Player Matchup

Da Ji
Da Ji
AtomicHydra
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,842 Elo+
Party 2
Geb
Geb
BretticusFTW
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,842 Elo+
Party 2
He Bo
He Bo
Checho3312
He Bo
Level 57
God Stats
8W - 14L
1,394 SR
Queue Stats
148W - 213L
1,415 Elo+
Solo
Chiron
Chiron
MkRiot
Chiron
Level 66
God Stats
12W - 10L
1,461 SR
Queue Stats
185W - 210L
1,450 Elo+
Solo
Apollo
Apollo
jdj223
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 73
1,471 SR
1,610 Elo+

VS

Team Averages
Level 86
1,360 SR
1,422 Elo+
Mercury
Mercury
AgnoGx
Mercury
Level 42
God Stats
5W - 3L
1,490 SR
Queue Stats
324W - 382L
1,468 Elo+
Solo
Artemis
Artemis
ChillOutBill
Artemis
Level 148
God Stats
7W - 9L
1,431 SR
Queue Stats
276W - 285L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dynavolt1009
Tsukuyomi
Level 69
God Stats
3W - 5L
1,153 SR
Queue Stats
237W - 290L
1,429 Elo+
Party 1
Athena
Athena
dylanr77
Athena
Level 65
God Stats
18W - 26L
1,535 SR
Queue Stats
801W - 890L
1,422 Elo+
Solo
Scylla
Scylla
tedalas
Scylla
Level 105
God Stats
14W - 20L
1,194 SR
Queue Stats
355W - 418L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
8,323
490
6,987
12,084
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 5 / 6
7,209
424
5,938
14,896
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
15
7 / 6 / 0
9,618
566
8,740
11,091
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
MkRiot
Chiron
9
0 / 2 / 2
6,679
393
4,207
5,287
1,568
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
jdj223
Apollo
13
0 / 5 / 2
7,775
457
3,474
13,100
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AgnoGx
Mercury
16
6 / 3 / 7
9,603
565
6,113
11,111
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
ChillOutBill
Artemis
16
1 / 1 / 4
9,466
557
6,049
9,953
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Dynavolt1009
Tsukuyomi
16
6 / 2 / 7
10,128
596
10,539
12,088
7,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
dylanr77
Athena
11
1 / 6 / 11
7,878
463
5,245
14,496
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
tedalas
Scylla
15
8 / 2 / 7
9,511
559
11,738
9,928
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
12
Kills
22
23
Deaths
14
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
AgnoGx
Mercury
6
3
7
3.17
L
4
5
1
0.9
L
1
5
6
0.8
L
He Bo
7
6
0
1.17
W
Artemis
ChillOutBill
Artemis
1
1
4
3
W
Tsukuyomi
Dynavolt1009
Tsukuyomi
6
2
7
4.75
L
Chiron
MkRiot
Chiron
0
2
2
0.5
W
Athena
dylanr77
Athena
1
6
11
1.08
L
Apollo
jdj223
Apollo
0
5
2
0.2
W
Scylla
tedalas
Scylla
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
39,684
56,458
Taken
57,576
24,226
Mitigated
29,335
12,990
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AgnoGx
Mercury
6,113
3,951
0
4,168
11,111
4,507
0
1,763
9,262
0
53,651
L
6,987
2,554
0
2,102
12,084
4,265
0
2,025
10,031
0
41,988
L
5,938
1,223
0
1,152
14,896
9,243
0
6,919
7,450
17,594
0
L
He Bo
8,740
763
0
3,206
11,091
3,970
449
4,631
6,272
46,470
0
W
Artemis
ChillOutBill
Artemis
6,049
1,759
0
5,311
9,953
3,688
5,487
2,363
7,566
0
63,907
W
Tsukuyomi
Dynavolt1009
Tsukuyomi
10,539
1,996
0
4,113
12,088
7,081
223
1,013
11,075
0
56,554
L
Chiron
MkRiot
Chiron
4,207
1,344
55
2,079
5,287
1,568
276
1,051
4,216
0
29,596
W
Athena
dylanr77
Athena
5,245
1,502
0
960
14,496
10,582
294
4,797
9,605
16,985
0
L
Apollo
jdj223
Apollo
3,474
1,237
0
4,396
13,100
5,180
583
1,837
11,203
0
49,005
W
Scylla
tedalas
Scylla
11,738
1,159
0
1,682
9,928
3,477
704
4,286
5,390
52,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
46,586
347
Minions Killed
458
0
Camps Cleared
0
1,386,970
Distance Traveled
1,562,921
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,603
565
99
6
0
362,673
4
L
Da Ji
8,323
490
80
5
0
320,766
1
L
Geb
7,209
424
17
1
0
317,845
2
L
He Bo
9,618
566
91
5
0
285,113
1
W
Artemis
9,466
557
137
8
0
264,127
1
W
Tsukuyomi
10,128
596
113
7
0
311,876
1
L
Chiron
6,679
393
71
4
0
172,179
1
W
Athena
7,878
463
21
1
0
323,488
0
L
Apollo
7,775
457
88
5
0
291,067
1
W
Scylla
9,511
559
88
5
0
300,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role