Player Matchup

Gilgamesh
Gilgamesh
AFKayd
Gilgamesh
Level 51
God Stats
16W - 14L
1,601 SR
Queue Stats
79W - 110L
1,418 Elo+
Party 1
Sol
Sol
Skip2MyZack34
Sol
Level 125
God Stats
7W - 5L
1,534 SR
Queue Stats
362W - 339L
1,452 Elo+
Party 1
Chang'e
Chang'e
itzGoddess
Chang'e
Level 144
God Stats
9W - 6L
1,561 SR
Queue Stats
307W - 300L
1,487 Elo+
Solo
Tyr
Tyr
jcat38
Tyr
Level 84
God Stats
100W - 98L
1,597 SR
Queue Stats
467W - 468L
1,517 Elo+
Party 1
Awilix
Awilix
soapeyillusion
Awilix
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 171L
1,495 Elo+
Party 1
Team Averages
Level 98
1,559 SR
1,474 Elo+

VS

Team Averages
Level 81
1,592 SR
1,529 Elo+
Ne Zha
Ne Zha
DracoNation
Ne Zha
Level 106
God Stats
31W - 25L
1,682 SR
Queue Stats
305W - 296L
1,620 Elo+
Solo
Cu Chulainn
Cu Chulainn
MagicPando00
Cu Chulainn
Level 65
God Stats
11W - 13L
1,517 SR
Queue Stats
448W - 572L
1,363 Elo+
Party 2
Raijin
Raijin
SCROTUMHAIR
Raijin
Level 100
God Stats
16W - 9L
1,850 SR
Queue Stats
403W - 295L
1,618 Elo+
Party 3
Yemoja
Yemoja
Scopedyoash
Yemoja
Level 61
God Stats
2W - 14L
1,411 SR
Queue Stats
447W - 631L
1,197 Elo+
Party 2
Anhur
Anhur
webpage
Anhur
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 135L
1,848 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFKayd
Gilgamesh
10
3 / 1 / 4
5,859
586
4,135
5,937
2,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 2
5,611
561
4,807
6,878
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
itzGoddess
Chang'e
12
2 / 0 / 3
6,789
679
1,701
3,029
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
jcat38
Tyr
13
6 / 0 / 0
7,536
754
4,776
4,275
2,426
10
4 / 1 / 1
6,442
644
2,366
5,539
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 4 / 2
5,612
561
3,475
7,797
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
MagicPando00
Cu Chulainn
9
0 / 4 / 0
4,614
461
1,577
5,916
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
10
0 / 1 / 0
5,228
523
976
2,849
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
8
1 / 4 / 2
5,278
528
986
7,268
2,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
webpage
Anhur
8
1 / 3 / 3
5,023
502
4,548
6,523
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
4
4
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AFKayd
Gilgamesh
3
1
4
5
L
Ne Zha
2
4
2
0.75
L
Cu Chulainn
MagicPando00
Cu Chulainn
0
4
0
0
L
Raijin
0
1
0
0
L
Yemoja
1
4
2
0.5
W
1
2
2
1
W
Chang'e
itzGoddess
Chang'e
2
0
3
3.5
W
Tyr
jcat38
Tyr
6
0
0
6
W
4
1
1
4.5
L
Anhur
webpage
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,785
Damage
11,562
25,658
Taken
30,353
8,044
Mitigated
9,993
9,598
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AFKayd
Gilgamesh
4,135
936
465
1,495
5,937
2,141
0
166
5,771
0
24,328
L
Ne Zha
3,475
1,474
0
761
7,797
2,564
238
1,126
6,597
0
28,900
L
Cu Chulainn
MagicPando00
Cu Chulainn
1,577
535
0
1,164
5,916
2,604
0
0
5,916
0
17,895
L
Raijin
976
220
0
750
2,849
722
0
304
2,493
25,545
0
L
Yemoja
986
189
1,766
1,595
7,268
2,342
330
2,199
5,069
10,863
0
W
4,807
1,126
0
3,377
6,878
1,135
818
820
6,058
30,488
0
W
Chang'e
itzGoddess
Chang'e
1,701
209
614
1,494
3,029
884
410
377
2,582
36,269
0
W
Tyr
jcat38
Tyr
4,776
357
0
1,689
4,275
2,426
0
106
4,169
0
42,929
W
2,366
1,233
0
464
5,539
1,458
534
397
5,116
0
29,516
L
Anhur
webpage
Anhur
4,548
2,442
0
1,469
6,523
1,761
266
2,711
3,770
0
23,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
25,755
344
Minions Killed
225
0
Camps Cleared
0
953,807
Distance Traveled
877,849
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,859
586
35
4
0
223,385
5
L
Ne Zha
5,612
561
64
6
0
190,588
3
L
Cu Chulainn
4,614
461
35
4
0
165,514
0
L
Raijin
5,228
523
64
6
0
180,376
4
L
Yemoja
5,278
528
25
3
0
163,080
0
W
Sol
5,611
561
66
7
0
154,366
2
W
Chang'e
6,789
679
83
8
0
198,188
4
W
Tyr
7,536
754
94
9
0
174,438
1
W
Awilix
6,442
644
66
7
0
203,430
3
L
Anhur
5,023
502
37
4
0
178,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role