Player Matchup

Bellona
Bellona
AG iAuditore
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
Alcachofa117
Baron Samedi
Level 5
God Stats
7W - 7L
1,491 SR
Queue Stats
59W - 60L
1,372 Elo+
Party 2
Fenrir
Fenrir
Andy loko20
Fenrir
Level 28
God Stats
20W - 20L
1,805 SR
Queue Stats
62W - 53L
1,521 Elo+
Party 2
Persephone
Persephone
B1g Chungus777
Persephone
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
55W - 53L
1,413 Elo+
Party 2
Athena
Athena
RopeyEagle037as
Athena
Level 8
God Stats
16W - 21L
1,500 SR
Queue Stats
68W - 70L
1,413 Elo+
Party 2
Team Averages
Level 15
1,559 SR
1,426 Elo+

VS

Team Averages
Level 18
1,453 SR
1,399 Elo+
Pele
Pele
DirtyNynja
Pele
Level 33
God Stats
9W - 14L
1,381 SR
Queue Stats
110W - 133L
1,370 Elo+
Party 3
Olorun
Olorun
Kryptichalo7369
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Ullr
Ullr
Oradaga4829
Ullr
Level 27
God Stats
36W - 33L
1,587 SR
Queue Stats
615W - 682L
1,461 Elo+
Solo
Merlin
Merlin
PhantomPylot
Merlin
Level 26
God Stats
5W - 11L
1,297 SR
Queue Stats
29W - 36L
1,399 Elo+
Party 3
He Bo
He Bo
Zoo dazzle
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AG iAuditore
Bellona
15
6 / 1 / 5
9,856
580
9,504
9,359
8,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
Alcachofa117
Baron Samedi
15
12 / 5 / 3
10,059
592
8,820
9,042
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
13 / 1 / 3
10,165
598
8,554
9,921
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
B1g Chungus777
Persephone
13
3 / 2 / 4
8,525
501
3,540
7,204
2,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 1
8,873
522
1,820
10,820
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 1
9,895
582
11,942
11,798
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 12 / 0
5,106
300
1,034
9,717
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 7 / 2
7,262
427
7,958
9,813
2,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
1 / 6 / 5
8,582
505
7,723
10,224
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
5
0 / 13 / 0
5,436
320
2,334
8,529
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
37
Kills
10
10
Deaths
40
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AG iAuditore
Bellona
6
1
5
8.5
W
Baron Samedi
Alcachofa117
Baron Samedi
12
5
3
2.7
W
Fenrir
13
1
3
14.5
W
Persephone
B1g Chungus777
Persephone
3
2
4
2.5
L
8
2
1
4.25
L
0
12
0
0
L
1
7
2
0.29
L
Merlin
1
6
5
0.58
W
3
1
1
3.5
L
He Bo
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
30,991
46,346
Taken
50,081
23,429
Mitigated
14,872
9,955
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AG iAuditore
Bellona
9,504
4,194
0
542
9,359
8,231
1,721
2,584
6,735
0
45,541
W
Baron Samedi
Alcachofa117
Baron Samedi
8,820
2,675
186
1,042
9,042
3,696
2,063
4,722
4,240
45,714
0
W
Fenrir
8,554
1,231
0
2,467
9,921
3,758
1,113
665
9,122
0
52,243
W
Persephone
B1g Chungus777
Persephone
3,540
573
96
2,416
7,204
2,037
868
816
6,386
24,366
0
L
11,942
3,832
0
2,742
11,798
4,005
0
1,630
10,151
0
53,066
L
1,034
643
0
698
9,717
2,187
0
3,333
6,229
7,526
0
L
7,958
4,177
207
468
9,813
2,757
0
3,301
6,496
0
33,933
L
Merlin
7,723
118
0
794
10,224
4,508
732
3,551
6,384
47,690
0
W
1,820
771
0
3,206
10,820
5,707
1,570
1,838
8,770
32,563
0
L
He Bo
2,334
601
0
243
8,529
1,415
0
1,764
6,641
12,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
36,281
351
Minions Killed
266
0
Camps Cleared
0
1,608,079
Distance Traveled
1,262,275
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,856
580
70
4
0
324,546
3
W
Baron Samedi
10,059
592
86
5
0
295,421
0
W
Fenrir
10,165
598
90
5
0
362,791
1
W
Persephone
8,525
501
41
2
0
245,580
0
L
Pele
9,895
582
92
5
0
297,116
0
L
Olorun
5,106
300
6
0
0
181,287
1
L
Ullr
7,262
427
54
3
0
274,792
0
L
Merlin
8,582
505
97
6
0
270,108
0
W
Athena
8,873
522
64
4
0
379,741
1
L
He Bo
5,436
320
17
1
0
238,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role