Player Matchup

King Arthur
King Arthur
Keinstrunmaar
King Arthur
Level 26
God Stats
5W - 9L
1,400 SR
Queue Stats
32W - 35L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Mallina
Nu Wa
Level 28
God Stats
30W - 45L
1,399 SR
Queue Stats
44W - 57L
1,332 Elo+
Solo
Hachiman
Hachiman
O974667866
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
almazrouei
Loki
Level 25
God Stats
3W - 2L
1,640 SR
Queue Stats
66W - 68L
1,462 Elo+
Solo
Ra
Ra
tobiramaa
Ra
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 3L
1,722 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,478 Elo+

VS

Team Averages
Level 42
1,477 SR
1,493 Elo+
Loki
Loki
CantKeepUp
Loki
Level 9
God Stats
11W - 10L
1,446 SR
Queue Stats
16W - 15L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
Dizra
Hou Yi
Level 6
God Stats
2W - 0L
1,769 SR
Queue Stats
5W - 4L
1,700 Elo+
Party 2
Ra
Ra
Jdiesel5
Ra
Level 120
God Stats
1W - 0L
1,374 SR
Queue Stats
100W - 60L
1,718 Elo+
Party 2
Ymir
Ymir
Siarecky
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Solo
Erlang Shen
Erlang Shen
lZXYI
Erlang Shen
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
18W - 25L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Keinstrunmaar
King Arthur
14
6 / 4 / 2
9,163
509
6,823
11,966
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Mallina
Nu Wa
17
6 / 4 / 0
10,446
580
11,909
8,560
4,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
O974667866
Hachiman
5
0 / 5 / 0
5,463
304
1,298
4,884
874
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 8 / 3
8,215
456
7,307
14,489
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 9 / 1
8,346
464
3,684
9,957
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 3
11,122
618
13,841
11,059
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Dizra
Hou Yi
15
2 / 2 / 1
9,282
516
2,632
9,906
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 4 / 4
11,545
641
12,816
14,016
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 2 / 2
7,942
441
2,451
9,538
6,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
lZXYI
Erlang Shen
14
3 / 5 / 5
8,873
493
3,560
12,024
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
15
Kills
30
30
Deaths
15
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
2
3
8.25
W
Hou Yi
Dizra
Hou Yi
2
2
1
1.25
W
10
4
4
3
L
King Arthur
Keinstrunmaar
King Arthur
6
4
2
1.75
L
Nu Wa
Mallina
Nu Wa
6
4
0
1.5
L
Hachiman
O974667866
Hachiman
0
5
0
0
W
Ymir
0
2
2
0.5
L
1
8
3
0.31
W
Erlang Shen
lZXYI
Erlang Shen
3
5
5
1.1
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
35,300
49,856
Taken
56,543
23,283
Mitigated
26,539
7,818
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,841
4,402
0
2,700
11,059
4,324
1,589
3,282
7,606
0
60,854
W
Hou Yi
Dizra
Hou Yi
2,632
1,327
0
2,573
9,906
3,397
2,164
4,601
5,305
0
61,275
W
12,816
2,372
501
7,424
14,016
5,955
3,091
4,253
9,497
80,241
0
L
King Arthur
Keinstrunmaar
King Arthur
6,823
1,180
0
1,736
11,966
10,218
438
1,179
10,787
254
33,554
L
Nu Wa
Mallina
Nu Wa
11,909
2,551
160
1,095
8,560
4,115
1,541
2,830
5,730
51,400
0
L
Hachiman
O974667866
Hachiman
1,298
1,047
0
175
4,884
874
188
109
4,775
0
4,741
W
Ymir
2,451
408
0
345
9,538
6,933
729
1,756
7,604
33,575
0
L
7,307
2,496
0
3,244
14,489
4,716
0
6,721
7,768
0
42,302
W
Erlang Shen
lZXYI
Erlang Shen
3,560
1,417
549
2,354
12,024
5,930
1,153
1,483
10,152
0
35,590
L
3,684
568
745
663
9,957
3,360
1,099
4,428
5,529
39,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,633
Gold Earned
48,764
308
Minions Killed
506
0
Camps Cleared
0
1,394,400
Distance Traveled
1,528,841
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,122
618
101
6
0
338,523
1
W
Hou Yi
9,282
516
111
6
0
263,561
0
W
Ra
11,545
641
153
9
0
274,869
3
L
King Arthur
9,163
509
71
4
0
314,786
0
L
Nu Wa
10,446
580
76
4
0
288,291
6
L
Hachiman
5,463
304
6
0
0
176,676
1
W
Ymir
7,942
441
70
4
0
300,808
5
L
Loki
8,215
456
70
4
0
309,050
0
W
Erlang Shen
8,873
493
71
4
0
351,080
0
L
Ra
8,346
464
85
5
0
305,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role