Player Matchup

Discordia
Discordia
Jinxedwinter
Discordia
Level 63
God Stats
4W - 1L
1,652 SR
Queue Stats
94W - 89L
1,540 Elo+
Party 1
Da Ji
Da Ji
KatTheWicked
Da Ji
Level 126
God Stats
11W - 10L
1,805 SR
Queue Stats
223W - 191L
1,593 Elo+
Party 1
Izanami
Izanami
Kur0Wei
Izanami
Level 56
God Stats
9W - 2L
2,070 SR
Queue Stats
360W - 176L
1,666 Elo+
Party 1
Mulan
Mulan
Sisolym
Mulan
Level 127
God Stats
15W - 21L
1,458 SR
Queue Stats
530W - 494L
1,601 Elo+
Party 1
Khepri
Khepri
Stellace
Khepri
Level 61
God Stats
9W - 4L
1,552 SR
Queue Stats
166W - 132L
1,542 Elo+
Party 1
Team Averages
Level 87
1,708 SR
1,589 Elo+

VS

Team Averages
Level 118
1,597 SR
1,597 Elo+
Medusa
Medusa
CadmiumOrange
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MÄrtyrdom
Da Ji
Level 68
God Stats
5W - 4L
1,756 SR
Queue Stats
147W - 120L
1,699 Elo+
Party 2
Hel
Hel
TCrawford71
Hel
Level 123
God Stats
1W - 2L
1,646 SR
Queue Stats
218W - 187L
1,577 Elo+
Party 3
Kuzenbo
Kuzenbo
ThePrinceGogeta
Kuzenbo
Level 114
God Stats
10W - 8L
1,771 SR
Queue Stats
217W - 191L
1,595 Elo+
Party 3
Yemoja
Yemoja
ZeroSkillWill
Yemoja
Level 123
God Stats
2W - 6L
1,313 SR
Queue Stats
178W - 151L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jinxedwinter
Discordia
16
3 / 2 / 10
10,254
540
10,052
7,631
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 4 / 7
11,334
597
14,499
16,241
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Kur0Wei
Izanami
19
5 / 4 / 5
11,660
614
9,664
11,927
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Sisolym
Mulan
19
5 / 1 / 5
11,644
613
15,188
15,757
16,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
Stellace
Khepri
14
0 / 2 / 9
9,246
487
4,070
11,975
9,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
10,370
546
7,884
10,350
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
17
4 / 4 / 2
10,369
546
7,746
13,739
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 5 / 1
9,057
477
12,448
17,281
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 0
8,334
439
7,109
18,276
20,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 8
8,827
465
6,335
13,826
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
22
Kills
13
13
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Discordia
Jinxedwinter
Discordia
3
2
10
4
W
9
4
7
3.13
W
Izanami
Kur0Wei
Izanami
5
4
5
1.88
L
Da Ji
4
4
2
1.25
W
Mulan
Sisolym
Mulan
5
1
5
7.5
W
Khepri
Stellace
Khepri
0
2
9
2.25
L
6
5
1
1.3
L
0
5
0
0
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,473
Damage
41,522
63,531
Taken
73,472
41,445
Mitigated
50,830
19,489
Healing
28,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,884
4,196
0
2,415
10,350
3,321
1,158
1,190
9,122
0
82,849
W
Discordia
Jinxedwinter
Discordia
10,052
756
0
580
7,631
3,602
1,027
4,649
2,982
56,899
0
W
14,499
4,678
0
5,622
16,241
7,085
0
4,650
11,531
0
78,159
W
Izanami
Kur0Wei
Izanami
9,664
7,126
0
4,527
11,927
4,219
1,030
2,710
9,187
0
97,258
L
Da Ji
7,746
2,054
0
5,032
13,739
5,692
0
966
12,597
0
75,137
W
Mulan
Sisolym
Mulan
15,188
4,233
0
8,295
15,757
16,685
227
7,940
7,127
0
83,223
W
Khepri
Stellace
Khepri
4,070
82
0
465
11,975
9,854
478
5,163
6,812
26,813
0
L
12,448
577
3,958
9,493
17,281
7,492
266
5,823
10,794
57,708
0
L
7,109
1,658
0
4,290
18,276
20,858
0
710
17,000
51,533
0
L
6,335
1,281
1,579
1,897
13,826
13,467
44
4,415
9,053
16,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,138
Gold Earned
46,957
628
Minions Killed
527
0
Camps Cleared
0
1,757,903
Distance Traveled
1,681,803
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,370
546
161
8
0
322,228
4
W
Discordia
10,254
540
125
7
0
360,247
4
W
Da Ji
11,334
597
107
6
0
357,995
0
W
Izanami
11,660
614
168
9
0
322,149
5
L
Da Ji
10,369
546
145
8
0
378,818
2
W
Mulan
11,644
613
190
10
0
353,544
6
W
Khepri
9,246
487
38
2
0
363,968
0
L
Hel
9,057
477
112
6
0
351,531
5
L
Kuzenbo
8,334
439
93
5
0
310,929
4
L
Yemoja
8,827
465
16
1
0
318,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role