Player Matchup

Artemis
Artemis
CoffelDestroyer
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ImNotKeyserSoze
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
965 Elo+
Solo
Pele
Pele
IvarrTheB0neless
Pele
Level 27
God Stats
33W - 24L
1,388 SR
Queue Stats
124W - 140L
1,383 Elo+
Solo
Amaterasu
Amaterasu
NotMordred
Amaterasu
Level 27
God Stats
4W - 4L
1,558 SR
Queue Stats
23W - 20L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Shortkid42069
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,489 SR
1,365 Elo+

VS

Team Averages
Level 23
1,444 SR
1,358 Elo+
Freya
Freya
AgentPontstripr
Freya
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,418 Elo+
Solo
Bakasura
Bakasura
LilxJohn85
Bakasura
Level 28
God Stats
7W - 10L
1,437 SR
Queue Stats
22W - 38L
1,254 Elo+
Solo
Ares
Ares
TANGZY
Ares
Level 17
God Stats
1W - 2L
1,293 SR
Queue Stats
29W - 25L
1,407 Elo+
Party 1
Ra
Ra
因荷而得藕
Ra
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
125W - 132L
1,430 Elo+
Party 1
Izanami
Izanami
我佛如来
Izanami
Level 15
God Stats
2W - 4L
1,493 SR
Queue Stats
20W - 25L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 8 / 1
5,591
399
4,529
7,682
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ImNotKeyserSoze
Danzaburou
1
0 / 1 / 0
4,190
299
334
606
59
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

12
4 / 4 / 2
7,632
545
3,926
9,967
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
NotMordred
Amaterasu
12
9 / 4 / 3
8,261
590
9,421
12,540
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Shortkid42069
Kukulkan
10
0 / 5 / 6
6,006
429
6,108
5,298
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,509
536
4,156
9,196
3,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
LilxJohn85
Bakasura
11
1 / 4 / 2
7,062
504
1,728
8,188
3,054
Boots

Boots

+6%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ares
TANGZY
Ares
10
3 / 3 / 8
7,397
528
4,617
11,872
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
8 / 3 / 6
7,952
568
8,083
8,911
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
我佛如来
Izanami
15
8 / 1 / 3
9,162
654
7,466
5,835
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
15
Kills
22
22
Deaths
15
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
L
2
8
1
0.31
L
Danzaburou
ImNotKeyserSoze
Danzaburou
0
1
0
0
L
4
4
2
1.25
W
Bakasura
LilxJohn85
Bakasura
1
4
2
0.5
L
Amaterasu
NotMordred
Amaterasu
9
4
3
2.63
L
Kukulkan
Shortkid42069
Kukulkan
0
5
6
0.6
W
Ares
TANGZY
Ares
3
3
8
2.33
W
8
3
6
3.67
W
Izanami
我佛如来
Izanami
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,318
Damage
26,050
36,093
Taken
44,002
13,143
Mitigated
23,657
5,155
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,156
1,707
0
4,145
9,196
3,733
266
320
8,852
40,322
0
L
4,529
2,123
0
0
7,682
2,220
728
2,965
4,519
0
14,608
L
Danzaburou
ImNotKeyserSoze
Danzaburou
334
86
0
0
606
59
0
68
538
0
1,313
L
3,926
596
0
2,686
9,967
3,119
0
4,167
5,611
0
38,811
W
Bakasura
LilxJohn85
Bakasura
1,728
1,277
0
3,038
8,188
3,054
238
856
7,276
0
26,500
L
Amaterasu
NotMordred
Amaterasu
9,421
5,453
0
2,001
12,540
6,267
0
6,393
5,823
0
24,302
L
Kukulkan
Shortkid42069
Kukulkan
6,108
632
0
468
5,298
1,478
116
2,552
2,556
19,457
0
W
Ares
TANGZY
Ares
4,617
155
0
814
11,872
10,669
584
1,715
9,973
14,130
0
W
8,083
563
913
2,506
8,911
4,027
493
2,512
5,975
37,299
0
W
Izanami
我佛如来
Izanami
7,466
4,908
0
2,288
5,835
2,174
2,260
17
5,818
0
62,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
39,082
160
Minions Killed
372
0
Camps Cleared
0
925,422
Distance Traveled
1,258,355
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,509
536
74
5
0
243,964
3
L
Artemis
5,591
399
12
1
0
176,949
1
L
Danzaburou
4,190
299
0
0
0
20,527
0
L
Pele
7,632
545
73
5
0
257,127
1
W
Bakasura
7,062
504
66
5
0
245,416
0
L
Amaterasu
8,261
590
37
3
0
255,500
1
L
Kukulkan
6,006
429
38
3
0
215,319
1
W
Ares
7,397
528
19
1
0
271,772
0
W
Ra
7,952
568
77
6
0
252,662
4
W
Izanami
9,162
654
136
10
0
244,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role