Player Matchup

Bastet
Bastet
Bill2131
Bastet
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 269L
1,283 Elo+
Solo
Scylla
Scylla
Dragonswrath93
Scylla
Level 29
God Stats
5W - 5L
1,366 SR
Queue Stats
86W - 79L
1,424 Elo+
Party 1
Bellona
Bellona
KamG
Bellona
Level 17
God Stats
189W - 172L
1,385 SR
Queue Stats
195W - 185L
1,274 Elo+
Party 2
Hachiman
Hachiman
NocashGBA
Hachiman
Level 25
God Stats
42W - 46L
1,403 SR
Queue Stats
689W - 669L
1,336 Elo+
Party 2
Ymir
Ymir
TheM1ghtyFranke
Ymir
Level 29
God Stats
24W - 15L
1,621 SR
Queue Stats
107W - 125L
1,415 Elo+
Party 1
Team Averages
Level 22
1,455 SR
1,346 Elo+

VS

Team Averages
Level 9
1,391 SR
1,358 Elo+
Olorun
Olorun
Bloated-Rhino
Olorun
Level 4
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 4L
1,434 Elo+
Solo
Thor
Thor
CollectGalaxy4
Thor
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 5L
1,204 Elo+
Party 3
Jing Wei
Jing Wei
LarkNott
Jing Wei
Level 28
God Stats
6W - 7L
1,426 SR
Queue Stats
64W - 59L
1,418 Elo+
Solo
Artemis
Artemis
Star CANIS M
Artemis
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 6L
1,234 Elo+
Solo
Discordia
Discordia
vaulted_twin18
Discordia
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bill2131
Bastet
17
2 / 4 / 11
10,708
892
4,143
12,123
5,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 3 / 15
12,901
1,075
19,192
7,224
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KamG
Bellona
18
6 / 3 / 17
12,724
1,060
5,017
9,207
7,134
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
NocashGBA
Hachiman
19
9 / 1 / 18
12,953
1,079
22,259
10,945
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 3 / 17
13,855
1,155
19,145
16,124
22,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 8
10,568
881
7,054
17,363
7,566
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 9 / 9
10,207
851
5,920
13,686
5,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
LarkNott
Jing Wei
18
10 / 2 / 3
14,123
1,177
23,893
18,127
6,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Star CANIS M
Artemis
16
2 / 11 / 4
10,512
876
8,140
15,793
5,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
vaulted_twin18
Discordia
17
0 / 7 / 8
10,396
866
4,819
10,526
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
45
38
Kills
13
14
Deaths
38
78
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bill2131
Bastet
2
4
11
1.88
L
1
9
8
0.56
L
0
9
9
0.5
W
11
3
15
6.17
W
Bellona
KamG
Bellona
6
3
17
4.83
L
Jing Wei
LarkNott
Jing Wei
10
2
3
5.75
W
Hachiman
NocashGBA
Hachiman
9
1
18
18
L
Artemis
Star CANIS M
Artemis
2
11
4
0.36
W
10
3
17
6.17
L
Discordia
vaulted_twin18
Discordia
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,756
Damage
49,826
55,623
Taken
75,495
44,000
Mitigated
27,904
3,183
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bill2131
Bastet
4,143
1,791
0
0
12,123
5,800
0
2,337
9,786
0
14,250
L
7,054
2,762
484
1,437
17,363
7,566
0
9,196
7,982
13,741
0
L
5,920
2,092
0
0
13,686
5,139
0
6,277
7,285
0
9,195
W
19,192
842
0
1,063
7,224
3,193
0
1,725
5,499
40,873
0
W
Bellona
KamG
Bellona
5,017
1,179
0
1,028
9,207
7,134
0
1,668
7,539
0
14,261
L
Jing Wei
LarkNott
Jing Wei
23,893
22,243
0
2,576
18,127
6,031
0
9,229
8,676
0
60,655
W
Hachiman
NocashGBA
Hachiman
22,259
13,351
0
0
10,945
5,035
0
2,543
8,402
0
61,542
L
Artemis
Star CANIS M
Artemis
8,140
7,608
0
1,172
15,793
5,611
0
7,288
8,271
0
17,661
W
19,145
3,703
0
1,092
16,124
22,838
0
3,600
12,524
35,545
0
L
Discordia
vaulted_twin18
Discordia
4,819
1,039
0
298
10,526
3,557
0
5,492
4,944
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,141
Gold Earned
55,806
231
Minions Killed
178
8
Camps Cleared
1
1,023,099
Distance Traveled
827,469
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,708
892
21
2
1
164,854
0
L
Olorun
10,568
881
14
1
0
175,689
0
L
Thor
10,207
851
6
1
0
165,940
0
W
Scylla
12,901
1,075
49
4
6
201,902
1
W
Bellona
12,724
1,060
28
2
0
229,066
0
L
Jing Wei
14,123
1,177
103
9
1
230,713
0
W
Hachiman
12,953
1,079
87
7
0
231,858
1
L
Artemis
10,512
876
22
2
0
129,907
1
W
Ymir
13,855
1,155
46
4
1
195,419
0
L
Discordia
10,396
866
33
3
0
125,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role