Player Matchup

Heimdallr
Heimdallr
Ac3s
Heimdallr
Level 16
God Stats
9W - 8L
1,424 SR
Queue Stats
17W - 15L
1,334 Elo+
Party 1
Geb
Geb
Battlebornvking
Geb
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 294L
1,392 Elo+
Party 1
Apollo
Apollo
Crytech232
Apollo
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
aysmael1906
Thanatos
Level 12
God Stats
4W - 4L
1,245 SR
Queue Stats
16W - 19L
1,386 Elo+
Solo
Jormungandr
Jormungandr
poziomy-pocisk
Jormungandr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 110L
1,393 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,401 Elo+

VS

Team Averages
Level 30
1,313 SR
1,200 Elo+
Ratatoskr
Ratatoskr
Curtdawg08
Ratatoskr
Level 29
God Stats
3W - 6L
1,205 SR
Queue Stats
6W - 23L
1,138 Elo+
Party 2
Scylla
Scylla
RyanMcKD
Scylla
Level 62
God Stats
2W - 10L
1,103 SR
Queue Stats
2W - 15L
984 Elo+
Party 2
Nike
Nike
SwissMakcerMan
Nike
Level 27
God Stats
2W - 5L
1,269 SR
Queue Stats
21W - 44L
1,197 Elo+
Party 2
Bacchus
Bacchus
YES_Indubitably
Bacchus
Level 28
God Stats
2W - 4L
1,489 SR
Queue Stats
20W - 45L
1,179 Elo+
Party 2
Artemis
Artemis
pnut_2_7_3
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ac3s
Heimdallr
20
11 / 1 / 6
13,233
575
21,863
14,455
6,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 14
10,981
477
13,372
15,641
11,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Crytech232
Apollo
20
16 / 2 / 5
16,466
716
23,310
16,658
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
aysmael1906
Thanatos
19
2 / 5 / 8
12,115
527
8,819
20,217
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
poziomy-pocisk
Jormungandr
18
1 / 4 / 5
11,187
486
5,346
10,554
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Curtdawg08
Ratatoskr
15
1 / 5 / 1
9,419
410
1,284
15,109
7,127
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
RyanMcKD
Scylla
19
6 / 12 / 0
12,844
558
15,509
20,245
6,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 6 / 0
11,866
516
15,364
30,135
22,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 0
8,830
384
5,768
16,269
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
pnut_2_7_3
Artemis
13
1 / 7 / 0
8,011
348
3,415
11,177
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
35
Kills
15
15
Deaths
36
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ac3s
Heimdallr
11
1
6
14
W
5
3
14
4
W
Apollo
Crytech232
Apollo
16
2
5
9.25
L
Ratatoskr
Curtdawg08
Ratatoskr
1
5
1
0.3
L
Scylla
RyanMcKD
Scylla
6
12
0
0.5
L
7
6
0
1.17
L
0
6
0
0
W
Thanatos
aysmael1906
Thanatos
2
5
8
1.2
L
Artemis
pnut_2_7_3
Artemis
1
7
0
0.14
W
Jormungandr
poziomy-pocisk
Jormungandr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,710
Damage
41,340
77,525
Taken
92,935
41,789
Mitigated
58,510
31,858
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ac3s
Heimdallr
21,863
15,112
0
6,500
14,455
6,403
4,233
4,866
9,473
0
76,991
W
13,372
1,209
510
1,493
15,641
11,123
461
4,625
10,870
50,185
0
W
Apollo
Crytech232
Apollo
23,310
17,277
0
6,270
16,658
7,574
5,468
6,586
9,668
0
137,621
L
Ratatoskr
Curtdawg08
Ratatoskr
1,284
0
0
4,724
15,109
7,127
417
2,155
12,850
0
47,000
L
Scylla
RyanMcKD
Scylla
15,509
1,031
0
2,807
20,245
6,737
627
706
19,509
69,759
0
L
15,364
1,242
0
10,859
30,135
22,972
2,282
7,476
21,621
3,519
68,732
L
5,768
410
0
939
16,269
17,216
321
3,662
12,607
35,111
0
W
Thanatos
aysmael1906
Thanatos
8,819
3,059
0
16,317
20,217
7,248
0
5,339
14,573
0
79,901
L
Artemis
pnut_2_7_3
Artemis
3,415
1,945
0
1,066
11,177
4,458
395
3,566
7,581
0
22,413
W
Jormungandr
poziomy-pocisk
Jormungandr
5,346
1,430
0
768
10,554
9,441
703
400
9,434
54,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,982
Gold Earned
50,970
642
Minions Killed
435
0
Camps Cleared
0
2,117,345
Distance Traveled
2,104,937
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,233
575
117
5
0
407,058
4
W
Geb
10,981
477
61
3
0
432,875
2
W
Apollo
16,466
716
240
10
0
461,482
0
L
Ratatoskr
9,419
410
92
4
0
462,873
4
L
Scylla
12,844
558
123
5
0
337,101
2
L
Nike
11,866
516
126
5
0
375,452
1
L
Bacchus
8,830
384
51
2
0
543,767
3
W
Thanatos
12,115
527
130
6
0
399,542
0
L
Artemis
8,011
348
43
2
0
385,744
0
W
Jormungandr
11,187
486
94
4
0
416,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role