Player Matchup

Izanami
Izanami
Alejoodann5
Izanami
Level 47
God Stats
41W - 71L
1,362 SR
Queue Stats
80W - 156L
1,265 Elo+
Party 3
Amaterasu
Amaterasu
Emicy7
Amaterasu
Level 59
God Stats
11W - 28L
1,325 SR
Queue Stats
48W - 115L
1,267 Elo+
Party 3
Zeus
Zeus
HashiramaSenju79
Zeus
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
855W - 843L
1,456 Elo+
Party 1
Bastet
Bastet
NorthSicilian
Bastet
Level 65
God Stats
2W - 5L
1,338 SR
Queue Stats
442W - 449L
1,483 Elo+
Party 1
Achilles
Achilles
fazfeiro
Achilles
Level 105
God Stats
19W - 31L
1,388 SR
Queue Stats
789W - 708L
1,513 Elo+
Party 1
Team Averages
Level 79
1,383 SR
1,397 Elo+

VS

Team Averages
Level 45
1,536 SR
1,314 Elo+
Fafnir
Fafnir
Extinti0n
Fafnir
Level 74
God Stats
0W - 1L
1,561 SR
Queue Stats
110W - 190L
1,345 Elo+
Party 2
Scylla
Scylla
FDC_Ladajoescoba
Scylla
Level 27
God Stats
7W - 11L
1,361 SR
Queue Stats
302W - 372L
1,316 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gabazord
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 198L
1,361 Elo+
Party 4
King Arthur
King Arthur
MarceJR02_AGRO
King Arthur
Level 29
God Stats
2W - 6L
1,762 SR
Queue Stats
133W - 131L
1,243 Elo+
Party 4
Ullr
Ullr
YouTub-Frosty35k
Ullr
Level 26
God Stats
18W - 26L
1,498 SR
Queue Stats
209W - 287L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alejoodann5
Izanami
19
4 / 2 / 10
13,316
512
12,051
15,418
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Emicy7
Amaterasu
18
0 / 3 / 20
12,504
481
3,886
19,477
12,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 3 / 7
16,306
627
27,974
15,981
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 3 / 4
15,017
578
8,255
19,664
8,485
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
fazfeiro
Achilles
20
10 / 0 / 10
15,675
603
18,668
22,013
33,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Extinti0n
Fafnir
12
2 / 7 / 2
9,930
382
5,340
17,310
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 5 / 3
11,328
436
9,946
16,034
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Gabazord
Tsukuyomi
20
3 / 7 / 4
12,279
472
10,451
21,995
9,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MarceJR02_AGRO
King Arthur
17
2 / 6 / 3
10,972
422
9,825
21,291
15,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 8 / 2
10,424
401
9,500
19,395
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
33
Kills
11
11
Deaths
33
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alejoodann5
Izanami
4
2
10
4.5
W
Amaterasu
Emicy7
Amaterasu
0
3
20
3.33
L
Fafnir
Extinti0n
Fafnir
2
7
2
0.43
L
2
5
3
0.7
L
Tsukuyomi
Gabazord
Tsukuyomi
3
7
4
0.71
W
13
3
7
5.5
L
King Arthur
MarceJR02_AGRO
King Arthur
2
6
3
0.58
W
6
3
4
2.67
L
2
8
2
0.38
W
Achilles
fazfeiro
Achilles
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,834
Damage
45,062
92,553
Taken
96,025
68,304
Mitigated
55,571
35,298
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alejoodann5
Izanami
12,051
6,920
1,044
8,047
15,418
5,951
8,632
3,724
11,682
0
85,404
W
Amaterasu
Emicy7
Amaterasu
3,886
1,567
0
6,659
19,477
12,739
5,829
5,407
13,793
0
45,641
L
Fafnir
Extinti0n
Fafnir
5,340
1,157
252
2,483
17,310
16,948
329
5,449
11,617
29,195
0
L
9,946
169
0
2,709
16,034
6,079
58
4,482
11,384
64,575
0
L
Tsukuyomi
Gabazord
Tsukuyomi
10,451
2,986
0
8,162
21,995
9,621
0
5,756
15,999
0
111,985
W
27,974
3,257
536
7,980
15,981
7,436
889
3,057
12,633
132,371
0
L
King Arthur
MarceJR02_AGRO
King Arthur
9,825
729
0
2,030
21,291
15,577
80
6,473
14,574
0
58,260
W
8,255
3,857
0
3,477
19,664
8,485
2,583
2,081
17,487
0
124,108
L
9,500
5,462
0
2,903
19,395
7,346
763
4,708
14,477
0
51,087
W
Achilles
fazfeiro
Achilles
18,668
4,210
0
7,555
22,013
33,693
2,273
2,552
18,811
0
83,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,818
Gold Earned
54,933
705
Minions Killed
539
0
Camps Cleared
0
2,439,132
Distance Traveled
2,182,720
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,316
512
137
5
0
417,456
0
W
Amaterasu
12,504
481
77
3
0
521,216
2
L
Fafnir
9,930
382
54
2
0
330,276
3
L
Scylla
11,328
436
123
5
0
481,352
0
L
Tsukuyomi
12,279
472
169
7
0
485,549
3
W
Zeus
16,306
627
182
7
0
471,367
3
L
King Arthur
10,972
422
107
4
0
466,271
2
W
Bastet
15,017
578
172
7
0
471,612
0
L
Ullr
10,424
401
86
3
0
419,272
3
W
Achilles
15,675
603
137
5
0
557,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role