Player Matchup

Izanami
Izanami
Silver IV
Marint0x
Izanami
Silver IV
Level 128
God Stats
1W - 6L
1,420 SR
Queue Stats
28W - 58L
1,070 MMR
Party 1
Chang'e
Chang'e
Gold V
Norber1310
Chang'e
Gold V
Level 133
God Stats
0W - 1L
1,212 SR
Queue Stats
4W - 6L
1,447 MMR
Party 1
Yemoja
Yemoja
Bronze III
Queendøm
Yemoja
Bronze III
Level 128
God Stats
0W - 1L
1,332 SR
Queue Stats
6W - 17L
1,243 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,321 SR
1,253 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,645 SR
1,493 MMR
Scylla
Scylla
Gold III
FlohicanLeyLey9
Scylla
Gold III
Level 107
God Stats
5W - 3L
1,641 SR
Queue Stats
16W - 13L
1,545 MMR
Party 2
Osiris
Osiris
Gold IV
Homunculi40
Osiris
Gold IV
Level 125
God Stats
1W - 0L
1,652 SR
Queue Stats
16W - 13L
1,468 MMR
Party 2
Apollo
Apollo
Gold IV
MENOXITIDE
Apollo
Gold IV
Level 142
God Stats
3W - 1L
1,641 SR
Queue Stats
16W - 13L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marint0x
Izanami
13
1 / 4 / 4
9,633
642
6,417
11,897
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Norber1310
Chang'e
14
4 / 5 / 5
10,557
704
9,929
14,223
8,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Queendøm
Yemoja
14
4 / 2 / 5
11,701
780
5,181
12,027
11,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
TiamatDiscordiaAphroditeGilgameshDanzaburou

VS

Bans
AthenaHeimdallrAnhurArtemisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
10,167
678
7,427
4,531
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
6 / 4 / 5
12,570
838
12,987
15,414
10,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
MENOXITIDE
Apollo
15
4 / 2 / 6
11,760
784
12,135
11,191
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
11
11
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Osiris
6
4
5
2.13
W
Apollo
MENOXITIDE
Apollo
4
2
6
3.5
L
Izanami
Marint0x
Izanami
1
4
4
0.75
L
Chang'e
Norber1310
Chang'e
4
5
5
1.3
L
Yemoja
Queendøm
Yemoja
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
32,549
38,147
Taken
31,136
24,629
Mitigated
15,891
10,016
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,427
673
0
1,044
4,531
1,443
363
2,580
1,951
28,540
0
W
Osiris
12,987
4,164
0
4,782
15,414
10,260
258
8,212
7,202
0
54,387
W
Apollo
MENOXITIDE
Apollo
12,135
8,431
0
5,626
11,191
4,188
2,890
5,652
5,539
0
78,174
L
Izanami
Marint0x
Izanami
6,417
5,076
0
1,587
11,897
4,573
322
1,984
9,677
0
63,977
L
Chang'e
Norber1310
Chang'e
9,929
1,303
2,333
4,625
14,223
8,310
90
2,301
11,778
34,498
0
L
Yemoja
Queendøm
Yemoja
5,181
660
1,288
183
12,027
11,746
116
2,858
8,955
11,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,891
Gold Earned
34,497
173
Minions Killed
207
0
Camps Cleared
0
846,481
Distance Traveled
900,784
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,167
678
37
2
0
288,919
0
W
Osiris
12,570
838
49
3
0
321,026
4
W
Apollo
11,760
784
121
8
0
290,839
1
L
Izanami
9,633
642
103
7
0
267,501
5
L
Chang'e
10,557
704
62
4
0
284,097
2
L
Yemoja
11,701
780
8
1
0
294,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role