Player Matchup

Tsukuyomi
Tsukuyomi
GONGKWON
Tsukuyomi
Level 77
God Stats
18W - 12L
1,561 SR
Queue Stats
237W - 208L
1,507 Elo+
Party 2
Cerberus
Cerberus
PlannedOwl42184
Cerberus
Level 16
God Stats
3W - 2L
1,302 SR
Queue Stats
5W - 3L
1,525 Elo+
Party 2
Loki
Loki
ThoroughCrib
Loki
Level 86
God Stats
24W - 27L
1,494 SR
Queue Stats
468W - 424L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
antonicarmay205
Cernunnos
Level 89
God Stats
2W - 2L
1,268 SR
Queue Stats
331W - 281L
1,504 Elo+
Party 2
Chang'e
Chang'e
valeviursKR
Chang'e
Level 126
God Stats
10W - 6L
1,544 SR
Queue Stats
252W - 257L
1,558 Elo+
Party 2
Team Averages
Level 79
1,434 SR
1,517 Elo+

VS

Team Averages
Level 40
1,488 SR
1,315 Elo+
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SentateDurito
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 127L
1,078 Elo+
Party 1
Nu Wa
Nu Wa
emi222004
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 358L
1,217 Elo+
Party 1
Fenrir
Fenrir
mrdeath665drago
Fenrir
Level 26
God Stats
4W - 10L
1,438 SR
Queue Stats
96W - 170L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GONGKWON
Tsukuyomi
16
4 / 1 / 2
9,632
567
8,930
10,063
4,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
10
2 / 4 / 2
6,963
410
3,793
8,462
4,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 1 / 2
9,771
575
2,738
7,633
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
antonicarmay205
Cernunnos
13
0 / 4 / 4
7,811
459
9,583
11,429
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
valeviursKR
Chang'e
17
18 / 0 / 4
11,329
666
17,653
12,425
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 4 / 3
8,643
508
7,527
12,531
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
 
Gilgamesh
12
1 / 3 / 0
7,100
418
4,936
12,519
5,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
9
2 / 4 / 3
6,395
376
7,125
8,685
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
emi222004
Nu Wa
10
1 / 9 / 1
6,576
387
3,968
10,257
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 1
6,320
372
1,704
11,110
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
26
Kills
10
10
Deaths
26
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
4
3
1.88
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Tsukuyomi
GONGKWON
Tsukuyomi
4
1
2
5
W
Cerberus
2
4
2
0.75
L
Artemis
2
4
3
0.88
W
2
1
2
3
W
Cernunnos
antonicarmay205
Cernunnos
0
4
4
0.5
L
Nu Wa
emi222004
Nu Wa
1
9
1
0.17
L
0
6
1
0.08
W
Chang'e
valeviursKR
Chang'e
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,697
Damage
25,260
50,012
Taken
55,102
19,788
Mitigated
24,626
15,222
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,527
1,549
169
1,316
12,531
9,484
204
5,502
7,029
42,589
0
L
Gilgamesh
 
Gilgamesh
4,936
698
0
72
12,519
5,524
0
2,822
9,697
0
34,012
W
Tsukuyomi
GONGKWON
Tsukuyomi
8,930
1,279
0
2,142
10,063
4,125
2,288
470
9,553
0
59,020
W
Cerberus
3,793
288
312
1,014
8,462
4,093
0
3,620
4,818
14,014
0
L
Artemis
7,125
4,702
0
983
8,685
2,369
950
3,881
4,804
0
18,333
W
2,738
515
0
0
7,633
2,884
0
556
7,037
0
82,072
W
Cernunnos
antonicarmay205
Cernunnos
9,583
4,546
0
3,470
11,429
3,948
737
3,704
7,693
0
58,209
L
Nu Wa
emi222004
Nu Wa
3,968
187
0
668
10,257
3,464
0
7,462
2,795
24,261
0
L
1,704
215
246
2,866
11,110
3,785
0
1,779
9,331
0
20,499
W
Chang'e
valeviursKR
Chang'e
17,653
939
662
7,622
12,425
4,738
250
2,727
9,416
73,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
35,034
518
Minions Killed
264
0
Camps Cleared
0
1,554,134
Distance Traveled
1,454,505
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,643
508
80
5
0
301,256
2
L
Gilgamesh
7,100
418
65
4
0
325,363
0
W
Tsukuyomi
9,632
567
112
7
0
325,569
1
W
Cerberus
6,963
410
19
1
0
249,629
0
L
Artemis
6,395
376
31
2
0
270,934
0
W
Loki
9,771
575
162
10
0
354,145
2
W
Cernunnos
7,811
459
94
6
0
280,277
0
L
Nu Wa
6,576
387
42
2
0
278,564
0
L
Fenrir
6,320
372
46
3
0
278,388
0
W
Chang'e
11,329
666
131
8
0
344,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role