Player Matchup

Baron Samedi
Baron Samedi
FactoryZz
Baron Samedi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,348 Elo+
Solo
Chang'e
Chang'e
FenixGamerSAH
Chang'e
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 9L
1,661 Elo+
Solo
Cernunnos
Cernunnos
LLTKQ
Cernunnos
Level 27
God Stats
7W - 3L
1,744 SR
Queue Stats
14W - 5L
1,688 Elo+
Party 1
Ra
Ra
Waketfup
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 1
Izanami
Izanami
zWhorton
Izanami
Level 64
God Stats
1W - 1L
1,598 SR
Queue Stats
20W - 16L
1,376 Elo+
Party 1
Team Averages
Level 22
1,568 SR
1,552 Elo+

VS

Team Averages
Level 38
1,675 SR
1,613 Elo+
Hou Yi
Hou Yi
BoltyTaste
Hou Yi
Level 5
God Stats
3W - 0L
1,829 SR
Queue Stats
12W - 4L
1,794 Elo+
Party 3
Guan Yu
Guan Yu
Buss9000
Guan Yu
Level 11
God Stats
3W - 2L
1,724 SR
Queue Stats
16W - 8L
1,664 Elo+
Party 3
Hades
Hades
KonoDeanoDa
Hades
Level 140
God Stats
6W - 1L
1,853 SR
Queue Stats
135W - 110L
1,586 Elo+
Party 3
Zeus
Zeus
Mikster58
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,566 Elo+
Party 2
Bellona
Bellona
NickiMinajsBaby
Bellona
Level 17
God Stats
33W - 49L
1,467 SR
Queue Stats
37W - 57L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FactoryZz
Baron Samedi
18
1 / 10 / 4
11,267
939
13,316
17,298
7,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
17
0 / 7 / 4
10,120
843
4,409
15,445
11,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
LLTKQ
Cernunnos
17
2 / 12 / 3
10,615
885
20,007
21,713
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 12 / 4
9,969
831
5,281
18,960
10,791
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
zWhorton
Izanami
17
4 / 8 / 1
11,467
956
22,403
16,475
5,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BoltyTaste
Hou Yi
20
14 / 0 / 26
14,219
1,185
19,127
11,776
6,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Buss9000
Guan Yu
20
14 / 0 / 20
13,880
1,157
11,101
15,983
20,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 5 / 26
13,291
1,108
32,112
23,377
20,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
19
7 / 2 / 18
12,142
1,012
17,259
9,155
3,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 0 / 20
11,760
980
6,918
10,528
7,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
159
7
Kills
49
49
Deaths
7
16
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BoltyTaste
Hou Yi
14
0
26
27
W
Guan Yu
Buss9000
Guan Yu
14
0
20
24
L
Baron Samedi
FactoryZz
Baron Samedi
1
10
4
0.3
L
Chang'e
0
7
4
0.29
W
10
5
26
4.6
L
Cernunnos
LLTKQ
Cernunnos
2
12
3
0.29
W
Zeus
7
2
18
8
W
4
0
20
14
L
0
12
4
0.17
L
Izanami
zWhorton
Izanami
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,416
Damage
86,517
89,891
Taken
70,819
44,421
Mitigated
57,624
8,676
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BoltyTaste
Hou Yi
19,127
10,197
0
2,634
11,776
6,025
0
2,384
9,392
0
55,776
W
Guan Yu
Buss9000
Guan Yu
11,101
1,442
5,710
4,070
15,983
20,211
0
5,290
10,693
0
21,185
L
Baron Samedi
FactoryZz
Baron Samedi
13,316
1,296
1,540
1,789
17,298
7,695
0
10,294
7,004
40,297
0
L
Chang'e
4,409
465
1,788
1,830
15,445
11,223
0
9,822
5,623
18,221
0
W
32,112
2,635
642
8,721
23,377
20,584
0
8,538
14,839
56,680
0
L
Cernunnos
LLTKQ
Cernunnos
20,007
10,619
0
560
21,713
8,716
0
12,370
9,343
0
44,820
W
Zeus
17,259
2,625
0
759
9,155
3,645
0
2,316
6,839
32,658
0
W
6,918
1,486
0
100
10,528
7,159
0
4,478
6,050
248
20,333
L
5,281
1,138
432
737
18,960
10,791
0
11,327
7,633
15,284
0
L
Izanami
zWhorton
Izanami
22,403
16,930
0
0
16,475
5,996
0
5,615
10,860
0
58,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,438
Gold Earned
65,292
223
Minions Killed
236
4
Camps Cleared
9
885,366
Distance Traveled
1,135,957
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,219
1,185
96
8
1
248,686
0
W
Guan Yu
13,880
1,157
17
1
4
269,056
0
L
Baron Samedi
11,267
939
77
6
0
173,194
1
L
Chang'e
10,120
843
29
2
0
182,886
0
W
Hades
13,291
1,108
59
5
2
178,604
0
L
Cernunnos
10,615
885
38
3
2
187,842
0
W
Zeus
12,142
1,012
45
4
1
187,339
0
W
Bellona
11,760
980
19
2
1
252,272
0
L
Ra
9,969
831
22
2
0
157,271
0
L
Izanami
11,467
956
57
5
2
184,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role