Player Matchup

Bacchus
Bacchus
IssanStrife
Bacchus
Level 84
God Stats
34W - 41L
1,381 SR
Queue Stats
291W - 428L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
Mordekai_DKR
Gilgamesh
Level 29
God Stats
2W - 1L
1,303 SR
Queue Stats
3W - 5L
1,214 Elo+
Solo
Apollo
Apollo
Salamander0927
Apollo
Level 40
God Stats
14W - 16L
1,260 SR
Queue Stats
20W - 37L
1,211 Elo+
Solo
Team Averages
Level 51
1,315 SR
1,236 Elo+

VS

Team Averages
Level 21
1,518 SR
1,251 Elo+
Hades
Hades
Doomguy141
Hades
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 83L
1,252 Elo+
Party 1
Chaac
Chaac
SoMe DUDE 420
Chaac
Level 25
God Stats
11W - 6L
1,576 SR
Queue Stats
35W - 48L
1,258 Elo+
Party 1
Mercury
Mercury
Zemo8890
Mercury
Level 9
God Stats
11W - 19L
1,479 SR
Queue Stats
27W - 49L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IssanStrife
Bacchus
16
7 / 6 / 15
15,405
642
14,784
21,401
24,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
Mordekai_DKR
Gilgamesh
19
12 / 7 / 14
16,946
706
25,535
26,736
27,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 5 / 19
17,647
735
19,927
17,140
10,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
3 / 10 / 11
15,309
638
18,251
24,245
15,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 9 / 6
16,158
673
18,903
27,359
43,651
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Zemo8890
Mercury
17
6 / 12 / 8
14,725
614
13,703
23,299
10,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
31
Kills
18
18
Deaths
31
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
3
10
11
0.85
W
Bacchus
IssanStrife
Bacchus
7
6
15
2.42
W
Gilgamesh
Mordekai_DKR
Gilgamesh
12
7
14
2.71
W
12
5
19
4.3
L
9
9
6
1.33
L
Mercury
Zemo8890
Mercury
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,246
Damage
50,857
65,277
Taken
74,903
62,689
Mitigated
69,609
6,961
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
18,251
1,614
364
4,306
24,245
15,223
0
5,000
18,951
68,594
0
W
Bacchus
IssanStrife
Bacchus
14,784
775
510
718
21,401
24,803
114
6,207
15,194
47,272
0
W
Gilgamesh
Mordekai_DKR
Gilgamesh
25,535
6,614
0
1,651
26,736
27,248
210
7,708
19,028
0
72,467
W
19,927
11,127
0
4,082
17,140
10,638
3,208
5,087
12,053
0
94,058
L
18,903
3,801
0
5,015
27,359
43,651
0
5,606
21,393
0
58,831
L
Mercury
Zemo8890
Mercury
13,703
6,993
0
32
23,299
10,735
0
4,761
18,328
0
49,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,998
Gold Earned
46,192
208
Minions Killed
190
0
Camps Cleared
0
1,141,983
Distance Traveled
1,095,063
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,309
638
77
3
0
319,153
0
W
Bacchus
15,405
642
35
1
0
368,203
2
W
Gilgamesh
16,946
706
59
2
0
372,936
1
W
Apollo
17,647
735
114
5
0
400,844
2
L
Chaac
16,158
673
56
2
0
379,460
3
L
Mercury
14,725
614
57
2
0
396,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role