Player Matchup

Zhong Kui
Zhong Kui
HIDEOUTSNIPER
Zhong Kui
Level 101
God Stats
9W - 13L
1,357 SR
Queue Stats
54W - 59L
1,385 Elo+
Party 2
Chang'e
Chang'e
RA1DERs1143
Chang'e
Level 55
God Stats
18W - 14L
1,524 SR
Queue Stats
250W - 250L
1,370 Elo+
Solo
Artemis
Artemis
SOLANGE_y_RONALD
Artemis
Level 120
God Stats
14W - 19L
1,481 SR
Queue Stats
256W - 352L
1,334 Elo+
Solo
Ymir
Ymir
TTG ST3W
Ymir
Level 28
God Stats
0W - 2L
1,499 SR
Queue Stats
4W - 12L
1,260 Elo+
Party 2
Thanatos
Thanatos
The 1100s
Thanatos
Level 68
God Stats
15W - 16L
1,515 SR
Queue Stats
85W - 92L
1,407 Elo+
Party 2
Team Averages
Level 74
1,475 SR
1,352 Elo+

VS

Team Averages
Level 52
1,375 SR
1,256 Elo+
Cthulhu
Cthulhu
Bi11Gates
Cthulhu
Level 87
God Stats
2W - 1L
1,131 SR
Queue Stats
79W - 123L
1,274 Elo+
Party 1
Bakasura
Bakasura
CozierSet2
Bakasura
Level 65
God Stats
12W - 12L
1,453 SR
Queue Stats
87W - 128L
1,263 Elo+
Party 1
Bellona
Bellona
Gnarlface
Bellona
Level 37
God Stats
29W - 51L
1,330 SR
Queue Stats
505W - 675L
1,203 Elo+
Solo
Anubis
Anubis
The Wolf Factor
Anubis
Level 45
God Stats
1W - 0L
1,482 SR
Queue Stats
105W - 132L
1,341 Elo+
Party 1
Medusa
Medusa
xKING NN21x
Medusa
Level 28
God Stats
18W - 26L
1,480 SR
Queue Stats
28W - 51L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HIDEOUTSNIPER
Zhong Kui
19
10 / 7 / 3
12,722
530
25,303
21,390
12,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
RA1DERs1143
Chang'e
17
0 / 0 / 4
12,261
511
6,512
13,051
18,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 5 / 2
10,797
450
8,503
12,427
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
13
1 / 5 / 1
8,344
348
6,278
18,590
14,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
The 1100s
Thanatos
20
6 / 3 / 5
12,443
518
12,112
22,395
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bi11Gates
Cthulhu
17
4 / 1 / 6
12,527
522
15,973
17,215
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
CozierSet2
Bakasura
17
3 / 7 / 6
11,652
486
7,320
19,369
8,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Gnarlface
Bellona
17
2 / 3 / 4
11,758
490
5,966
24,237
24,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 2
14,092
587
16,608
15,267
9,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
2 / 5 / 5
10,587
441
8,336
13,287
4,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
20
Kills
20
20
Deaths
20
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bi11Gates
Cthulhu
4
1
6
7
W
Bakasura
CozierSet2
Bakasura
3
7
6
0.86
W
Bellona
Gnarlface
Bellona
2
3
4
1.33
L
Zhong Kui
HIDEOUTSNIPER
Zhong Kui
10
7
3
1.64
L
Chang'e
RA1DERs1143
Chang'e
0
0
4
2
L
3
5
2
0.8
L
Ymir
1
5
1
0.3
L
Thanatos
The 1100s
Thanatos
6
3
5
2.83
W
9
4
2
2.5
W
Medusa
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,708
Damage
54,203
87,853
Taken
89,375
58,564
Mitigated
63,549
39,212
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bi11Gates
Cthulhu
15,973
772
108
7,098
17,215
17,058
1,323
7,349
9,866
52,910
0
W
Bakasura
CozierSet2
Bakasura
7,320
6,074
0
5,067
19,369
8,310
5,296
5,841
13,528
0
59,174
W
Bellona
Gnarlface
Bellona
5,966
2,382
0
5,844
24,237
24,260
1,233
13,605
10,632
0
56,714
L
Zhong Kui
HIDEOUTSNIPER
Zhong Kui
25,303
1,347
0
8,966
21,390
12,299
952
11,256
10,134
95,234
0
L
Chang'e
RA1DERs1143
Chang'e
6,512
811
1,210
4,039
13,051
18,420
376
2,460
10,511
54,718
0
L
8,503
2,757
537
2,342
12,427
4,087
1,718
5,358
7,069
0
66,398
L
Ymir
6,278
830
711
1,528
18,590
14,507
190
7,495
11,050
27,732
0
L
Thanatos
The 1100s
Thanatos
12,112
4,140
0
19,879
22,395
9,251
233
6,012
16,049
0
89,206
W
16,608
711
0
6,985
15,267
9,041
3,794
7,637
7,630
90,989
0
W
Medusa
8,336
3,270
0
2,700
13,287
4,880
2,422
3,661
9,626
0
44,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,567
Gold Earned
60,616
511
Minions Killed
537
0
Camps Cleared
0
1,987,090
Distance Traveled
2,181,886
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,527
522
87
4
0
487,210
0
W
Bakasura
11,652
486
120
5
0
475,750
0
W
Bellona
11,758
490
100
4
0
373,794
0
L
Zhong Kui
12,722
530
143
6
0
340,802
0
L
Chang'e
12,261
511
93
4
0
407,993
4
L
Artemis
10,797
450
107
4
0
365,796
7
L
Ymir
8,344
348
30
1
0
383,112
4
L
Thanatos
12,443
518
138
6
0
489,387
5
W
Anubis
14,092
587
151
6
0
391,049
3
W
Medusa
10,587
441
79
3
0
454,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role