Player Matchup

Mercury
Mercury
Dina
Mercury
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
MasterlesWolf
Gilgamesh
Level 147
God Stats
46W - 30L
1,603 SR
Queue Stats
503W - 460L
1,546 Elo+
Solo
Izanami
Izanami
QuinnDoggy
Izanami
Level 158
God Stats
11W - 6L
1,782 SR
Queue Stats
78W - 72L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
smegol123
Cthulhu
Level 147
God Stats
1W - 2L
1,493 SR
Queue Stats
30W - 31L
1,612 Elo+
Solo
Olorun
Olorun
xXn00bsl4yer69Xx
Olorun
Level 79
God Stats
6W - 3L
1,374 SR
Queue Stats
334W - 295L
1,474 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,527 Elo+

VS

Team Averages
Level 131
1,582 SR
1,438 Elo+
King Arthur
King Arthur
Dragonclawer28
King Arthur
Level 160
God Stats
8W - 12L
1,434 SR
Queue Stats
210W - 206L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Ludachristian15
Danzaburou
Level 146
God Stats
3W - 1L
1,739 SR
Queue Stats
14W - 16L
1,458 Elo+
Party 1
Artio
Artio
icer7654
Artio
Level 127
God Stats
2W - 2L
1,891 SR
Queue Stats
17W - 19L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
jasonzidane
Zhong Kui
Level 71
God Stats
6W - 3L
1,591 SR
Queue Stats
58W - 75L
1,300 Elo+
Party 1
Pele
Pele
shadedOscar64
Pele
Level 149
God Stats
2W - 2L
1,254 SR
Queue Stats
43W - 57L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dina
Mercury
10
0 / 2 / 1
4,399
733
1,997
2,765
816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
MasterlesWolf
Gilgamesh
9
0 / 4 / 0
4,786
798
3,679
8,176
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
QuinnDoggy
Izanami
10
0 / 1 / 1
4,878
813
3,235
3,566
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
smegol123
Cthulhu
10
1 / 3 / 0
4,954
826
4,677
8,130
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 0
3,940
657
1,633
1,899
666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonclawer28
King Arthur
10
1 / 0 / 7
5,252
875
5,834
5,480
2,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ludachristian15
Danzaburou
11
4 / 0 / 5
6,416
1,069
7,531
5,575
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
icer7654
Artio
10
4 / 0 / 3
6,287
1,048
3,322
5,453
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
jasonzidane
Zhong Kui
10
0 / 1 / 7
4,900
817
2,093
3,452
2,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 0 / 4
5,147
858
2,544
4,117
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
11
11
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dina
Mercury
0
2
1
0.25
W
King Arthur
Dragonclawer28
King Arthur
1
0
7
4.5
W
Danzaburou
Ludachristian15
Danzaburou
4
0
5
6.5
L
Gilgamesh
MasterlesWolf
Gilgamesh
0
4
0
0
L
Izanami
QuinnDoggy
Izanami
0
1
1
0.5
W
Artio
icer7654
Artio
4
0
3
5.5
W
Zhong Kui
jasonzidane
Zhong Kui
0
1
7
3.5
W
2
0
4
4
L
Cthulhu
smegol123
Cthulhu
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
21,324
24,536
Taken
24,077
9,918
Mitigated
12,131
4,888
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dina
Mercury
1,997
786
0
250
2,765
816
0
463
2,302
0
8,260
W
King Arthur
Dragonclawer28
King Arthur
5,834
903
0
1,480
5,480
2,475
190
1,500
3,980
0
17,237
W
Danzaburou
Ludachristian15
Danzaburou
7,531
3,334
0
2,208
5,575
2,083
0
1,163
4,412
0
21,414
L
Gilgamesh
MasterlesWolf
Gilgamesh
3,679
459
0
1,665
8,176
3,636
0
1,464
6,712
0
10,260
L
Izanami
QuinnDoggy
Izanami
3,235
2,106
0
828
3,566
1,142
101
694
2,872
0
20,619
W
Artio
icer7654
Artio
3,322
408
1,388
1,751
5,453
4,085
0
1,273
4,180
8,061
0
W
Zhong Kui
jasonzidane
Zhong Kui
2,093
238
0
709
3,452
2,131
1
1,009
2,443
11,681
0
W
2,544
551
0
822
4,117
1,357
0
1,361
2,756
0
8,424
L
Cthulhu
smegol123
Cthulhu
4,677
266
0
1,137
8,130
3,658
0
2,575
5,555
11,044
0
L
1,633
798
120
888
1,899
666
0
381
1,518
3,570
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
28,002
117
Minions Killed
110
3
Camps Cleared
5
531,906
Distance Traveled
623,019
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,399
733
23
4
1
134,449
0
W
King Arthur
5,252
875
27
5
1
133,961
0
W
Danzaburou
6,416
1,069
43
7
3
112,984
3
L
Gilgamesh
4,786
798
15
3
1
117,611
0
L
Izanami
4,878
813
53
9
1
103,375
3
W
Artio
6,287
1,048
8
1
0
139,132
0
W
Zhong Kui
4,900
817
24
4
0
117,078
0
W
Pele
5,147
858
8
1
1
119,864
0
L
Cthulhu
4,954
826
19
3
0
119,852
1
L
Olorun
3,940
657
7
1
0
56,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role