Player Matchup

Apollo
Apollo
Ayyomikey
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,753 Elo+
Party 1
Nemesis
Nemesis
DRAKOSAUNTIE
Nemesis
Level 15
God Stats
0W - 4L
1,120 SR
Queue Stats
14W - 30L
1,299 Elo+
Solo
Bellona
Bellona
FillOrTroll
Bellona
Level 15
God Stats
2W - 9L
1,345 SR
Queue Stats
240W - 204L
1,515 Elo+
Solo
Chronos
Chronos
Polythetical
Chronos
Level 17
God Stats
5W - 9L
1,610 SR
Queue Stats
117W - 107L
1,608 Elo+
Party 1
Anubis
Anubis
PropheticFenris
Anubis
Level 29
God Stats
4W - 2L
1,641 SR
Queue Stats
71W - 83L
1,506 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,536 Elo+

VS

Team Averages
Level 18
1,538 SR
1,673 Elo+
Gilgamesh
Gilgamesh
CplCinnabon
Gilgamesh
Level 22
God Stats
46W - 37L
1,586 SR
Queue Stats
206W - 232L
1,456 Elo+
Party 2
Neith
Neith
Eughuau
Neith
Level 4
God Stats
5W - 1L
1,746 SR
Queue Stats
30W - 25L
1,916 Elo+
Party 2
Ymir
Ymir
Jahovan
Ymir
Level 29
God Stats
13W - 29L
1,360 SR
Queue Stats
113W - 110L
1,523 Elo+
Solo
Thor
Thor
Rumpel4thkin
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,916 Elo+
Party 2
Sol
Sol
fairymilk
Sol
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
90W - 81L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ayyomikey
Apollo
11
0 / 5 / 1
6,653
416
3,574
6,520
1,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
DRAKOSAUNTIE
Nemesis
10
0 / 5 / 5
6,825
427
2,678
8,372
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
FillOrTroll
Bellona
16
9 / 6 / 2
10,095
631
12,084
14,545
14,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Polythetical
Chronos
14
5 / 3 / 3
8,823
551
10,541
11,099
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 6 / 1
9,036
565
9,206
10,743
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CplCinnabon
Gilgamesh
17
7 / 7 / 1
9,959
622
9,028
14,273
9,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Eughuau
Neith
15
5 / 1 / 5
9,569
598
7,750
9,012
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Jahovan
Ymir
13
4 / 2 / 9
8,972
561
5,540
9,705
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 4 / 8
9,050
566
6,627
12,344
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 6 / 3
8,641
540
7,520
10,994
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
20
Kills
25
25
Deaths
20
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ayyomikey
Apollo
0
5
1
0.1
W
Gilgamesh
CplCinnabon
Gilgamesh
7
7
1
1.07
L
Nemesis
DRAKOSAUNTIE
Nemesis
0
5
5
0.5
W
Neith
Eughuau
Neith
5
1
5
7.5
L
Bellona
FillOrTroll
Bellona
9
6
2
1.67
W
Ymir
Jahovan
Ymir
4
2
9
4.25
L
Chronos
Polythetical
Chronos
5
3
3
2.17
L
6
6
1
1.08
W
5
4
8
2.25
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,083
Damage
36,465
51,279
Taken
56,328
26,832
Mitigated
27,071
8,683
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ayyomikey
Apollo
3,574
2,500
0
0
6,520
1,569
0
2,396
4,114
0
24,375
W
Gilgamesh
CplCinnabon
Gilgamesh
9,028
3,042
0
1,424
14,273
9,292
828
1,487
12,786
0
52,594
L
Nemesis
DRAKOSAUNTIE
Nemesis
2,678
1,469
0
204
8,372
2,815
408
2,310
5,966
0
31,183
W
Neith
Eughuau
Neith
7,750
4,905
0
4,461
9,012
2,860
2,669
3,506
5,456
0
64,234
L
Bellona
FillOrTroll
Bellona
12,084
5,999
0
2,816
14,545
14,037
0
24
14,521
0
68,956
W
Ymir
Jahovan
Ymir
5,540
980
0
1,806
9,705
7,340
456
2,179
7,463
28,291
0
L
Chronos
Polythetical
Chronos
10,541
1,110
0
1,960
11,099
3,876
946
3,478
7,385
41,152
0
L
9,206
268
0
3,703
10,743
4,535
0
4,378
6,233
46,921
0
W
6,627
2,355
0
3,295
12,344
4,184
0
5,495
6,693
0
52,590
W
7,520
2,543
0
2,960
10,994
3,395
838
6,445
4,183
44,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
46,191
404
Minions Killed
480
0
Camps Cleared
0
1,446,378
Distance Traveled
1,439,064
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,653
416
50
3
0
294,976
4
W
Gilgamesh
9,959
622
103
6
0
259,131
1
L
Nemesis
6,825
427
62
4
0
235,833
1
W
Neith
9,569
598
125
8
0
288,129
0
L
Bellona
10,095
631
132
8
0
285,642
6
W
Ymir
8,972
561
56
4
0
279,108
2
L
Chronos
8,823
551
78
5
0
348,322
4
L
Anubis
9,036
565
82
5
0
281,605
7
W
Thor
9,050
566
96
6
0
332,309
0
W
Sol
8,641
540
100
6
0
280,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role