Player Matchup

Baron Samedi
Baron Samedi
EzraGlow
Baron Samedi
Level 118
God Stats
3W - 1L
1,900 SR
Queue Stats
194W - 173L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
Kziggy
Gilgamesh
Level 156
God Stats
84W - 92L
1,654 SR
Queue Stats
334W - 375L
1,606 Elo+
Solo
Anubis
Anubis
Zukxi
Anubis
Level 106
God Stats
11W - 4L
1,625 SR
Queue Stats
203W - 180L
1,590 Elo+
Party 1
Vamana
Vamana
reddawg
Vamana
Level 160
God Stats
13W - 7L
1,799 SR
Queue Stats
898W - 823L
1,725 Elo+
Solo
Cupid
Cupid
xquinkx
Cupid
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 117L
1,748 Elo+
Party 1
Team Averages
Level 125
1,695 SR
1,656 Elo+

VS

Team Averages
Level 132
1,518 SR
1,602 Elo+
Thor
Thor
Daddyxox
Thor
Level 93
God Stats
5W - 8L
1,627 SR
Queue Stats
630W - 616L
1,606 Elo+
Solo
Cabrakan
Cabrakan
GucciCrusadr
Cabrakan
Level 136
God Stats
49W - 46L
1,515 SR
Queue Stats
569W - 498L
1,592 Elo+
Party 2
Hercules
Hercules
Kkhanzada
Hercules
Level 147
God Stats
3W - 10L
1,400 SR
Queue Stats
128W - 113L
1,717 Elo+
Solo
Janus
Janus
TheDamnedSouls
Janus
Level 125
God Stats
4W - 3L
1,549 SR
Queue Stats
83W - 72L
1,596 Elo+
Party 2
Neith
Neith
glöves
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EzraGlow
Baron Samedi
18
6 / 4 / 5
11,386
569
18,521
15,040
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Kziggy
Gilgamesh
17
2 / 3 / 8
10,355
518
13,096
18,511
12,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Zukxi
Anubis
15
4 / 5 / 3
9,201
460
11,501
14,269
6,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
reddawg
Vamana
18
10 / 4 / 3
12,601
630
15,868
32,760
23,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
xquinkx
Cupid
14
0 / 6 / 1
8,403
420
5,036
11,823
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 6 / 7
10,484
524
10,705
17,734
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
GucciCrusadr
Cabrakan
13
0 / 4 / 8
9,480
474
5,907
17,294
16,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Kkhanzada
Hercules
18
8 / 3 / 1
11,170
559
14,846
21,173
17,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 6 / 4
9,527
476
12,896
12,389
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
glöves
Neith
17
7 / 4 / 1
10,572
529
17,486
15,574
6,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
22
Kills
22
22
Deaths
23
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
3
6
7
1.08
W
Baron Samedi
EzraGlow
Baron Samedi
6
4
5
2.13
L
Cabrakan
GucciCrusadr
Cabrakan
0
4
8
1
L
Hercules
Kkhanzada
Hercules
8
3
1
2.83
W
Gilgamesh
Kziggy
Gilgamesh
2
3
8
2
L
4
6
4
1
W
Anubis
Zukxi
Anubis
4
5
3
1.1
L
Neith
glöves
Neith
7
4
1
1.88
W
Vamana
reddawg
Vamana
10
4
3
2.88
W
Cupid
xquinkx
Cupid
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,022
Damage
61,840
92,403
Taken
84,164
53,300
Mitigated
51,022
36,918
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,705
3,279
0
4,034
17,734
6,500
0
7,241
10,493
0
65,816
W
Baron Samedi
EzraGlow
Baron Samedi
18,521
2,598
1,058
7,036
15,040
7,482
0
5,164
9,876
88,169
0
L
Cabrakan
GucciCrusadr
Cabrakan
5,907
672
0
1,150
17,294
16,845
0
8,581
8,070
22,850
0
L
Hercules
Kkhanzada
Hercules
14,846
6,069
0
8,112
21,173
17,290
492
6,132
14,677
31
64,039
W
Gilgamesh
Kziggy
Gilgamesh
13,096
3,341
0
4,048
18,511
12,250
0
4,360
14,151
0
72,967
L
12,896
586
0
641
12,389
4,004
0
5,835
6,554
61,027
0
W
Anubis
Zukxi
Anubis
11,501
525
0
3,737
14,269
6,739
0
3,124
11,145
52,472
0
L
Neith
glöves
Neith
17,486
8,873
0
3,262
15,574
6,383
1,456
3,460
12,114
0
94,080
W
Vamana
reddawg
Vamana
15,868
6,248
0
16,748
32,760
23,322
264
4,591
28,169
2,292
66,286
W
Cupid
xquinkx
Cupid
5,036
3,407
804
3,487
11,823
3,507
0
1,595
10,228
0
51,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
51,233
556
Minions Killed
542
0
Camps Cleared
0
1,810,959
Distance Traveled
1,796,472
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,484
524
122
6
0
336,152
4
W
Baron Samedi
11,386
569
146
7
0
350,627
6
L
Cabrakan
9,480
474
42
2
0
375,995
6
L
Hercules
11,170
559
129
6
0
402,018
5
W
Gilgamesh
10,355
518
119
6
0
413,385
0
L
Janus
9,527
476
110
6
0
363,943
3
W
Anubis
9,201
460
71
4
0
342,787
7
L
Neith
10,572
529
139
7
0
318,364
4
W
Vamana
12,601
630
125
6
0
381,373
0
W
Cupid
8,403
420
95
5
0
322,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role