Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Justice_4tw
Hades
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
478W - 570L
1,423 Elo+
Solo
Cupid
Cupid
tipos181vaciado
Cupid
Level 82
God Stats
1W - 1L
1,338 SR
Queue Stats
97W - 104L
1,505 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,476 Elo+

VS

Team Averages
Level 50
1,559 SR
1,432 Elo+
Vulcan
Vulcan
DaVinciBrigade
Vulcan
Level 105
God Stats
2W - 1L
1,724 SR
Queue Stats
42W - 49L
1,568 Elo+
Solo
Tiamat
Tiamat
mewfornow
Tiamat
Level 40
God Stats
0W - 4L
1,455 SR
Queue Stats
29W - 53L
1,228 Elo+
Solo
Hercules
Hercules
pedigree_buckle9
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 12
8,127
739
3,115
10,921
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
4 / 0 / 9
8,302
755
7,011
5,565
2,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 0 / 3
8,968
815
4,906
8,049
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,046
641
10,484
3,287
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
mewfornow
Tiamat
10
0 / 6 / 0
6,651
605
5,433
8,478
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 6 / 0
6,102
555
1,765
8,724
5,779
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
12
7
L
0
1
0
0
W
4
0
9
8.5
L
Tiamat
mewfornow
Tiamat
0
6
0
0
L
0
6
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
17,682
24,535
Taken
20,489
14,894
Mitigated
11,989
14,357
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,115
356
459
5,407
10,921
9,735
0
6,662
3,819
19,423
0
L
10,484
4,367
0
260
3,287
1,074
0
1,798
1,489
33,695
0
W
7,011
301
818
3,318
5,565
2,256
0
3,328
2,099
27,744
0
L
Tiamat
mewfornow
Tiamat
5,433
304
0
1,761
8,478
5,136
0
3,989
4,489
21,822
0
L
1,765
870
0
791
8,724
5,779
0
4,492
4,232
0
10,368
W
4,906
3,468
417
3,938
8,049
2,903
0
5,258
2,553
0
39,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
19,799
149
Minions Killed
107
0
Camps Cleared
0
616,670
Distance Traveled
566,140
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,127
739
23
2
0
192,340
5
L
Vulcan
7,046
641
66
6
0
218,050
4
W
Hades
8,302
755
45
4
0
216,758
0
L
Tiamat
6,651
605
28
3
0
178,802
3
L
Hercules
6,102
555
13
1
0
169,288
1
W
Cupid
8,968
815
81
7
0
207,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role