Player Matchup

Bacchus
Bacchus
BarkeRs1120
Bacchus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 95L
1,391 Elo+
Party 3
Poseidon
Poseidon
DeviantFenix
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,395 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Javier isla 007
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,051 Elo+
Party 3
Thor
Thor
Rafiki7763
Thor
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 261L
1,429 Elo+
Party 3
Skadi
Skadi
Wu-loud_gang2198
Skadi
Level 42
God Stats
31W - 36L
1,362 SR
Queue Stats
201W - 247L
1,296 Elo+
Solo
Team Averages
Level 56
1,472 SR
1,312 Elo+

VS

Team Averages
Level 71
1,547 SR
1,389 Elo+
Ymir
Ymir
CrispyYG
Ymir
Level 20
God Stats
5W - 2L
1,258 SR
Queue Stats
105W - 89L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
LifeinShambles-
Danzaburou
Level 60
God Stats
2W - 1L
1,647 SR
Queue Stats
275W - 268L
1,090 Elo+
Party 2
Serqet
Serqet
Tha_Finale
Serqet
Level 29
God Stats
6W - 7L
1,344 SR
Queue Stats
165W - 169L
1,450 Elo+
Party 2
Janus
Janus
TheyHate_Jay_
Janus
Level 99
God Stats
4W - 2L
1,780 SR
Queue Stats
569W - 523L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
dslam27
Gilgamesh
Level 146
God Stats
22W - 13L
1,708 SR
Queue Stats
245W - 220L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BarkeRs1120
Bacchus
15
1 / 4 / 2
9,720
442
6,502
15,473
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
DeviantFenix
Poseidon
14
0 / 6 / 0
10,060
457
6,543
9,824
2,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Javier isla 007
Cu Chulainn
14
0 / 7 / 0
8,800
400
2,702
13,215
8,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 5 / 0
10,482
476
8,921
18,190
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 8 / 3
9,086
413
6,518
13,742
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 18
10,365
471
3,223
12,832
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
LifeinShambles-
Danzaburou
16
6 / 2 / 13
11,605
528
7,378
13,893
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Tha_Finale
Serqet
17
3 / 1 / 11
11,414
519
6,022
13,915
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 14
12,585
572
18,632
10,381
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dslam27
Gilgamesh
20
13 / 0 / 7
13,813
628
16,038
14,390
17,687
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
6
Kills
30
30
Deaths
6
5
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BarkeRs1120
Bacchus
1
4
2
0.5
W
Ymir
1
2
18
5
L
Poseidon
DeviantFenix
Poseidon
0
6
0
0
L
Cu Chulainn
Javier isla 007
Cu Chulainn
0
7
0
0
W
Danzaburou
LifeinShambles-
Danzaburou
6
2
13
6.25
L
4
5
0
0.8
W
Serqet
Tha_Finale
Serqet
3
1
11
8.5
W
7
1
14
14
L
1
8
3
0.31
W
Gilgamesh
dslam27
Gilgamesh
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
51,293
70,444
Taken
65,411
35,360
Mitigated
50,359
10,844
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BarkeRs1120
Bacchus
6,502
271
0
3,084
15,473
13,726
46
6,281
8,766
39,441
0
W
Ymir
3,223
417
0
1,951
12,832
14,307
335
3,201
9,631
16,101
0
L
Poseidon
DeviantFenix
Poseidon
6,543
197
0
0
9,824
2,564
814
5,090
4,532
43,450
0
L
Cu Chulainn
Javier isla 007
Cu Chulainn
2,702
696
0
424
13,215
8,686
1,483
1,848
11,087
0
46,721
W
Danzaburou
LifeinShambles-
Danzaburou
7,378
3,310
0
4,596
13,893
6,002
4,815
3,233
10,660
0
63,711
L
8,921
1,250
0
4,770
18,190
6,442
0
3,034
14,485
0
85,602
W
Serqet
Tha_Finale
Serqet
6,022
1,647
0
6,750
13,915
8,044
0
1,496
12,419
0
61,548
W
18,632
2,124
726
4,678
10,381
4,319
2,544
3,216
7,165
95,660
0
L
6,518
2,115
0
2,566
13,742
3,942
0
5,602
8,060
0
58,209
W
Gilgamesh
dslam27
Gilgamesh
16,038
5,274
0
4,585
14,390
17,687
1,688
1,899
12,491
0
102,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
59,782
473
Minions Killed
510
0
Camps Cleared
0
1,774,843
Distance Traveled
2,277,193
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,720
442
70
3
0
365,981
0
W
Ymir
10,365
471
19
1
0
449,200
7
L
Poseidon
10,060
457
73
3
0
342,096
0
L
Cu Chulainn
8,800
400
85
4
0
351,300
0
W
Danzaburou
11,605
528
85
4
0
402,374
5
L
Thor
10,482
476
144
7
0
415,977
0
W
Serqet
11,414
519
99
5
0
489,409
2
W
Janus
12,585
572
145
7
0
458,982
3
L
Skadi
9,086
413
101
5
0
299,489
0
W
Gilgamesh
13,813
628
162
7
0
477,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role