Player Matchup

Hercules
Hercules
G0DsPerfectMESS
Hercules
Level 11
God Stats
10W - 8L
1,607 SR
Queue Stats
105W - 74L
1,524 Elo+
Party 1
Raijin
Raijin
YouUpInSmoke
Raijin
Level 59
God Stats
26W - 30L
1,502 SR
Queue Stats
125W - 145L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
rumbleshade4
Gilgamesh
Level 17
God Stats
9W - 5L
1,690 SR
Queue Stats
58W - 25L
1,619 Elo+
Party 1
Team Averages
Level 29
1,600 SR
1,547 Elo+

VS

Team Averages
Level 72
1,457 SR
1,460 Elo+
Danzaburou
Danzaburou
femotions
Danzaburou
Level 28
God Stats
18W - 21L
1,563 SR
Queue Stats
31W - 67L
1,419 Elo+
Party 2
Vulcan
Vulcan
michel66
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xxswagxxgodxx
Cthulhu
Level 32
God Stats
0W - 2L
1,309 SR
Queue Stats
43W - 81L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 6 / 4
7,640
588
1,597
11,369
4,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
14
3 / 0 / 7
9,599
738
7,830
9,625
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
rumbleshade4
Gilgamesh
13
7 / 1 / 2
10,526
810
10,491
13,110
9,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
femotions
Danzaburou
11
1 / 5 / 5
8,825
679
5,684
9,122
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
michel66
Vulcan
12
4 / 2 / 2
8,755
673
11,277
5,063
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
12
2 / 3 / 5
8,512
655
10,898
11,407
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
7
7
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
6
4
0.33
W
Raijin
3
0
7
6.5
L
Danzaburou
femotions
Danzaburou
1
5
5
0.7
L
Vulcan
michel66
Vulcan
4
2
2
2.5
W
Gilgamesh
rumbleshade4
Gilgamesh
7
1
2
8
L
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
27,859
34,104
Taken
25,592
17,517
Mitigated
11,733
11,570
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
1,597
515
0
1,974
11,369
4,591
0
8,095
2,970
0
6,256
W
Raijin
7,830
392
661
6,088
9,625
3,446
0
6,759
2,520
59,707
0
L
Danzaburou
femotions
Danzaburou
5,684
3,225
354
2,352
9,122
3,520
611
3,277
5,845
0
29,819
L
Vulcan
michel66
Vulcan
11,277
5,325
0
132
5,063
2,028
0
2,123
2,940
31,277
0
W
Gilgamesh
rumbleshade4
Gilgamesh
10,491
2,331
0
2,847
13,110
9,480
168
6,383
6,363
0
27,039
L
Cthulhu
10,898
385
968
2,291
11,407
6,185
46
2,457
8,950
34,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,765
Gold Earned
26,092
132
Minions Killed
156
0
Camps Cleared
0
687,392
Distance Traveled
742,570
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,640
588
7
1
0
230,969
0
W
Raijin
9,599
738
105
8
0
225,218
5
L
Danzaburou
8,825
679
54
4
0
218,136
0
L
Vulcan
8,755
673
56
4
0
260,188
1
W
Gilgamesh
10,526
810
20
2
0
231,205
0
L
Cthulhu
8,512
655
46
4
0
264,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role