Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Edson Junera
Danzaburou
Level 108
God Stats
4W - 2L
1,734 SR
Queue Stats
10W - 16L
1,559 Elo+
Party 1
Sobek
Sobek
EnemyMissigno
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 1
Team Averages
Level 74
1,578 SR
1,532 Elo+

VS

Team Averages
Level 62
1,490 SR
1,374 Elo+
Bellona
Bellona
Badluck XX
Bellona
Level 82
God Stats
1W - 1L
1,362 SR
Queue Stats
388W - 544L
1,357 Elo+
Solo
Chang'e
Chang'e
DARTHMALAK114
Chang'e
Level 43
God Stats
34W - 26L
1,608 SR
Queue Stats
68W - 64L
1,499 Elo+
Solo
Cerberus
Cerberus
EmpressJE55
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 271L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 2 / 6
7,653
696
8,143
7,268
5,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Edson Junera
Danzaburou
11
4 / 1 / 5
8,036
731
6,738
4,287
2,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 7
8,037
731
5,074
12,124
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Badluck XX
Bellona
8
0 / 4 / 1
6,438
585
2,959
9,077
4,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
11
3 / 2 / 0
7,629
694
8,464
7,848
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
EmpressJE55
Cerberus
10
0 / 3 / 3
6,969
634
6,013
10,037
6,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
3
3
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
6
3
L
Bellona
Badluck XX
Bellona
0
4
1
0.13
L
Chang'e
3
2
0
1.5
W
Danzaburou
Edson Junera
Danzaburou
4
1
5
6.5
L
Cerberus
EmpressJE55
Cerberus
0
3
3
0.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,955
Damage
17,436
23,679
Taken
26,962
17,759
Mitigated
13,954
4,827
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,143
187
0
1,511
7,268
5,081
279
4,607
2,482
28,479
0
L
Bellona
Badluck XX
Bellona
2,959
101
0
431
9,077
4,878
71
4,680
4,397
0
13,999
L
Chang'e
8,464
647
1,325
2,222
7,848
2,849
0
3,985
3,863
31,972
0
W
Danzaburou
Edson Junera
Danzaburou
6,738
3,512
0
479
4,287
2,084
1,123
1,957
2,308
0
26,706
L
Cerberus
EmpressJE55
Cerberus
6,013
366
0
1,649
10,037
6,227
416
4,616
5,421
28,328
0
W
5,074
545
0
2,837
12,124
10,594
184
7,363
4,329
13,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
21,036
106
Minions Killed
165
0
Camps Cleared
0
569,664
Distance Traveled
583,417
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,653
696
42
4
0
199,513
2
L
Bellona
6,438
585
26
2
0
193,586
3
L
Chang'e
7,629
694
67
6
0
198,900
0
W
Danzaburou
8,036
731
47
4
0
172,749
0
L
Cerberus
6,969
634
72
7
0
190,931
1
W
Sobek
8,037
731
17
2
0
197,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role