Player Matchup

Danzaburou
Danzaburou
BLT420
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,483 Elo+
Solo
Loki
Loki
I_Reapzz310
Loki
Level 18
God Stats
10W - 10L
1,681 SR
Queue Stats
142W - 104L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
Lucifer_MRN6STR
Gilgamesh
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,556 Elo+
Solo
Anubis
Anubis
Magic20925
Anubis
Level 28
God Stats
31W - 27L
1,665 SR
Queue Stats
130W - 129L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
YHvoid
Baron Samedi
Level 29
God Stats
6W - 7L
1,654 SR
Queue Stats
37W - 45L
1,522 Elo+
Solo
Team Averages
Level 24
1,600 SR
1,536 Elo+

VS

Team Averages
Level 14
1,580 SR
1,681 Elo+
Rama
Rama
KillerJo2545
Rama
Level 28
God Stats
6W - 5L
1,587 SR
Queue Stats
88W - 91L
1,564 Elo+
Solo
Merlin
Merlin
NotImport
Merlin
Level 17
God Stats
39W - 34L
1,555 SR
Queue Stats
160W - 135L
1,634 Elo+
Solo
Ymir
Ymir
SQUEEKYBOB
Ymir
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 113L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
mrmofoe
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,737 Elo+
Party 1
Thor
Thor
thebnaskt
Thor
Level 4
God Stats
1W - 1L
1,757 SR
Queue Stats
5W - 2L
1,881 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLT420
Danzaburou
13
3 / 1 / 5
7,858
561
7,338
7,098
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 1 / 4
9,146
653
12,286
8,966
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Lucifer_MRN6STR
Gilgamesh
15
2 / 2 / 1
8,328
595
5,204
9,442
5,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Magic20925
Anubis
12
3 / 1 / 6
7,274
520
5,693
5,498
2,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
YHvoid
Baron Samedi
13
0 / 2 / 3
7,487
535
1,664
6,558
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,385
385
1,614
4,838
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
NotImport
Merlin
13
3 / 4 / 0
7,689
549
3,024
8,051
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 3
6,491
464
6,450
13,569
7,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
mrmofoe
Gilgamesh
12
1 / 3 / 1
7,376
527
4,273
9,304
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
12
2 / 3 / 0
7,266
519
3,558
9,269
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
7
7
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLT420
Danzaburou
3
1
5
5.5
W
11
1
4
13
L
0
3
0
0
W
Gilgamesh
Lucifer_MRN6STR
Gilgamesh
2
2
1
1.25
W
Anubis
Magic20925
Anubis
3
1
6
6
L
Merlin
NotImport
Merlin
3
4
0
0.75
L
1
6
3
0.42
W
Baron Samedi
YHvoid
Baron Samedi
0
2
3
0.75
L
Gilgamesh
mrmofoe
Gilgamesh
1
3
1
0.5
L
Thor
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,185
Damage
18,919
37,562
Taken
45,031
15,322
Mitigated
20,599
9,320
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLT420
Danzaburou
7,338
3,460
0
2,228
7,098
2,393
1,605
1,738
5,360
0
38,120
W
12,286
5,042
0
1,299
8,966
2,809
0
2,837
6,129
0
56,523
L
1,614
1,550
0
1,032
4,838
958
0
977
3,861
0
19,726
W
Gilgamesh
Lucifer_MRN6STR
Gilgamesh
5,204
1,020
0
1,873
9,442
5,121
1,082
468
8,974
0
48,572
W
Anubis
Magic20925
Anubis
5,693
824
0
2,370
5,498
2,471
423
2,254
3,244
30,925
0
L
Merlin
NotImport
Merlin
3,024
378
0
1,965
8,051
2,953
0
1,092
6,842
47,167
0
L
6,450
738
341
3,314
13,569
7,923
0
4,073
9,481
22,965
0
W
Baron Samedi
YHvoid
Baron Samedi
1,664
88
78
1,472
6,558
2,528
116
2,177
4,381
41,360
0
L
Gilgamesh
mrmofoe
Gilgamesh
4,273
1,344
0
3,029
9,304
5,474
560
0
9,304
0
41,813
L
Thor
3,558
1,201
0
2,688
9,269
3,291
0
1,019
8,186
0
37,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
34,207
423
Minions Killed
362
0
Camps Cleared
0
1,330,560
Distance Traveled
1,071,474
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,858
561
58
4
0
252,304
5
W
Loki
9,146
653
93
7
0
312,771
7
L
Rama
5,385
385
44
3
0
120,329
0
W
Gilgamesh
8,328
595
106
8
0
280,216
1
W
Anubis
7,274
520
63
5
0
239,574
0
L
Merlin
7,689
549
103
7
0
245,201
0
L
Ymir
6,491
464
38
3
0
251,429
2
W
Baron Samedi
7,487
535
103
7
0
245,695
3
L
Gilgamesh
7,376
527
91
7
0
208,550
1
L
Thor
7,266
519
86
6
0
245,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role