Player Matchup

Mulan
Mulan
Chodemeister
Mulan
Level 57
God Stats
7W - 4L
1,803 SR
Queue Stats
13W - 14L
1,515 Elo+
Party 3
Izanami
Izanami
Legna0079
Izanami
Level 86
God Stats
15W - 12L
1,638 SR
Queue Stats
330W - 293L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
MADMAN1995
Sylvanus
Level 47
God Stats
20W - 28L
1,461 SR
Queue Stats
63W - 83L
1,451 Elo+
Party 2
Serqet
Serqet
Yazandj
Serqet
Level 100
God Stats
1W - 1L
1,534 SR
Queue Stats
270W - 272L
1,435 Elo+
Party 2
Hachiman
Hachiman
backgammon4444
Hachiman
Level 15
God Stats
0W - 2L
1,519 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 2
Team Averages
Level 61
1,591 SR
1,491 Elo+

VS

Team Averages
Level 75
1,603 SR
1,458 Elo+
Discordia
Discordia
BoostedEgrill
Discordia
Level 89
God Stats
5W - 3L
1,942 SR
Queue Stats
176W - 197L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
EggWithCheese
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 166L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
Lieux
Ne Zha
Level 47
God Stats
48W - 62L
1,536 SR
Queue Stats
262W - 321L
1,404 Elo+
Solo
Ares
Ares
YOLOEatERBaD
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,443 Elo+
Party 1
Anhur
Anhur
thegreggacy
Anhur
Level 66
God Stats
16W - 12L
1,538 SR
Queue Stats
248W - 249L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,507
453
8,469
19,447
14,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Legna0079
Izanami
16
6 / 9 / 1
10,967
522
12,705
16,217
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MADMAN1995
Sylvanus
14
3 / 5 / 5
9,386
447
8,299
17,525
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Serqet
Yazandj
Serqet
13
0 / 7 / 3
8,224
392
3,564
16,421
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
15
4 / 8 / 3
9,525
454
6,590
11,822
2,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoostedEgrill
Discordia
16
7 / 4 / 11
11,509
548
14,967
10,662
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
EggWithCheese
Sun Wukong
20
9 / 1 / 7
12,988
618
23,516
21,127
18,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Lieux
Ne Zha
17
6 / 2 / 2
11,305
538
8,594
17,420
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 12
11,709
558
6,984
13,578
13,675
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 3 / 3
12,970
618
8,151
13,856
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
14
Kills
34
34
Deaths
15
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
BoostedEgrill
Discordia
7
4
11
3.13
L
1
5
1
0.3
W
Sun Wukong
EggWithCheese
Sun Wukong
9
1
7
12.5
L
Izanami
Legna0079
Izanami
6
9
1
0.72
W
Ne Zha
Lieux
Ne Zha
6
2
2
3.5
L
Sylvanus
MADMAN1995
Sylvanus
3
5
5
1.1
W
6
5
12
2.4
L
Serqet
Yazandj
Serqet
0
7
3
0.21
L
Hachiman
4
8
3
0.69
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,627
Damage
62,212
81,432
Taken
76,643
48,128
Mitigated
47,563
17,226
Healing
25,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BoostedEgrill
Discordia
14,967
2,306
0
2,596
10,662
3,130
717
1,591
8,891
64,298
0
L
8,469
988
0
5,159
19,447
14,930
0
3,221
16,226
0
59,881
W
Sun Wukong
EggWithCheese
Sun Wukong
23,516
7,364
0
10,506
21,127
18,689
878
2,090
18,749
0
98,466
L
Izanami
Legna0079
Izanami
12,705
7,522
0
1,727
16,217
7,250
0
5,558
10,659
0
75,960
W
Ne Zha
Lieux
Ne Zha
8,594
1,929
0
5,111
17,420
6,592
1,047
1,055
16,203
0
73,384
L
Sylvanus
MADMAN1995
Sylvanus
8,299
1,195
1,275
4,739
17,525
17,731
565
4,781
12,744
35,263
0
W
6,984
654
0
1,113
13,578
13,675
636
1,768
11,810
28,888
0
L
Serqet
Yazandj
Serqet
3,564
964
0
3,400
16,421
5,565
0
6,140
10,281
0
33,477
L
Hachiman
6,590
4,518
0
926
11,822
2,652
667
2,251
9,571
0
45,311
W
8,151
3,935
0
6,168
13,856
5,477
5,452
1,795
11,639
0
90,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,609
Gold Earned
60,481
422
Minions Killed
565
0
Camps Cleared
0
1,770,504
Distance Traveled
2,095,069
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,509
548
98
5
0
414,962
0
L
Mulan
9,507
453
111
5
0
382,381
5
W
Sun Wukong
12,988
618
147
7
0
439,851
2
L
Izanami
10,967
522
135
6
0
328,436
1
W
Ne Zha
11,305
538
115
5
0
473,335
4
L
Sylvanus
9,386
447
50
2
0
349,205
6
W
Ares
11,709
558
40
2
0
396,572
3
L
Serqet
8,224
392
62
3
0
394,882
5
L
Hachiman
9,525
454
64
3
0
315,600
1
W
Anhur
12,970
618
165
8
0
370,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role