Player Matchup

Bellona
Bellona
Clarinutist
Bellona
Level 28
God Stats
2W - 4L
1,359 SR
Queue Stats
63W - 81L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Slimeington
Cthulhu
Level 6
God Stats
38W - 39L
1,512 SR
Queue Stats
73W - 73L
1,267 Elo+
Party 2
Jing Wei
Jing Wei
TheSargeinator
Jing Wei
Level 125
God Stats
14W - 4L
1,753 SR
Queue Stats
127W - 107L
1,461 Elo+
Party 2
Camazotz
Camazotz
ToastySconez
Camazotz
Level 18
God Stats
9W - 7L
1,568 SR
Queue Stats
32W - 35L
1,587 Elo+
Solo
Hades
Hades
小小食人魔
Hades
Level 19
God Stats
8W - 5L
1,463 SR
Queue Stats
48W - 50L
1,478 Elo+
Solo
Team Averages
Level 39
1,531 SR
1,445 Elo+

VS

Team Averages
Level 15
1,555 SR
1,382 Elo+
Nox
Nox
AnakinMAF
Nox
Level 29
God Stats
12W - 8L
1,697 SR
Queue Stats
319W - 308L
1,527 Elo+
Solo
Pele
Pele
Mastermt
Pele
Level 16
God Stats
9W - 4L
1,581 SR
Queue Stats
24W - 16L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
ToxicMercenary
Jormungandr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
VastHydrant
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Party 3
Artemis
Artemis
supernatural298
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clarinutist
Bellona
13
2 / 3 / 4
7,727
515
4,113
9,442
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Slimeington
Cthulhu
11
2 / 2 / 8
7,086
472
1,699
6,395
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
16
12 / 4 / 2
10,036
669
10,225
8,540
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
ToastySconez
Camazotz
12
4 / 4 / 5
7,816
521
7,180
11,649
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
17 / 4 / 4
9,807
654
16,367
12,235
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
7,615
508
7,493
10,187
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
6 / 4 / 1
7,298
487
5,619
10,694
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
ToxicMercenary
Jormungandr
14
9 / 3 / 1
9,478
632
10,291
11,026
6,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
8
0 / 11 / 2
5,585
372
2,985
11,228
2,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 14 / 4
6,253
417
2,905
11,821
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
37
Kills
17
17
Deaths
38
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Bellona
Clarinutist
Bellona
2
3
4
1.33
L
Pele
6
4
1
1.63
W
Cthulhu
Slimeington
Cthulhu
2
2
8
3
W
Jing Wei
12
4
2
3.25
W
Camazotz
ToastySconez
Camazotz
4
4
5
1.63
L
Jormungandr
ToxicMercenary
Jormungandr
9
3
1
3.17
L
Hou Yi
0
11
2
0.09
L
0
14
4
0.14
W
17
4
4
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,584
Damage
29,293
48,261
Taken
54,956
23,515
Mitigated
20,188
12,446
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,493
947
0
2,158
10,187
3,699
507
3,707
6,420
29,033
0
W
Bellona
Clarinutist
Bellona
4,113
544
0
890
9,442
5,879
513
4,760
4,650
0
34,069
L
Pele
5,619
1,756
0
1,061
10,694
3,384
0
5,533
5,041
0
27,913
W
Cthulhu
Slimeington
Cthulhu
1,699
298
0
488
6,395
5,224
243
657
5,665
18,808
0
W
Jing Wei
10,225
7,823
0
387
8,540
2,853
3,054
2,153
6,225
0
66,359
W
Camazotz
ToastySconez
Camazotz
7,180
2,171
0
5,317
11,649
3,555
0
5,568
5,929
0
31,259
L
Jormungandr
ToxicMercenary
Jormungandr
10,291
2,823
0
3,663
11,026
6,969
1,406
1,027
9,729
38,165
0
L
Hou Yi
2,985
1,711
0
628
11,228
2,792
382
3,873
7,295
0
24,993
L
2,905
1,796
0
0
11,821
3,344
442
3,686
8,045
0
14,623
W
16,367
754
296
5,068
12,235
6,004
144
4,114
8,008
55,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
36,229
376
Minions Killed
216
0
Camps Cleared
0
1,315,884
Distance Traveled
1,212,821
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,615
508
48
3
0
210,889
2
W
Bellona
7,727
515
77
5
0
303,139
2
L
Pele
7,298
487
50
3
0
289,825
0
W
Cthulhu
7,086
472
26
2
0
235,931
0
W
Jing Wei
10,036
669
130
9
0
240,783
2
W
Camazotz
7,816
521
49
3
0
282,870
3
L
Jormungandr
9,478
632
58
4
0
244,866
2
L
Hou Yi
5,585
372
35
2
0
245,606
1
L
Artemis
6,253
417
25
2
0
221,635
0
W
Hades
9,807
654
94
6
0
253,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role