Player Matchup

Ares
Ares
BeefyCow1088
Ares
Level 23
God Stats
31W - 14L
1,332 SR
Queue Stats
274W - 360L
1,282 Elo+
Solo
Nu Wa
Nu Wa
SpreadCashew953
Nu Wa
Level 66
God Stats
12W - 9L
1,460 SR
Queue Stats
244W - 284L
1,431 Elo+
Party 1
Ra
Ra
bdummer
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
magallegop20
Chronos
Level 24
God Stats
4W - 6L
1,110 SR
Queue Stats
99W - 132L
1,291 Elo+
Solo
Nemesis
Nemesis
siccmadesteve
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 24
1,380 SR
1,401 Elo+

VS

Team Averages
Level 24
1,514 SR
1,312 Elo+
Izanami
Izanami
Agentbacon22
Izanami
Level 16
God Stats
19W - 20L
1,424 SR
Queue Stats
162W - 225L
1,275 Elo+
Party 2
Susano
Susano
Bu Chettii
Susano
Level 23
God Stats
7W - 10L
1,379 SR
Queue Stats
41W - 61L
1,246 Elo+
Solo
Cthulhu
Cthulhu
DrAwsum17
Cthulhu
Level 22
God Stats
17W - 18L
1,419 SR
Queue Stats
46W - 61L
1,244 Elo+
Solo
Nox
Nox
TrulyBadAtSiege
Nox
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 218L
1,447 Elo+
Party 2
Vamana
Vamana
sparten_slayer12
Vamana
Level 16
God Stats
8W - 8L
1,848 SR
Queue Stats
15W - 22L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,948
372
2,343
10,221
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 0
7,148
447
4,610
8,036
2,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 11 / 0
5,434
340
754
7,999
2,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos
magallegop20
Chronos
13
6 / 5 / 1
8,545
534
6,348
10,588
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
10
0 / 3 / 1
6,418
401
1,062
9,238
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agentbacon22
Izanami
13
6 / 1 / 4
8,754
547
7,660
6,109
2,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
Bu Chettii
Susano
14
5 / 3 / 1
8,785
549
5,214
8,251
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
DrAwsum17
Cthulhu
13
4 / 0 / 8
8,990
562
5,207
8,488
5,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 0 / 5
8,900
556
7,171
6,288
2,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 2
8,023
501
4,706
12,558
13,830
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
8
Kills
23
26
Deaths
8
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Agentbacon22
Izanami
6
1
4
8
L
0
4
0
0
W
Susano
Bu Chettii
Susano
5
3
1
1.83
W
Cthulhu
DrAwsum17
Cthulhu
4
0
8
8
L
2
3
0
0.67
W
5
0
5
7.5
L
0
11
0
0
L
Chronos
magallegop20
Chronos
6
5
1
1.3
L
Nemesis
0
3
1
0.17
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,117
Damage
29,958
46,082
Taken
41,694
15,498
Mitigated
27,848
8,760
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Agentbacon22
Izanami
7,660
5,093
231
438
6,109
2,049
3,918
2,337
3,620
0
56,583
L
2,343
29
0
1,576
10,221
4,861
0
5,058
5,163
17,042
0
W
Susano
Bu Chettii
Susano
5,214
2,129
0
780
8,251
4,532
0
1,265
6,930
0
55,177
W
Cthulhu
DrAwsum17
Cthulhu
5,207
185
224
2,369
8,488
5,039
1,091
3,564
4,744
24,123
0
L
4,610
1,797
0
3,287
8,036
2,578
216
2,829
5,207
37,052
0
W
7,171
458
705
3,286
6,288
2,398
961
1,855
4,293
51,066
0
L
754
273
0
39
7,999
2,170
18
2,386
5,613
7,408
0
L
Chronos
magallegop20
Chronos
6,348
2,070
0
1,624
10,588
3,609
1,110
509
10,079
30,289
0
L
Nemesis
1,062
764
0
2,234
9,238
2,280
0
1,596
7,642
0
27,555
W
4,706
1,902
0
3,076
12,558
13,830
319
4,080
8,052
0
25,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
43,452
222
Minions Killed
399
0
Camps Cleared
0
1,305,614
Distance Traveled
1,480,138
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,754
547
116
7
0
284,142
1
L
Ares
5,948
372
25
2
0
241,145
3
W
Susano
8,785
549
111
7
0
269,169
0
W
Cthulhu
8,990
562
38
2
0
321,545
7
L
Nu Wa
7,148
447
47
3
0
264,642
2
W
Nox
8,900
556
93
6
0
294,225
1
L
Ra
5,434
340
15
1
0
220,938
1
L
Chronos
8,545
534
72
5
0
272,007
0
L
Nemesis
6,418
401
63
4
0
306,882
0
W
Vamana
8,023
501
41
3
0
311,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role