Player Matchup

Agni
Agni
Bodak_Klack420
Agni
Level 116
God Stats
1W - 2L
1,509 SR
Queue Stats
29W - 35L
1,489 Elo+
Solo
Odin
Odin
DarkGenesis117
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,615 Elo+
Party 3
Arachne
Arachne
Lamontwilliams
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,577 Elo+
Party 1
Anhur
Anhur
Sir PrimeRex
Anhur
Level 123
God Stats
1W - 2L
1,577 SR
Queue Stats
46W - 34L
1,529 Elo+
Party 3
Cthulhu
Cthulhu
mullinasty
Cthulhu
Level 124
God Stats
3W - 1L
1,612 SR
Queue Stats
7W - 10L
1,577 Elo+
Party 1
Team Averages
Level 110
1,540 SR
1,557 Elo+

VS

Team Averages
Level 136
1,655 SR
1,590 Elo+
Cupid
Cupid
Colygon
Cupid
Level 160
God Stats
1W - 0L
1,900 SR
Queue Stats
135W - 113L
1,661 Elo+
Party 2
Ymir
Ymir
ElzoniteGaming
Ymir
Level 123
God Stats
3W - 0L
1,878 SR
Queue Stats
42W - 24L
1,587 Elo+
Solo
Tyr
Tyr
GaudyAirplane57
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
MrProPo
Gilgamesh
Level 160
God Stats
15W - 17L
1,643 SR
Queue Stats
304W - 271L
1,632 Elo+
Party 2
Hel
Hel
The-Reads-Tho
Hel
Level 86
God Stats
3W - 2L
1,354 SR
Queue Stats
54W - 56L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,485
686
9,366
6,251
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
5,387
673
4,123
6,404
4,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 3 / 1
4,902
613
1,037
5,459
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
5,381
673
2,575
7,803
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
mullinasty
Cthulhu
10
0 / 3 / 1
4,969
621
4,046
6,782
3,105
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Colygon
Cupid
13
2 / 0 / 7
7,248
906
6,310
4,611
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 9
7,143
893
4,345
9,039
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 10
8,000
1,000
6,739
7,878
4,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
MrProPo
Gilgamesh
12
4 / 0 / 9
7,736
967
8,698
7,854
4,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 7
7,413
927
3,076
4,658
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
16
16
Deaths
1
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cupid
Colygon
Cupid
2
0
7
5.5
L
1
2
0
0.5
W
2
0
9
6.5
W
5
0
10
10
L
0
3
1
0.17
W
Gilgamesh
MrProPo
Gilgamesh
4
0
9
8.5
L
0
5
0
0
W
3
1
7
6.5
L
Cthulhu
mullinasty
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
29,168
32,699
Taken
34,040
14,048
Mitigated
16,456
4,392
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,366
788
0
1,231
6,251
2,345
0
920
5,331
26,852
0
W
Cupid
Colygon
Cupid
6,310
3,518
1,073
2,432
4,611
1,710
2,131
1,847
2,764
0
29,125
L
4,123
1,343
0
220
6,404
4,027
0
1,562
4,842
0
10,555
W
4,345
1,189
0
3,287
9,039
4,879
309
4,677
4,362
11,689
0
W
6,739
876
0
676
7,878
4,037
217
2,370
4,896
0
11,215
L
1,037
692
0
977
5,459
1,817
0
1,044
4,415
0
3,312
W
Gilgamesh
MrProPo
Gilgamesh
8,698
2,198
0
1,364
7,854
4,400
267
3,066
4,788
0
14,063
L
2,575
1,716
0
498
7,803
2,754
39
854
6,949
0
13,993
W
3,076
281
3,342
2,456
4,658
1,430
1,434
1,564
3,094
17,915
0
L
Cthulhu
mullinasty
Cthulhu
4,046
32
464
1,002
6,782
3,105
0
3,173
3,609
8,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
37,540
114
Minions Killed
153
4
Camps Cleared
5
634,754
Distance Traveled
777,105
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,485
686
51
6
1
127,600
0
W
Cupid
7,248
906
65
8
1
128,270
3
L
Odin
5,387
673
18
2
0
167,032
0
W
Ymir
7,143
893
18
2
1
136,939
0
W
Tyr
8,000
1,000
17
2
0
195,268
1
L
Arachne
4,902
613
4
1
0
121,651
0
W
Gilgamesh
7,736
967
14
2
2
166,261
2
L
Anhur
5,381
673
33
4
3
107,847
2
W
Hel
7,413
927
39
5
1
150,367
0
L
Cthulhu
4,969
621
8
1
0
110,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role