Player Matchup

Izanami
Izanami
Chris5094
Izanami
Level 24
God Stats
16W - 14L
1,488 SR
Queue Stats
25W - 32L
1,331 Elo+
Party 1
Guan Yu
Guan Yu
MaxriterRU
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,380 Elo+
Solo
Serqet
Serqet
Ozz420
Serqet
Level 82
God Stats
1W - 2L
1,286 SR
Queue Stats
73W - 90L
1,320 Elo+
Party 1
The Morrigan
The Morrigan
Rhalorian
The Morrigan
Level 29
God Stats
3W - 2L
1,301 SR
Queue Stats
50W - 37L
1,637 Elo+
Solo
Yemoja
Yemoja
barendp
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,222 Elo+
Party 1
Team Averages
Level 31
1,415 SR
1,378 Elo+

VS

Team Averages
Level 17
1,591 SR
1,476 Elo+
Nox
Nox
AbsslLoli
Nox
Level 9
God Stats
7W - 7L
1,617 SR
Queue Stats
16W - 19L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Griefenlvbu
Xing Tian
Level 6
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 3L
1,446 Elo+
Solo
Ares
Ares
HearyhMaker
Ares
Level 28
God Stats
1W - 1L
1,557 SR
Queue Stats
29W - 44L
1,313 Elo+
Solo
Chernobog
Chernobog
NaFazieHitman
Chernobog
Level 14
God Stats
12W - 11L
1,500 SR
Queue Stats
30W - 30L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
loulouka
Tsukuyomi
Level 27
God Stats
6W - 6L
1,573 SR
Queue Stats
63W - 55L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chris5094
Izanami
18
4 / 1 / 4
10,979
499
7,429
14,301
5,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
MaxriterRU
Guan Yu
16
4 / 1 / 20
10,825
492
13,480
16,380
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
Ozz420
Serqet
17
7 / 4 / 17
11,231
511
8,460
16,153
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Rhalorian
The Morrigan
20
20 / 0 / 8
14,010
637
25,048
9,423
5,766
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
barendp
Yemoja
16
2 / 1 / 13
11,004
500
3,911
6,279
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,475
340
3,527
9,931
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Griefenlvbu
Xing Tian
13
0 / 8 / 1
8,144
370
5,685
17,375
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 8 / 0
7,080
322
3,951
19,190
11,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
NaFazieHitman
Chernobog
13
1 / 5 / 2
8,093
368
3,919
12,437
5,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
loulouka
Tsukuyomi
16
6 / 7 / 0
9,999
455
12,580
17,132
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
37
Kills
7
7
Deaths
37
62
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Izanami
Chris5094
Izanami
4
1
4
6
L
Xing Tian
Griefenlvbu
Xing Tian
0
8
1
0.06
L
0
8
0
0
W
Guan Yu
MaxriterRU
Guan Yu
4
1
20
14
L
Chernobog
NaFazieHitman
Chernobog
1
5
2
0.4
W
Serqet
Ozz420
Serqet
7
4
17
3.88
W
The Morrigan
Rhalorian
The Morrigan
20
0
8
24
W
Yemoja
barendp
Yemoja
2
1
13
8.5
L
Tsukuyomi
loulouka
Tsukuyomi
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,328
Damage
29,662
62,536
Taken
76,065
37,545
Mitigated
41,598
25,358
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,527
246
0
780
9,931
3,145
518
5,483
3,943
27,380
0
W
Izanami
Chris5094
Izanami
7,429
4,807
0
7,289
14,301
5,193
4,374
1,409
12,892
0
111,012
L
Xing Tian
Griefenlvbu
Xing Tian
5,685
334
0
1,160
17,375
14,719
672
4,736
11,533
27,324
0
L
3,951
0
763
2,100
19,190
11,851
395
6,794
11,968
21,943
0
W
Guan Yu
MaxriterRU
Guan Yu
13,480
1,523
1,356
6,787
16,380
14,436
555
6,224
9,490
0
38,868
L
Chernobog
NaFazieHitman
Chernobog
3,919
2,237
318
1,926
12,437
5,529
0
2,545
9,226
0
36,133
W
Serqet
Ozz420
Serqet
8,460
1,798
0
320
16,153
7,117
674
1,470
14,647
0
55,073
W
The Morrigan
Rhalorian
The Morrigan
25,048
3,966
319
4,058
9,423
5,766
2,850
1,845
7,388
122,755
8,131
W
Yemoja
barendp
Yemoja
3,911
644
3,782
1,447
6,279
5,033
1,915
1,158
4,956
30,782
0
L
Tsukuyomi
loulouka
Tsukuyomi
12,580
2,666
0
3,910
17,132
6,354
0
5,502
11,148
0
66,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
40,791
575
Minions Killed
290
0
Camps Cleared
0
2,064,394
Distance Traveled
1,676,099
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,475
340
58
3
0
347,389
1
W
Izanami
10,979
499
164
7
0
368,057
1
L
Xing Tian
8,144
370
52
2
0
336,383
6
L
Ares
7,080
322
27
1
0
272,409
2
W
Guan Yu
10,825
492
64
3
0
452,118
5
L
Chernobog
8,093
368
57
3
0
305,567
9
W
Serqet
11,231
511
101
5
0
430,992
7
W
The Morrigan
14,010
637
190
9
0
399,511
3
W
Yemoja
11,004
500
56
3
0
413,716
0
L
Tsukuyomi
9,999
455
96
4
0
414,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role