Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Gold V
EDDwonder27
Arachne
Gold V
Level 40
God Stats
4W - 1L
1,939 SR
Queue Stats
207W - 205L
1,381 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
SaltyJoey678820
Cernunnos
Gold IV
Level 153
God Stats
3W - 1L
1,842 SR
Queue Stats
38W - 36L
1,555 MMR
Party 1
Kukulkan
Kukulkan
Gold III
SavageEvolved
Kukulkan
Gold III
Level 138
God Stats
9W - 7L
1,580 SR
Queue Stats
146W - 143L
1,619 MMR
Party 2
Cupid
Cupid
Bronze III
VMX Disguised
Cupid
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,672 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,587 SR
1,470 MMR
Baron Samedi
Baron Samedi
Gold IV
GikaVirusTtv
Baron Samedi
Gold IV
Level 108
God Stats
7W - 13L
1,391 SR
Queue Stats
635W - 631L
1,473 MMR
Solo
Chaac
Chaac
Bronze III
Ruffflezz
Chaac
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,428 MMR
Party 3
Anhur
Anhur
Bronze III
Ruffflezz
Anhur
Bronze III
Level 30
God Stats
3W - 0L
1,855 SR
Queue Stats
24W - 18L
1,500 MMR
Party 3
Izanami
Izanami
Gold III
Your_thumbs_slow
Izanami
Gold III
Level 155
God Stats
55W - 39L
1,679 SR
Queue Stats
508W - 515L
1,500 MMR
Solo
Athena
Athena
Gold III
xXPRIDEXXxx
Athena
Gold III
Level 122
God Stats
3W - 4L
1,509 SR
Queue Stats
593W - 578L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 5 / 3
5,297
407
2,771
10,472
9,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
EDDwonder27
Arachne
12
4 / 5 / 2
7,432
572
4,303
9,240
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cernunnos
SaltyJoey678820
Cernunnos
10
2 / 4 / 2
6,039
465
5,982
11,687
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SavageEvolved
Kukulkan
11
2 / 5 / 1
6,521
502
4,870
6,769
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
5,501
423
987
4,523
1,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
ScyllaTsukuyomiSetGilgameshCu Chulainn

VS

Bans
DanzaburouCthulhuTiamatLokiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GikaVirusTtv
Baron Samedi
12
6 / 2 / 3
7,258
558
5,597
6,582
4,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Ruffflezz
Chaac
14
3 / 0 / 6
8,087
622
8,004
8,909
4,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
Ruffflezz
Anhur
13
9 / 2 / 4
8,572
659
9,211
8,584
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 3
7,651
589
3,758
6,988
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
10
2 / 2 / 8
6,606
508
3,019
11,007
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
20
20
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
3
0.3
L
Arachne
EDDwonder27
Arachne
4
5
2
1
W
Baron Samedi
GikaVirusTtv
Baron Samedi
6
2
3
3.75
W
Chaac
Ruffflezz
Chaac
3
0
6
6
W
Anhur
Ruffflezz
Anhur
9
2
4
5.5
L
Cernunnos
SaltyJoey678820
Cernunnos
2
4
2
0.75
L
Kukulkan
SavageEvolved
Kukulkan
2
5
1
0.5
L
0
1
2
1
W
0
3
3
0.5
W
Athena
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,913
Damage
29,589
42,691
Taken
42,070
19,475
Mitigated
18,979
9,421
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,771
1,485
0
2,361
10,472
9,822
0
1,580
8,892
0
14,215
L
Arachne
EDDwonder27
Arachne
4,303
2,615
0
1,765
9,240
3,671
0
1,041
8,199
0
37,925
W
Baron Samedi
GikaVirusTtv
Baron Samedi
5,597
531
751
1,973
6,582
4,589
217
978
5,604
21,747
0
W
Chaac
Ruffflezz
Chaac
8,004
1,635
0
4,899
8,909
4,698
0
589
8,320
0
51,251
W
Anhur
Ruffflezz
Anhur
9,211
4,033
0
3,365
8,584
3,094
260
2,075
6,509
0
48,312
L
Cernunnos
SaltyJoey678820
Cernunnos
5,982
2,140
0
3,460
11,687
3,120
576
2,823
8,864
0
34,910
L
Kukulkan
SavageEvolved
Kukulkan
4,870
274
0
570
6,769
1,680
0
2,202
4,567
34,681
0
L
987
166
170
1,095
4,523
1,182
440
970
3,553
0
19,458
W
3,758
2,571
0
579
6,988
2,073
832
0
6,988
0
55,271
W
Athena
3,019
722
0
4,163
11,007
4,525
173
1,390
9,617
22,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
38,174
260
Minions Killed
400
0
Camps Cleared
0
1,182,010
Distance Traveled
1,214,512
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,297
407
22
2
0
206,562
3
L
Arachne
7,432
572
70
5
0
250,644
0
W
Baron Samedi
7,258
558
32
2
0
241,582
1
W
Chaac
8,087
622
107
8
0
267,296
1
W
Anhur
8,572
659
94
7
0
230,896
0
L
Cernunnos
6,039
465
59
5
0
225,940
0
L
Kukulkan
6,521
502
75
6
0
237,717
5
L
Cupid
5,501
423
34
3
0
261,147
2
W
Izanami
7,651
589
120
9
0
209,618
0
W
Athena
6,606
508
47
4
0
265,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role