcan
Vulcan
RedDebate
Vulcan
Level 76
God Stats
2W - 0L
1,688 SR
Queue Stats
39W - 21L
1,645 Elo+
Party 4
Rama
Rama
Sohxma
Rama
Level 43
God Stats
2W - 1L
1,297 SR
Queue Stats
3W - 2L
1,231 Elo+
Party 3
Khepri
Khepri
ZentaiMirai
Khepri
Level 29
God Stats
1W - 0L
1,436 SR
Queue Stats
16W - 17L
1,334 Elo+
Party 3
Team Averages
Level 56
1,482 SR
1,505 Elo+

VS

Team Averages
Level 82
1,606 SR
1,532 Elo+
Ra
Ra
Dogduh
Ra
Level 147
God Stats
3W - 2L
1,651 SR
Queue Stats
56W - 20L
1,688 Elo+
Party 1
Sol
Sol
Monkeymo1234
Sol
Level 46
God Stats
18W - 11L
1,883 SR
Queue Stats
265W - 159L
1,631 Elo+
Party 1
Thanatos
Thanatos
Slydog2345
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
Whodat2345
Danzaburou
Level 109
God Stats
0W - 1L
1,307 SR
Queue Stats
68W - 79L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Yidhrra
Cthulhu
Level 49
God Stats
11W - 5L
1,686 SR
Queue Stats
28W - 27L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
10,144
676
4,049
18,182
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 6
11,433
762
11,321
13,729
9,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
RedDebate
Vulcan
18
4 / 1 / 10
11,936
796
14,008
7,496
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Sohxma
Rama
20
12 / 1 / 5
14,058
937
19,090
12,398
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
16
0 / 2 / 15
10,426
695
6,038
12,135
15,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
5 / 4 / 4
11,226
748
18,418
15,310
7,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 2 / 6
10,778
719
15,116
10,775
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Slydog2345
Thanatos
14
0 / 4 / 3
8,302
553
1,642
7,858
3,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Whodat2345
Danzaburou
16
2 / 5 / 4
9,723
648
6,320
13,454
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Yidhrra
Cthulhu
15
2 / 6 / 6
9,620
641
11,557
18,818
18,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
20
Kills
10
10
Deaths
21
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
5
4
4
1.75
W
1
1
6
4
W
3
5
6
1.2
L
1
2
6
2
W
Vulcan
RedDebate
Vulcan
4
1
10
9
L
Thanatos
Slydog2345
Thanatos
0
4
3
0.38
W
Rama
Sohxma
Rama
12
1
5
14.5
L
Danzaburou
Whodat2345
Danzaburou
2
5
4
0.8
L
Cthulhu
Yidhrra
Cthulhu
2
6
6
0.83
W
Khepri
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,506
Damage
53,053
63,940
Taken
66,215
50,056
Mitigated
39,259
20,192
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
18,418
2,222
2,145
4,270
15,310
7,357
299
7,063
8,149
52,514
0
W
4,049
564
0
5,102
18,182
16,400
48
13,114
5,068
11,944
0
W
11,321
1,079
54
4,454
13,729
9,759
449
10,532
3,197
41,681
0
L
15,116
4,687
0
3,507
10,775
4,202
2,016
6,368
4,363
54,200
0
W
Vulcan
RedDebate
Vulcan
14,008
4,304
172
1,380
7,496
3,407
1,714
5,703
1,793
42,884
0
L
Thanatos
Slydog2345
Thanatos
1,642
0
0
1,540
7,858
3,141
289
4,587
3,239
0
6,709
W
Rama
Sohxma
Rama
19,090
15,048
0
7,049
12,398
5,457
5,341
9,300
3,098
0
71,091
L
Danzaburou
Whodat2345
Danzaburou
6,320
1,786
0
3,202
13,454
5,813
1,292
7,707
5,537
0
29,160
L
Cthulhu
Yidhrra
Cthulhu
11,557
102
1,810
1,290
18,818
18,746
61
9,580
8,965
28,807
0
W
Khepri
6,038
223
0
1,981
12,135
15,033
324
6,442
5,693
12,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,997
Gold Earned
49,649
328
Minions Killed
326
5
Camps Cleared
10
1,433,031
Distance Traveled
1,400,564
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,226
748
84
6
3
286,018
0
W
Ymir
10,144
676
10
1
1
299,724
2
W
Agni
11,433
762
76
5
3
281,375
0
L
Sol
10,778
719
128
9
3
271,069
2
W
Vulcan
11,936
796
90
6
0
312,870
4
L
Thanatos
8,302
553
9
1
1
305,481
0
W
Rama
14,058
937
135
9
1
271,835
0
L
Danzaburou
9,723
648
63
4
2
250,400
3
L
Cthulhu
9,620
641
42
3
1
287,596
4
W
Khepri
10,426
695
17
1
0
267,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role