Player Matchup

Gilgamesh
Gilgamesh
Jester19
Gilgamesh
Level 147
God Stats
27W - 9L
1,883 SR
Queue Stats
270W - 175L
1,684 Elo+
Party 1
Anhur
Anhur
SnipedAlpaca
Anhur
Level 145
God Stats
4W - 2L
1,521 SR
Queue Stats
189W - 128L
1,698 Elo+
Party 1
Thoth
Thoth
iikigai
Thoth
Level 29
God Stats
6W - 1L
1,985 SR
Queue Stats
48W - 7L
1,959 Elo+
Party 1
Team Averages
Level 107
1,796 SR
1,780 Elo+

VS

Team Averages
Level 82
1,639 SR
1,505 Elo+
He Bo
He Bo
Bunnyslayer3000
He Bo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Awilix
Awilix
Nynn07
Awilix
Level 127
God Stats
7W - 2L
1,918 SR
Queue Stats
296W - 376L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Tbyrd
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jester19
Gilgamesh
11
1 / 4 / 11
8,160
742
5,573
8,394
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
9 / 2 / 1
9,895
900
6,309
8,873
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
iikigai
Thoth
12
5 / 1 / 10
8,738
794
13,845
4,780
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,300
573
3,338
7,722
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Nynn07
Awilix
11
3 / 3 / 3
8,270
752
3,061
9,982
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tbyrd
Cthulhu
11
4 / 6 / 2
7,843
713
4,076
12,295
7,914
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
7
7
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Gilgamesh
Jester19
Gilgamesh
1
4
11
1.63
L
Awilix
Nynn07
Awilix
3
3
3
1.5
W
9
2
1
4.75
L
Cthulhu
Tbyrd
Cthulhu
4
6
2
0.83
W
Thoth
iikigai
Thoth
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
10,475
22,047
Taken
29,999
8,930
Mitigated
12,842
3,740
Healing
1,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,338
125
0
48
7,722
1,807
0
3,416
4,006
10,217
0
W
Gilgamesh
Jester19
Gilgamesh
5,573
837
0
697
8,394
4,205
0
2,413
5,981
0
29,756
L
Awilix
Nynn07
Awilix
3,061
1,128
0
1,165
9,982
3,121
0
4,346
5,318
0
16,180
W
6,309
3,325
0
2,049
8,873
3,194
1,133
2,923
5,950
0
45,624
L
Cthulhu
Tbyrd
Cthulhu
4,076
616
53
190
12,295
7,914
0
5,169
6,830
11,020
0
W
Thoth
iikigai
Thoth
13,845
587
0
994
4,780
1,531
231
2,209
2,571
30,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
22,413
167
Minions Killed
52
0
Camps Cleared
0
628,795
Distance Traveled
582,446
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,300
573
11
1
0
174,601
0
W
Gilgamesh
8,160
742
37
3
0
218,813
5
L
Awilix
8,270
752
31
3
0
209,933
1
W
Anhur
9,895
900
91
8
0
199,080
2
L
Cthulhu
7,843
713
10
1
0
197,912
0
W
Thoth
8,738
794
39
4
0
210,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role