Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CESMonkey
Olorun
Level 110
God Stats
3W - 5L
1,724 SR
Queue Stats
110W - 111L
1,508 Elo+
Party 2
Hercules
Hercules
Graphic_Cyanide
Hercules
Level 83
God Stats
1W - 2L
1,647 SR
Queue Stats
93W - 80L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
Onitensei2
Ah Puch
Level 159
God Stats
1W - 1L
1,695 SR
Queue Stats
345W - 333L
1,525 Elo+
Solo
Mercury
Mercury
The-Swag-King-69
Mercury
Level 123
God Stats
4W - 4L
1,718 SR
Queue Stats
148W - 139L
1,504 Elo+
Party 2
Team Averages
Level 127
1,657 SR
1,509 Elo+

VS

Team Averages
Level 112
1,518 SR
1,447 Elo+
Bastet
Bastet
Bearcubs128
Bastet
Level 107
God Stats
12W - 14L
1,494 SR
Queue Stats
131W - 178L
1,430 Elo+
Party 1
Athena
Athena
Fiquiji
Athena
Level 115
God Stats
5W - 5L
1,539 SR
Queue Stats
156W - 224L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
HCLANKING
Gilgamesh
Level 158
God Stats
20W - 13L
1,533 SR
Queue Stats
105W - 102L
1,512 Elo+
Party 3
Yemoja
Yemoja
TurboGlueEater
Yemoja
Level 19
God Stats
2W - 3L
1,367 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 1
Neith
Neith
hclanqueen
Neith
Level 159
God Stats
8W - 7L
1,656 SR
Queue Stats
159W - 149L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
0 / 5 / 3
9,780
611
8,320
10,775
6,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
CESMonkey
Olorun
18
2 / 3 / 4
10,665
667
8,954
10,535
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
15
3 / 4 / 3
9,594
600
5,316
16,213
10,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Onitensei2
Ah Puch
11
0 / 2 / 2
8,114
507
2,235
4,003
1,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 4
10,303
644
6,709
12,042
5,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
4 / 0 / 11
12,537
784
10,787
4,377
2,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Fiquiji
Athena
16
2 / 5 / 8
10,626
664
6,489
19,845
21,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
HCLANKING
Gilgamesh
18
1 / 3 / 9
11,753
735
9,100
18,553
13,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 6
11,089
693
1,318
6,163
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
20
9 / 0 / 7
13,721
858
18,153
10,357
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
8
Kills
17
17
Deaths
8
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
3
0.3
W
Bastet
4
0
11
9.5
L
Olorun
CESMonkey
Olorun
2
3
4
1.33
W
Athena
Fiquiji
Athena
2
5
8
1.2
L
Hercules
3
4
3
1.13
W
Gilgamesh
HCLANKING
Gilgamesh
1
3
9
1.83
L
Ah Puch
Onitensei2
Ah Puch
0
2
2
0.5
L
3
3
4
1.67
W
1
0
6
4
W
Neith
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
45,847
53,568
Taken
59,295
29,300
Mitigated
47,647
10,841
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,320
293
0
1,778
10,775
6,685
0
1,439
9,218
44,341
0
W
Bastet
10,787
2,842
0
343
4,377
2,166
264
1,412
2,965
0
55,315
L
Olorun
CESMonkey
Olorun
8,954
3,382
603
3,034
10,535
5,076
132
2,219
8,316
49,159
0
W
Athena
Fiquiji
Athena
6,489
1,385
0
2,248
19,845
21,757
387
7,510
12,335
17,915
0
L
Hercules
5,316
1,267
0
4,277
16,213
10,847
0
1,812
14,245
0
16,084
W
Gilgamesh
HCLANKING
Gilgamesh
9,100
1,858
0
5,184
18,553
13,152
170
5,680
12,873
168
40,443
L
Ah Puch
Onitensei2
Ah Puch
2,235
82
0
549
4,003
1,552
1
703
3,186
8,576
0
L
6,709
3,089
0
600
12,042
5,140
0
1,595
10,187
0
32,717
W
1,318
295
8,697
3,021
6,163
5,371
266
2,252
3,911
7,471
0
W
Neith
18,153
7,767
0
3,396
10,357
5,201
6,462
3,410
6,947
0
70,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
59,726
327
Minions Killed
358
5
Camps Cleared
12
1,270,362
Distance Traveled
1,555,977
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,780
611
98
6
0
249,692
0
W
Bastet
12,537
784
111
7
9
356,942
2
L
Olorun
10,665
667
109
7
0
259,970
0
W
Athena
10,626
664
18
1
0
296,781
2
L
Hercules
9,594
600
27
2
1
245,198
4
W
Gilgamesh
11,753
735
69
4
2
311,498
3
L
Ah Puch
8,114
507
21
1
0
181,130
4
L
Mercury
10,303
644
72
5
4
334,372
0
W
Yemoja
11,089
693
21
1
0
308,077
1
W
Neith
13,721
858
139
9
1
282,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role