Player Matchup

Geb
Geb
Bronze III
GodTier_Crafty
Geb
Bronze III
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,541 MMR
Solo
Scylla
Scylla
Gold I
JETfourEVER
Scylla
Gold I
Level 129
God Stats
1W - 2L
1,475 SR
Queue Stats
114W - 102L
1,654 MMR
Party 1
Medusa
Medusa
Gold III
LiLPiNeApPLe_KDF
Medusa
Gold III
Level 105
God Stats
1W - 3L
1,445 SR
Queue Stats
39W - 39L
1,526 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Tephry
Tsukuyomi
Gold V
Level 107
God Stats
4W - 3L
1,437 SR
Queue Stats
52W - 49L
1,543 MMR
Solo
Tyr
Tyr
Gold III
Your_thumbs_slow
Tyr
Gold III
Level 155
God Stats
14W - 29L
1,409 SR
Queue Stats
508W - 515L
1,534 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,453 SR
1,560 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,560 SR
1,533 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold II
MrDarkEclipz
Thanatos
Gold II
Level 125
God Stats
6W - 2L
1,851 SR
Queue Stats
85W - 79L
1,526 MMR
Party 2
Hercules
Hercules
Silver II
Ruffflezz
Hercules
Silver II
Level 129
God Stats
1W - 1L
1,236 SR
Queue Stats
5W - 5L
1,462 MMR
Party 3
Neith
Neith
Bronze III
Ruffflezz
Neith
Bronze III
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,600 MMR
Party 3
Guan Yu
Guan Yu
Gold III
thesweatysacks
Guan Yu
Gold III
Level 117
God Stats
15W - 8L
1,714 SR
Queue Stats
359W - 358L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,095
381
2,427
10,788
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
14
2 / 4 / 2
8,268
517
4,397
9,478
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 0
7,157
447
3,294
9,842
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Tephry
Tsukuyomi
14
5 / 6 / 3
8,652
541
13,622
13,880
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 2
8,754
547
7,312
17,209
13,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bans
GilgameshTiamatAthenaSetDanzaburou

VS

Bans
JanusYmirSobekAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 3
8,446
528
6,596
7,059
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MrDarkEclipz
Thanatos
15
5 / 2 / 4
9,049
566
6,381
10,303
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Ruffflezz
Hercules
12
3 / 1 / 4
8,121
508
5,746
11,326
5,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Ruffflezz
Neith
18
8 / 0 / 5
11,248
703
13,882
12,552
5,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 4
9,513
595
11,528
12,047
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
22
22
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
3
1.17
L
0
3
0
0
L
Scylla
2
4
2
0.75
L
0
4
0
0
W
Thanatos
MrDarkEclipz
Thanatos
5
2
4
3.5
W
Hercules
Ruffflezz
Hercules
3
1
4
5
W
Neith
Ruffflezz
Neith
8
0
5
10.5
L
Tsukuyomi
Tephry
Tsukuyomi
5
6
3
1.08
L
3
5
2
0.8
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,052
Damage
44,133
61,197
Taken
53,287
28,784
Mitigated
23,630
13,848
Healing
25,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,596
228
0
1,689
7,059
2,042
108
1,345
5,714
59,346
0
L
2,427
441
0
1,617
10,788
4,499
0
840
9,948
15,351
0
L
Scylla
4,397
97
0
1,787
9,478
3,038
0
1,744
7,734
54,867
0
L
3,294
1,576
0
2,941
9,842
2,407
478
0
9,842
0
46,070
W
Thanatos
MrDarkEclipz
Thanatos
6,381
1,382
0
8,222
10,303
3,562
0
1,562
8,741
0
58,752
W
Hercules
Ruffflezz
Hercules
5,746
2,719
0
4,146
11,326
5,815
0
2,646
8,680
0
21,821
W
Neith
Ruffflezz
Neith
13,882
7,448
0
8,283
12,552
5,240
1,168
1,355
11,197
0
85,751
L
Tsukuyomi
Tephry
Tsukuyomi
13,622
5,118
0
1,014
13,880
5,047
0
2,563
11,317
0
56,290
L
7,312
1,564
0
6,489
17,209
13,793
132
1,449
15,760
0
51,210
W
11,528
3,107
126
3,092
12,047
6,971
649
57
11,990
0
57,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,926
Gold Earned
46,377
435
Minions Killed
502
0
Camps Cleared
0
1,464,094
Distance Traveled
1,581,587
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,446
528
108
7
0
279,040
7
L
Geb
6,095
381
33
2
0
298,005
4
L
Scylla
8,268
517
111
7
0
299,316
4
L
Medusa
7,157
447
78
5
0
270,784
3
W
Thanatos
9,049
566
93
6
0
347,230
0
W
Hercules
8,121
508
29
2
0
350,890
3
W
Neith
11,248
703
150
9
0
274,362
0
L
Tsukuyomi
8,652
541
89
6
0
308,484
3
L
Tyr
8,754
547
124
8
0
287,505
0
W
Guan Yu
9,513
595
122
8
0
330,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role