Player Matchup

Bakasura
Bakasura
GodDeadline
Bakasura
Level 125
God Stats
5W - 2L
1,650 SR
Queue Stats
263W - 248L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
Sadboii666
Danzaburou
Level 96
God Stats
10W - 9L
1,855 SR
Queue Stats
35W - 28L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
ScoobyDabbyDooo
Guan Yu
Level 13
God Stats
5W - 3L
1,565 SR
Queue Stats
122W - 149L
1,483 Elo+
Party 3
Khepri
Khepri
SomePuppys
Khepri
Level 149
God Stats
5W - 10L
1,532 SR
Queue Stats
192W - 172L
1,522 Elo+
Party 2
Baba Yaga
Baba Yaga
ZeroChrone
Baba Yaga
Level 106
God Stats
4W - 0L
1,736 SR
Queue Stats
132W - 124L
1,519 Elo+
Party 3
Team Averages
Level 98
1,668 SR
1,526 Elo+

VS

Team Averages
Level 58
1,561 SR
1,480 Elo+
Anhur
Anhur
Hudd0
Anhur
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 67L
1,518 Elo+
Party 1
Bacchus
Bacchus
I iSharp I
Bacchus
Level 59
God Stats
1W - 1L
1,447 SR
Queue Stats
243W - 246L
1,438 Elo+
Party 1
Thanatos
Thanatos
JaviGoons
Thanatos
Level 34
God Stats
23W - 28L
1,527 SR
Queue Stats
49W - 43L
1,511 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Sl1therman
Cu Chulainn
Level 39
God Stats
4W - 3L
1,769 SR
Queue Stats
577W - 554L
1,526 Elo+
Party 1
Janus
Janus
bleedrs
Janus
Level 129
God Stats
11W - 11L
1,560 SR
Queue Stats
186W - 183L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GodDeadline
Bakasura
17
9 / 1 / 2
10,761
598
10,070
13,372
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Sadboii666
Danzaburou
15
5 / 1 / 3
9,778
543
9,734
9,670
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 6
8,598
478
4,783
12,045
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
SomePuppys
Khepri
13
1 / 0 / 9
8,778
488
4,642
5,462
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
ZeroChrone
Baba Yaga
14
1 / 2 / 7
8,688
483
5,382
6,269
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hudd0
Anhur
12
0 / 3 / 0
7,143
397
1,821
8,710
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
I iSharp I
Bacchus
11
0 / 4 / 1
7,095
394
5,153
13,188
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
JaviGoons
Thanatos
15
4 / 2 / 1
8,978
499
8,369
12,404
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Sl1therman
Cu Chulainn
15
1 / 5 / 0
9,187
510
7,302
15,140
6,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
bleedrs
Janus
14
0 / 2 / 2
8,568
476
7,110
6,408
2,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
5
6
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GodDeadline
Bakasura
9
1
2
10
L
Anhur
Hudd0
Anhur
0
3
0
0
L
Bacchus
I iSharp I
Bacchus
0
4
1
0.13
L
Thanatos
JaviGoons
Thanatos
4
2
1
2.25
W
Danzaburou
Sadboii666
Danzaburou
5
1
3
6.5
W
0
2
6
1.5
L
Cu Chulainn
Sl1therman
Cu Chulainn
1
5
0
0.2
W
Khepri
SomePuppys
Khepri
1
0
9
5.5
W
Baba Yaga
ZeroChrone
Baba Yaga
1
2
7
2.25
L
Janus
bleedrs
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
29,755
46,818
Taken
55,850
30,163
Mitigated
25,276
13,364
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GodDeadline
Bakasura
10,070
7,157
0
4,376
13,372
7,848
0
1,472
11,900
0
65,933
L
Anhur
Hudd0
Anhur
1,821
1,608
0
2,210
8,710
2,443
120
2,378
6,272
0
32,435
L
Bacchus
I iSharp I
Bacchus
5,153
646
0
2,898
13,188
10,135
0
3,118
9,988
24,497
0
L
Thanatos
JaviGoons
Thanatos
8,369
2,759
0
11,018
12,404
4,544
531
1,983
10,077
0
57,655
W
Danzaburou
Sadboii666
Danzaburou
9,734
4,260
0
1,926
9,670
3,655
1,313
5,190
4,480
0
68,129
W
4,783
563
116
1,864
12,045
11,939
0
763
11,282
0
34,690
L
Cu Chulainn
Sl1therman
Cu Chulainn
7,302
1,409
0
1,138
15,140
6,112
212
43
14,251
298
67,795
W
Khepri
SomePuppys
Khepri
4,642
425
594
2,054
5,462
4,392
152
2,175
3,287
23,521
0
W
Baba Yaga
ZeroChrone
Baba Yaga
5,382
586
0
2,434
6,269
2,329
208
2,729
3,540
50,169
0
L
Janus
bleedrs
Janus
7,110
422
0
993
6,408
2,042
0
2,098
4,128
69,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
40,971
443
Minions Killed
483
0
Camps Cleared
0
1,806,247
Distance Traveled
1,605,763
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,761
598
117
7
0
406,539
3
L
Anhur
7,143
397
59
3
0
277,219
0
L
Bacchus
7,095
394
35
2
0
326,781
0
L
Thanatos
8,978
499
106
6
0
335,795
4
W
Danzaburou
9,778
543
121
7
0
319,673
3
W
Guan Yu
8,598
478
61
3
0
389,495
0
L
Cu Chulainn
9,187
510
148
8
0
321,201
0
W
Khepri
8,778
488
33
2
0
326,617
5
W
Baba Yaga
8,688
483
111
6
0
363,923
4
L
Janus
8,568
476
135
8
0
344,767
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role