Player Matchup

Cthulhu
Cthulhu
Bye Akame
Cthulhu
Level 37
God Stats
23W - 38L
1,516 SR
Queue Stats
376W - 353L
1,444 Elo+
Solo
Ymir
Ymir
FleekGawd16
Ymir
Level 6
God Stats
12W - 16L
1,500 SR
Queue Stats
169W - 176L
1,405 Elo+
Party 3
Ra
Ra
SMwap22
Ra
Level 79
God Stats
4W - 3L
1,477 SR
Queue Stats
164W - 141L
1,485 Elo+
Party 3
Chernobog
Chernobog
cheesthebest
Chernobog
Level 35
God Stats
2W - 11L
1,084 SR
Queue Stats
38W - 70L
1,273 Elo+
Solo
Anubis
Anubis
ishootfadermags
Anubis
Level 66
God Stats
115W - 103L
1,465 SR
Queue Stats
135W - 124L
1,422 Elo+
Party 3
Team Averages
Level 45
1,408 SR
1,406 Elo+

VS

Team Averages
Level 59
1,482 SR
1,405 Elo+
Cu Chulainn
Cu Chulainn
Grand-Romulus
Cu Chulainn
Level 29
God Stats
13W - 22L
1,421 SR
Queue Stats
50W - 52L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
I--HoXzZ--I
Xing Tian
Level 108
God Stats
10W - 7L
1,574 SR
Queue Stats
1,050W - 1,109L
1,422 Elo+
Party 1
Neith
Neith
LudwigXp
Neith
Level 6
God Stats
6W - 5L
1,819 SR
Queue Stats
14W - 10L
1,495 Elo+
Party 1
Pele
Pele
ilikecake189
Pele
Level 69
God Stats
9W - 14L
1,393 SR
Queue Stats
65W - 84L
1,361 Elo+
Party 2
Scylla
Scylla
ll-Yaz-ll
Scylla
Level 81
God Stats
0W - 3L
1,203 SR
Queue Stats
244W - 260L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bye Akame
Cthulhu
15
2 / 0 / 16
9,353
492
14,359
11,248
7,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 3
8,241
434
4,549
17,292
15,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 3 / 11
9,903
521
11,167
12,147
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
cheesthebest
Chernobog
13
4 / 4 / 7
8,434
444
9,481
9,839
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
20 / 4 / 4
11,057
582
24,577
16,409
8,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Grand-Romulus
Cu Chulainn
13
4 / 7 / 5
8,890
468
10,680
17,907
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
I--HoXzZ--I
Xing Tian
13
6 / 5 / 5
9,848
518
11,461
21,783
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
LudwigXp
Neith
13
2 / 6 / 7
8,921
470
8,768
12,743
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 3
9,475
499
6,740
17,206
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
ll-Yaz-ll
Scylla
11
0 / 10 / 4
7,426
391
3,747
13,679
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
35
Kills
15
15
Deaths
35
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bye Akame
Cthulhu
2
0
16
10
W
2
4
3
0.88
L
Cu Chulainn
Grand-Romulus
Cu Chulainn
4
7
5
0.93
L
Xing Tian
I--HoXzZ--I
Xing Tian
6
5
5
1.7
L
Neith
LudwigXp
Neith
2
6
7
0.92
W
7
3
11
4.17
W
Chernobog
cheesthebest
Chernobog
4
4
7
1.88
L
3
7
3
0.64
W
20
4
4
5.5
L
Scylla
ll-Yaz-ll
Scylla
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,133
Damage
41,396
66,935
Taken
83,318
40,442
Mitigated
32,976
19,901
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bye Akame
Cthulhu
14,359
853
588
2,462
11,248
7,674
915
1,917
8,875
51,565
0
W
4,549
1,452
0
1,190
17,292
15,241
105
6,024
11,168
40,417
0
L
Cu Chulainn
Grand-Romulus
Cu Chulainn
10,680
1,026
0
3,880
17,907
8,784
0
14,048
3,859
6,129
29,429
L
Xing Tian
I--HoXzZ--I
Xing Tian
11,461
1,961
0
5,121
21,783
11,358
420
13,345
8,438
29,416
0
L
Neith
LudwigXp
Neith
8,768
4,700
364
3,667
12,743
3,972
655
7,576
5,167
0
39,099
W
11,167
1,567
771
4,290
12,147
4,949
160
680
11,414
67,613
0
W
Chernobog
cheesthebest
Chernobog
9,481
5,517
624
1,324
9,839
3,657
351
3,452
6,234
0
39,610
L
6,740
1,245
0
4,881
17,206
5,128
0
9,898
7,308
0
60,076
W
24,577
1,090
0
8,652
16,409
8,921
986
4,941
11,076
64,813
0
L
Scylla
ll-Yaz-ll
Scylla
3,747
985
0
1,282
13,679
3,734
612
9,785
3,894
31,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,988
Gold Earned
44,560
431
Minions Killed
311
0
Camps Cleared
0
1,753,981
Distance Traveled
1,554,871
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,353
492
82
4
0
376,832
2
W
Ymir
8,241
434
61
3
0
338,504
2
L
Cu Chulainn
8,890
468
47
2
0
347,731
0
L
Xing Tian
9,848
518
30
2
0
310,033
2
L
Neith
8,921
470
64
3
0
284,070
5
W
Ra
9,903
521
118
6
0
377,730
10
W
Chernobog
8,434
444
62
3
0
357,295
0
L
Pele
9,475
499
105
6
0
356,634
0
W
Anubis
11,057
582
108
6
0
303,620
2
L
Scylla
7,426
391
65
3
0
256,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role