Player Matchup

Amaterasu
Amaterasu
Diamond III
Dojo_FlashMob
Amaterasu
Diamond III
Level 160
God Stats
160W - 115L
1,663 SR
Queue Stats
822W - 792L
2,113 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Sui Riu
Gilgamesh
Platinum I
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
2,001 MMR
Solo
Sobek
Sobek
Diamond V
Unity_-Blast
Sobek
Diamond V
Level 149
God Stats
8W - 6L
1,869 SR
Queue Stats
94W - 71L
2,271 MMR
Party 2
Hou Yi
Hou Yi
Gold I
Vearz_Vanny
Hou Yi
Gold I
Level 160
God Stats
5W - 6L
1,616 SR
Queue Stats
45W - 30L
1,866 MMR
Party 2
Janus
Janus
Diamond I
bcaon
Janus
Diamond I
Level 129
God Stats
8W - 12L
1,630 SR
Queue Stats
285W - 283L
2,492 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,656 SR
2,149 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,529 SR
2,149 MMR
Guan Yu
Guan Yu
Platinum IV
AntLuc5248
Guan Yu
Platinum IV
Level 90
God Stats
0W - 1L
1,224 SR
Queue Stats
75W - 50L
2,091 MMR
Party 1
Ganesha
Ganesha
Platinum I
CountNUKEem
Ganesha
Platinum I
Level 147
God Stats
2W - 5L
1,605 SR
Queue Stats
58W - 50L
2,107 MMR
Solo
Danzaburou
Danzaburou
Platinum II
IM SAGED UP
Danzaburou
Platinum II
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 111L
1,939 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
PositiveMarvin
Tsukuyomi
Platinum I
Level 84
God Stats
4W - 8L
1,632 SR
Queue Stats
113W - 88L
2,142 MMR
Party 1
Ra
Ra
Diamond I
Wagnergamer8602
Ra
Diamond I
Level 158
God Stats
13W - 11L
1,681 SR
Queue Stats
333W - 333L
2,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dojo_FlashMob
Amaterasu
20
2 / 5 / 8
15,636
558
11,969
36,033
30,531
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Sui Riu
Gilgamesh
20
9 / 7 / 7
16,351
584
21,897
27,304
11,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 13
12,802
457
8,869
30,533
35,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
20
3 / 3 / 7
14,869
531
17,936
24,005
10,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
bcaon
Janus
20
6 / 6 / 7
16,023
572
15,661
19,196
6,374
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AthenaScyllaSetTiamatLoki

VS

Bans
NemesisOdinYmirSusanoCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AntLuc5248
Guan Yu
20
6 / 3 / 9
14,092
503
18,270
24,328
23,964
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
CountNUKEem
Ganesha
18
0 / 7 / 15
12,409
443
11,652
27,748
32,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
IM SAGED UP
Danzaburou
20
4 / 3 / 4
14,114
504
18,208
19,615
8,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
PositiveMarvin
Tsukuyomi
20
8 / 3 / 3
15,014
536
27,571
20,330
16,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 5
13,937
498
22,933
18,920
13,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
21
Kills
24
24
Deaths
21
42
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AntLuc5248
Guan Yu
6
3
9
3.5
L
Ganesha
CountNUKEem
Ganesha
0
7
15
1.07
W
Amaterasu
Dojo_FlashMob
Amaterasu
2
5
8
1.2
L
Danzaburou
IM SAGED UP
Danzaburou
4
3
4
2
L
Tsukuyomi
PositiveMarvin
Tsukuyomi
8
3
3
3.17
W
Gilgamesh
Sui Riu
Gilgamesh
9
7
7
1.79
W
1
3
13
2.5
W
Hou Yi
3
3
7
2.17
L
6
5
5
1.7
W
Janus
bcaon
Janus
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,332
Damage
98,634
137,071
Taken
110,941
93,970
Mitigated
94,874
46,267
Healing
48,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AntLuc5248
Guan Yu
18,270
4,395
2,123
12,627
24,328
23,964
982
7,819
16,250
0
121,615
L
Ganesha
CountNUKEem
Ganesha
11,652
930
0
4,411
27,748
32,921
0
8,113
19,483
37,046
0
W
Amaterasu
Dojo_FlashMob
Amaterasu
11,969
4,498
0
17,486
36,033
30,531
6,422
4,614
31,141
0
116,433
L
Danzaburou
IM SAGED UP
Danzaburou
18,208
9,063
0
11,364
19,615
8,654
2,054
2,894
16,683
0
118,404
L
Tsukuyomi
PositiveMarvin
Tsukuyomi
27,571
6,142
0
6,063
20,330
16,160
549
4,085
16,205
129
112,715
W
Gilgamesh
Sui Riu
Gilgamesh
21,897
4,566
0
3,191
27,304
11,784
735
6,246
20,712
0
131,008
W
8,869
678
0
9,114
30,533
35,005
143
9,207
20,619
27,095
0
W
Hou Yi
17,936
12,316
0
10,961
24,005
10,276
869
5,354
18,473
0
109,157
L
22,933
1,130
4,394
7,476
18,920
13,175
341
7,549
11,187
123,802
0
W
Janus
bcaon
Janus
15,661
1,028
0
5,515
19,196
6,374
541
10,658
8,468
110,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,681
Gold Earned
69,566
719
Minions Killed
739
0
Camps Cleared
0
2,746,299
Distance Traveled
2,725,422
25
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,092
503
177
6
0
610,221
3
L
Ganesha
12,409
443
7
0
0
503,489
12
W
Amaterasu
15,636
558
183
7
0
556,228
7
L
Danzaburou
14,114
504
174
6
0
489,973
3
L
Tsukuyomi
15,014
536
175
6
0
593,813
6
W
Gilgamesh
16,351
584
142
5
0
548,841
3
W
Sobek
12,802
457
20
1
0
590,152
5
W
Hou Yi
14,869
531
172
6
0
497,390
7
L
Ra
13,937
498
206
7
0
527,926
13
W
Janus
16,023
572
202
7
0
553,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role