Player Matchup

Mulan
Mulan
APTEM 18RU
Mulan
Level 29
God Stats
17W - 19L
1,433 SR
Queue Stats
105W - 136L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Beman21
Gilgamesh
Level 18
God Stats
2W - 1L
1,343 SR
Queue Stats
6W - 11L
1,217 Elo+
Solo
Chronos
Chronos
RoughWax
Chronos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 56L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Zero6066
Cthulhu
Level 28
God Stats
3W - 9L
1,153 SR
Queue Stats
48W - 58L
1,319 Elo+
Solo
Thanatos
Thanatos
xPhantomChickx
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 50L
1,322 Elo+
Solo
Team Averages
Level 22
1,386 SR
1,321 Elo+

VS

Team Averages
Level 4
1,459 SR
1,297 Elo+
Bellona
Bellona
Ghooey
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
PuRe_FloatY
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,162 Elo+
Party 1
Danzaburou
Danzaburou
SMWD_69
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 1
Guan Yu
Guan Yu
Sam_Ham5
Guan Yu
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Nemesis
Nemesis
evasive-umlaut6
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
2 / 4 / 12
11,974
461
7,252
17,872
13,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Beman21
Gilgamesh
20
12 / 0 / 5
15,734
605
13,234
15,757
8,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
RoughWax
Chronos
20
17 / 1 / 10
15,306
589
29,851
18,766
6,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zero6066
Cthulhu
14
1 / 7 / 16
11,938
459
10,091
23,300
10,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
20
14 / 3 / 8
14,867
572
11,096
19,717
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghooey
Bellona
4
1 / 7 / 1
7,032
270
1,949
5,852
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 17 / 4
10,055
387
16,421
21,381
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SMWD_69
Danzaburou
7
1 / 9 / 2
7,727
297
4,317
12,478
3,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Sam_Ham5
Guan Yu
16
6 / 7 / 4
10,690
411
16,296
30,232
32,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 11 / 2
10,626
409
3,969
20,178
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
46
Kills
13
15
Deaths
51
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
4
12
2
W
Gilgamesh
Beman21
Gilgamesh
12
0
5
14.5
L
Bellona
Ghooey
Bellona
1
7
1
0.21
L
3
17
4
0.29
W
Chronos
RoughWax
Chronos
17
1
10
22
L
Danzaburou
SMWD_69
Danzaburou
1
9
2
0.22
L
Guan Yu
Sam_Ham5
Guan Yu
6
7
4
1.14
W
Cthulhu
Zero6066
Cthulhu
1
7
16
1.29
L
2
11
2
0.27
W
Thanatos
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,524
Damage
42,952
95,412
Taken
90,121
48,315
Mitigated
55,893
39,900
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,252
1,567
195
4,662
17,872
13,965
352
4,014
13,202
0
56,710
W
Gilgamesh
Beman21
Gilgamesh
13,234
3,837
0
3,060
15,757
8,988
3,927
860
12,502
0
96,172
L
Bellona
Ghooey
Bellona
1,949
951
0
135
5,852
2,904
16
2,426
3,246
0
7,999
L
16,421
2,631
1,220
2,089
21,381
7,478
765
11,942
9,349
60,361
0
W
Chronos
RoughWax
Chronos
29,851
8,972
0
7,704
18,766
6,801
7,122
5,828
12,566
95,698
0
L
Danzaburou
SMWD_69
Danzaburou
4,317
2,745
0
1,300
12,478
3,389
0
3,033
9,355
0
20,074
L
Guan Yu
Sam_Ham5
Guan Yu
16,296
3,345
1,530
7,161
30,232
32,822
79
15,065
14,507
0
39,844
W
Cthulhu
Zero6066
Cthulhu
10,091
827
724
6,119
23,300
10,501
0
6,018
16,054
38,443
0
L
3,969
722
0
1,150
20,178
9,300
514
6,366
13,722
0
52,858
W
Thanatos
11,096
2,707
1,356
16,080
19,717
8,060
5,073
3,891
15,584
0
83,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,819
Gold Earned
46,130
512
Minions Killed
263
0
Camps Cleared
0
2,335,632
Distance Traveled
1,713,829
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,974
461
69
3
0
339,017
0
W
Gilgamesh
15,734
605
164
6
0
497,970
0
L
Bellona
7,032
270
16
1
0
123,108
0
L
Ra
10,055
387
84
3
0
398,036
0
W
Chronos
15,306
589
109
4
0
521,969
1
L
Danzaburou
7,727
297
33
1
0
280,178
0
L
Guan Yu
10,690
411
47
2
0
518,640
0
W
Cthulhu
11,938
459
42
2
0
517,545
2
L
Nemesis
10,626
409
83
3
0
393,867
1
W
Thanatos
14,867
572
128
5
0
459,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role