Player Matchup

Raijin
Raijin
Elozoya
Raijin
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Pkalra0
Thanatos
Level 5
God Stats
2W - 7L
1,172 SR
Queue Stats
8W - 22L
946 Elo+
Party 1
Zeus
Zeus
SinOfPrideLeo
Zeus
Level 126
God Stats
1W - 2L
1,234 SR
Queue Stats
166W - 161L
1,446 Elo+
Party 4
Nemesis
Nemesis
Tarnveerh2006
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
940 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YooArmyy
Tsukuyomi
Level 7
God Stats
12W - 12L
958 SR
Queue Stats
61W - 66L
940 Elo+
Party 1
Team Averages
Level 29
1,273 SR
1,154 Elo+

VS

Team Averages
Level 19
1,533 SR
1,450 Elo+
Medusa
Medusa
Agent619
Medusa
Level 29
God Stats
9W - 3L
1,545 SR
Queue Stats
11W - 14L
1,325 Elo+
Party 2
Discordia
Discordia
Kapp Moola
Discordia
Level 23
God Stats
5W - 4L
1,480 SR
Queue Stats
14W - 16L
1,258 Elo+
Solo
Tiamat
Tiamat
Masturbasian
Tiamat
Level 17
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
SadLilthicboi
Bakasura
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ValiantFlyerX
Tsukuyomi
Level 15
God Stats
8W - 5L
1,617 SR
Queue Stats
9W - 8L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Elozoya
Raijin
20
9 / 9 / 4
14,348
552
14,443
20,979
7,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Pkalra0
Thanatos
17
3 / 10 / 6
10,926
420
6,664
18,685
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 13 / 5
11,527
443
12,659
22,604
8,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
14
0 / 14 / 5
9,517
366
3,015
19,318
9,231
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
YooArmyy
Tsukuyomi
20
11 / 6 / 6
13,057
502
16,847
14,374
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agent619
Medusa
20
22 / 3 / 11
15,721
605
21,008
19,470
8,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Kapp Moola
Discordia
19
6 / 3 / 11
12,788
492
13,734
13,227
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
19 / 2 / 15
16,427
632
22,948
14,024
9,712
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
SadLilthicboi
Bakasura
10
1 / 7 / 2
8,888
342
1,129
9,347
2,163
Tsukuyomi
ValiantFlyerX
Tsukuyomi
17
1 / 12 / 3
11,275
434
6,618
18,747
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
26
Kills
49
52
Deaths
27
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
Agent619
Medusa
22
3
11
9.17
L
Raijin
Elozoya
Raijin
9
9
4
1.22
W
Discordia
Kapp Moola
Discordia
6
3
11
3.83
W
Tiamat
19
2
15
13.25
L
Thanatos
Pkalra0
Thanatos
3
10
6
0.6
W
Bakasura
SadLilthicboi
Bakasura
1
7
2
0.29
L
3
13
5
0.42
L
Nemesis
0
14
5
0.18
W
Tsukuyomi
ValiantFlyerX
Tsukuyomi
1
12
3
0.21
L
Tsukuyomi
YooArmyy
Tsukuyomi
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,628
Damage
65,437
95,960
Taken
74,815
39,421
Mitigated
31,670
18,196
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Agent619
Medusa
21,008
11,257
0
7,850
19,470
8,552
6,473
5,986
13,312
0
76,911
L
Raijin
Elozoya
Raijin
14,443
876
0
2,420
20,979
7,971
355
9,147
11,146
93,188
0
W
Discordia
Kapp Moola
Discordia
13,734
776
0
2,747
13,227
4,228
822
5,549
7,608
62,641
0
W
Tiamat
22,948
2,283
530
7,127
14,024
9,712
1,943
8,548
5,311
92,455
0
L
Thanatos
Pkalra0
Thanatos
6,664
2,014
0
8,668
18,685
7,272
2,711
3,740
14,603
0
42,964
W
Bakasura
SadLilthicboi
Bakasura
1,129
976
0
0
9,347
2,163
216
3,635
5,646
0
4,046
L
12,659
1,328
0
5,111
22,604
8,658
2,538
11,296
10,558
74,610
0
L
Nemesis
3,015
1,430
0
280
19,318
9,231
817
5,594
13,412
0
36,721
W
Tsukuyomi
ValiantFlyerX
Tsukuyomi
6,618
2,725
0
546
18,747
7,015
2,863
2,817
15,836
0
48,267
L
Tsukuyomi
YooArmyy
Tsukuyomi
16,847
4,600
0
1,717
14,374
6,289
1,079
4,692
9,489
0
79,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,375
Gold Earned
65,099
535
Minions Killed
445
0
Camps Cleared
0
2,048,215
Distance Traveled
2,041,427
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,721
605
129
5
0
414,215
1
L
Raijin
14,348
552
150
6
0
407,989
0
W
Discordia
12,788
492
80
3
0
452,272
3
W
Tiamat
16,427
632
152
6
0
465,349
0
L
Thanatos
10,926
420
55
2
0
435,825
0
W
Bakasura
8,888
342
10
0
0
312,861
1
L
Zeus
11,527
443
140
5
0
346,622
2
L
Nemesis
9,517
366
67
3
0
372,912
1
W
Tsukuyomi
11,275
434
74
3
0
396,730
0
L
Tsukuyomi
13,057
502
123
5
0
484,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role