Player Matchup

King Arthur
King Arthur
DentedTrack2955
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,519 Elo+
Solo
Chaac
Chaac
SAWZINHOO
Chaac
Level 105
God Stats
6W - 7L
1,089 SR
Queue Stats
553W - 580L
1,449 Elo+
Party 2
Mercury
Mercury
marxssy
Mercury
Level 27
God Stats
5W - 5L
1,543 SR
Queue Stats
39W - 55L
1,324 Elo+
Party 1
Anubis
Anubis
n3ndbr
Anubis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,412 Elo+
Party 2
Ra
Ra
santiagolpm743
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1
Team Averages
Level 33
1,426 SR
1,399 Elo+

VS

Team Averages
Level 16
1,548 SR
1,495 Elo+
Tiamat
Tiamat
GambareeeBEAAAAM
Tiamat
Level 22
God Stats
4W - 3L
1,530 SR
Queue Stats
7W - 10L
1,381 Elo+
Solo
Da Ji
Da Ji
IISunSh1neII
Da Ji
Level 29
God Stats
15W - 13L
1,446 SR
Queue Stats
176W - 191L
1,390 Elo+
Solo
King Arthur
King Arthur
JustPlayArthur
King Arthur
Level 15
God Stats
5W - 4L
1,573 SR
Queue Stats
26W - 16L
1,541 Elo+
Party 3
Yemoja
Yemoja
Matheuzo3372
Yemoja
Level 8
God Stats
2W - 4L
1,337 SR
Queue Stats
15W - 17L
1,407 Elo+
Solo
Neith
Neith
PanaderoChad
Neith
Level 6
God Stats
6W - 2L
1,853 SR
Queue Stats
20W - 16L
1,755 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DentedTrack2955
King Arthur
15
2 / 4 / 1
9,270
515
9,947
19,734
14,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
SAWZINHOO
Chaac
12
2 / 3 / 1
7,390
411
9,188
12,314
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
marxssy
Mercury
13
1 / 8 / 0
8,181
455
4,113
14,464
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
n3ndbr
Anubis
13
1 / 4 / 2
7,440
413
5,910
9,496
4,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 0
5,984
332
1,534
5,719
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,956
442
9,271
8,603
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 12
9,568
532
9,011
9,270
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
JustPlayArthur
King Arthur
16
4 / 2 / 6
9,919
551
11,834
16,754
11,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
13
0 / 1 / 7
8,140
452
1,854
8,377
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
16 / 1 / 5
12,014
667
16,014
9,219
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
6
Kills
26
26
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DentedTrack2955
King Arthur
2
4
1
0.63
W
1
2
4
1.5
W
5
0
12
11
W
King Arthur
JustPlayArthur
King Arthur
4
2
6
3.5
W
Yemoja
0
1
7
3.5
W
16
1
5
18.5
L
Chaac
SAWZINHOO
Chaac
2
3
1
0.83
L
Mercury
marxssy
Mercury
1
8
0
0.13
L
Anubis
n3ndbr
Anubis
1
4
2
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
47,984
61,727
Taken
52,223
37,140
Mitigated
30,408
17,862
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DentedTrack2955
King Arthur
9,947
1,032
0
6,034
19,734
14,548
0
1,370
18,364
0
56,211
W
9,271
1,496
0
2,775
8,603
3,776
255
1,533
6,683
54,384
0
W
9,011
2,327
0
3,423
9,270
5,606
748
947
8,238
0
51,723
W
King Arthur
JustPlayArthur
King Arthur
11,834
1,118
0
7,063
16,754
11,882
0
313
16,441
0
63,907
W
Yemoja
1,854
943
2,801
1,869
8,377
4,105
844
3,328
4,689
18,719
0
W
16,014
10,806
0
2,488
9,219
5,039
4,022
1,146
7,861
0
79,896
L
Chaac
SAWZINHOO
Chaac
9,188
1,614
0
4,667
12,314
10,680
427
4,752
7,562
0
38,373
L
Mercury
marxssy
Mercury
4,113
1,495
0
3,188
14,464
5,681
0
775
13,689
0
46,705
L
Anubis
n3ndbr
Anubis
5,910
38
0
3,953
9,496
4,719
755
4,228
5,268
39,128
0
L
1,534
176
0
20
5,719
1,512
0
0
5,719
17,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
47,597
402
Minions Killed
502
0
Camps Cleared
0
1,558,206
Distance Traveled
1,707,831
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,270
515
112
6
0
318,755
4
W
Tiamat
7,956
442
107
6
0
325,781
6
W
Da Ji
9,568
532
89
5
0
368,841
3
W
King Arthur
9,919
551
132
7
0
369,575
5
W
Yemoja
8,140
452
35
2
0
325,933
0
W
Neith
12,014
667
139
8
0
317,701
1
L
Chaac
7,390
411
71
4
0
356,520
2
L
Mercury
8,181
455
107
6
0
362,418
3
L
Anubis
7,440
413
84
5
0
277,354
0
L
Ra
5,984
332
28
2
0
243,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role