Player Matchup

Janus
Janus
CloudberryJam
Janus
Level 62
God Stats
2W - 1L
1,901 SR
Queue Stats
80W - 17L
1,963 Elo+
Party 2
Kukulkan
Kukulkan
Junkm4n
Kukulkan
Level 50
God Stats
2W - 1L
1,808 SR
Queue Stats
126W - 94L
1,654 Elo+
Party 2
Anhur
Anhur
Legendoh
Anhur
Level 159
God Stats
3W - 4L
1,788 SR
Queue Stats
229W - 129L
1,809 Elo+
Party 2
Bellona
Bellona
TophDaddy
Bellona
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 19L
1,837 Elo+
Party 2
Odin
Odin
Weani
Odin
Level 160
God Stats
2W - 1L
1,735 SR
Queue Stats
301W - 203L
1,786 Elo+
Party 2
Team Averages
Level 116
1,746 SR
1,810 Elo+

VS

Team Averages
Level 133
1,655 SR
1,762 Elo+
Raijin
Raijin
JBirrrrD33
Raijin
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 91L
1,757 Elo+
Solo
Guan Yu
Guan Yu
Nintendude64
Guan Yu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,777 Elo+
Party 1
Sun Wukong
Sun Wukong
WaterFemale
Sun Wukong
Level 136
God Stats
3W - 0L
1,670 SR
Queue Stats
23W - 11L
1,861 Elo+
Party 1
Tyr
Tyr
Wyzos
Tyr
Level 68
God Stats
3W - 2L
1,871 SR
Queue Stats
311W - 196L
1,777 Elo+
Solo
Sol
Sol
woodsycat
Sol
Level 160
God Stats
6W - 1L
1,733 SR
Queue Stats
156W - 148L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 4
11,357
568
11,985
7,869
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Junkm4n
Kukulkan
13
0 / 11 / 1
7,805
390
2,411
12,880
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Legendoh
Anhur
16
4 / 7 / 6
11,454
573
12,672
21,265
8,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TophDaddy
Bellona
15
0 / 5 / 5
9,419
471
17,314
19,588
14,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Weani
Odin
14
1 / 7 / 6
8,625
431
8,093
14,798
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JBirrrrD33
Raijin
20
7 / 2 / 4
13,188
659
10,054
11,958
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Nintendude64
Guan Yu
18
7 / 3 / 3
11,647
582
10,329
18,773
14,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
WaterFemale
Sun Wukong
16
7 / 1 / 7
12,589
629
10,695
17,653
15,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
Wyzos
Tyr
18
3 / 1 / 6
13,584
679
12,657
21,004
18,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 3 / 6
13,693
685
15,716
17,172
8,124
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
10
Kills
30
30
Deaths
10
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
0
4
7
W
Raijin
JBirrrrD33
Raijin
7
2
4
4.5
L
Kukulkan
Junkm4n
Kukulkan
0
11
1
0.05
L
Anhur
Legendoh
Anhur
4
7
6
1
W
Guan Yu
Nintendude64
Guan Yu
7
3
3
2.83
L
Bellona
TophDaddy
Bellona
0
5
5
0.5
W
Sun Wukong
WaterFemale
Sun Wukong
7
1
7
10.5
L
Odin
Weani
Odin
1
7
6
0.57
W
Tyr
Wyzos
Tyr
3
1
6
6
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,475
Damage
59,451
76,400
Taken
86,560
36,919
Mitigated
62,070
10,295
Healing
40,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,985
728
242
3,507
7,869
3,282
0
1,102
6,743
83,590
7,829
W
Raijin
JBirrrrD33
Raijin
10,054
855
165
3,907
11,958
5,309
1,608
2,452
9,506
103,644
0
L
Kukulkan
Junkm4n
Kukulkan
2,411
205
0
423
12,880
4,632
0
3,218
9,321
42,366
0
L
Anhur
Legendoh
Anhur
12,672
5,971
0
1,000
21,265
8,994
0
10,518
10,290
0
44,701
W
Guan Yu
Nintendude64
Guan Yu
10,329
1,797
3,238
7,826
18,773
14,403
271
4,191
14,582
0
74,382
L
Bellona
TophDaddy
Bellona
17,314
7,310
0
2,063
19,588
14,581
506
2,890
16,407
0
65,986
W
Sun Wukong
WaterFemale
Sun Wukong
10,695
2,485
0
5,692
17,653
15,421
183
3,935
13,718
0
42,112
L
Odin
Weani
Odin
8,093
2,789
0
3,060
14,798
5,430
0
6,795
7,890
0
49,571
W
Tyr
Wyzos
Tyr
12,657
1,532
0
10,567
21,004
18,813
1,026
1,774
19,230
0
66,614
W
15,716
7,741
0
9,430
17,172
8,124
8,190
1,913
15,259
119,691
10,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
64,701
525
Minions Killed
673
0
Camps Cleared
0
1,909,123
Distance Traveled
1,962,771
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,357
568
167
8
0
460,852
1
W
Raijin
13,188
659
186
9
0
348,402
5
L
Kukulkan
7,805
390
93
5
0
318,948
4
L
Anhur
11,454
573
68
3
0
331,013
5
W
Guan Yu
11,647
582
132
7
0
442,758
5
L
Bellona
9,419
471
123
6
0
416,436
1
W
Sun Wukong
12,589
629
48
2
0
403,279
6
L
Odin
8,625
431
74
4
0
381,874
3
W
Tyr
13,584
679
120
6
0
412,571
3
W
Sol
13,693
685
187
9
0
355,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role