Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Soluxia
Sylvanus
Level 45
God Stats
8W - 2L
1,501 SR
Queue Stats
216W - 233L
1,447 Elo+
Party 1
Chronos
Chronos
squizun
Chronos
Level 126
God Stats
4W - 3L
1,871 SR
Queue Stats
288W - 279L
1,474 Elo+
Party 1
Team Averages
Level 72
1,624 SR
1,474 Elo+

VS

Team Averages
Level 103
1,401 SR
1,440 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LOE_CYPHER
Izanami
Level 58
God Stats
1W - 2L
1,491 SR
Queue Stats
11W - 20L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Mebgamer
Gilgamesh
Level 129
God Stats
6W - 6L
1,212 SR
Queue Stats
238W - 358L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
7 / 2 / 12
10,102
842
10,054
9,426
4,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Soluxia
Sylvanus
13
5 / 1 / 16
10,359
863
5,309
10,607
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
squizun
Chronos
14
12 / 2 / 7
10,750
896
11,314
12,524
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 5 / 1
7,235
603
4,287
6,988
2,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LOE_CYPHER
Izanami
10
2 / 11 / 1
8,006
667
6,139
12,052
3,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Mebgamer
Gilgamesh
12
3 / 7 / 1
8,379
698
7,089
13,099
5,129
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
24
Kills
5
5
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
2
12
6.5
L
Persephone
 
Persephone
0
5
1
0.1
L
Izanami
LOE_CYPHER
Izanami
2
11
1
0.23
L
Gilgamesh
Mebgamer
Gilgamesh
3
7
1
0.5
W
Sylvanus
Soluxia
Sylvanus
5
1
16
13
W
Chronos
squizun
Chronos
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
17,515
32,557
Taken
32,139
17,634
Mitigated
10,726
11,054
Healing
1,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,054
6,701
0
727
9,426
4,635
907
1,387
8,039
0
34,817
L
Persephone
 
Persephone
4,287
511
258
917
6,988
2,068
0
3,210
3,637
14,696
0
L
Izanami
LOE_CYPHER
Izanami
6,139
4,001
0
64
12,052
3,529
0
6,903
4,917
0
15,233
L
Gilgamesh
Mebgamer
Gilgamesh
7,089
1,507
0
288
13,099
5,129
0
6,082
6,861
0
34,729
W
Sylvanus
Soluxia
Sylvanus
5,309
1,243
2,462
4,935
10,607
8,389
515
2,080
8,527
15,975
0
W
Chronos
squizun
Chronos
11,314
3,490
0
2,930
12,524
4,610
1,266
880
11,644
61,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
23,620
151
Minions Killed
91
0
Camps Cleared
0
631,763
Distance Traveled
553,259
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,102
842
44
4
0
220,029
0
L
Persephone
7,235
603
26
2
0
184,584
0
L
Izanami
8,006
667
15
1
0
159,322
2
L
Gilgamesh
8,379
698
50
4
0
209,353
4
W
Sylvanus
10,359
863
19
2
0
194,436
1
W
Chronos
10,750
896
88
7
0
217,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role