Player Matchup

Poseidon
Poseidon
Cobachon_
Poseidon
Level 7
God Stats
17W - 16L
1,420 SR
Queue Stats
65W - 63L
1,300 Elo+
Solo
King Arthur
King Arthur
JustPlayArthur
King Arthur
Level 14
God Stats
5W - 4L
1,501 SR
Queue Stats
26W - 16L
1,512 Elo+
Party 1
Neith
Neith
PanaderoChad
Neith
Level 5
God Stats
6W - 2L
1,754 SR
Queue Stats
20W - 16L
1,649 Elo+
Party 1
Loki
Loki
Xino17
Loki
Level 22
God Stats
2W - 1L
1,396 SR
Queue Stats
48W - 39L
1,523 Elo+
Solo
Ymir
Ymir
elGaboT
Ymir
Level 28
God Stats
18W - 16L
1,518 SR
Queue Stats
40W - 41L
1,449 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,487 Elo+

VS

Team Averages
Level 9
1,601 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Boss1sGood
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 2
King Arthur
King Arthur
ELPEPE100
King Arthur
Level 28
God Stats
5W - 2L
1,847 SR
Queue Stats
67W - 47L
1,593 Elo+
Solo
Artemis
Artemis
LaboonBot
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
T8_MAURIOJUNIOR
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 2
Nemesis
Nemesis
cjmpAM19
Nemesis
Level 6
God Stats
1W - 1L
1,659 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cobachon_
Poseidon
18
21 / 2 / 10
13,090
595
20,694
11,087
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JustPlayArthur
King Arthur
19
10 / 0 / 15
12,299
559
18,078
22,507
19,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
23 / 0 / 13
14,092
641
23,919
14,520
7,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Xino17
Loki
19
13 / 2 / 18
12,858
584
14,516
13,999
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
elGaboT
Ymir
17
8 / 0 / 29
13,168
599
7,990
8,654
7,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boss1sGood
Baron Samedi
12
1 / 20 / 1
8,166
371
7,695
20,582
7,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ELPEPE100
King Arthur
15
1 / 6 / 0
9,879
449
7,781
18,898
14,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
LaboonBot
Artemis
12
0 / 17 / 0
7,701
350
8,674
18,293
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 19 / 1
7,291
331
3,736
23,018
13,151
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Nemesis
cjmpAM19
Nemesis
14
1 / 13 / 1
9,297
423
5,434
21,060
9,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
6
75
Kills
3
4
Deaths
75
85
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Boss1sGood
Baron Samedi
1
20
1
0.08
W
Poseidon
Cobachon_
Poseidon
21
2
10
13
L
King Arthur
ELPEPE100
King Arthur
1
6
0
0.17
W
King Arthur
JustPlayArthur
King Arthur
10
0
15
17.5
L
Artemis
LaboonBot
Artemis
0
17
0
0
W
23
0
13
29.5
L
0
19
1
0.03
W
Loki
Xino17
Loki
13
2
18
11
L
Nemesis
cjmpAM19
Nemesis
1
13
1
0.12
W
Ymir
elGaboT
Ymir
8
0
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,197
Damage
33,320
70,767
Taken
101,851
44,596
Mitigated
51,800
19,904
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Boss1sGood
Baron Samedi
7,695
274
704
780
20,582
7,875
150
8,223
12,359
22,214
0
W
Poseidon
Cobachon_
Poseidon
20,694
2,792
0
617
11,087
3,997
426
3,149
7,580
88,151
0
L
King Arthur
ELPEPE100
King Arthur
7,781
635
0
3,899
18,898
14,008
0
1,928
16,970
0
62,667
W
King Arthur
JustPlayArthur
King Arthur
18,078
731
0
9,841
22,507
19,870
215
3,297
18,936
0
77,972
L
Artemis
LaboonBot
Artemis
8,674
4,089
0
94
18,293
6,822
0
3,860
14,433
0
36,806
W
23,919
15,821
0
4,555
14,520
7,063
6,357
1,194
13,256
0
102,972
L
3,736
161
0
112
23,018
13,151
132
11,351
11,667
16,056
0
W
Loki
Xino17
Loki
14,516
3,715
0
3,058
13,999
5,735
677
758
13,191
0
97,668
L
Nemesis
cjmpAM19
Nemesis
5,434
2,589
0
2,874
21,060
9,944
1,612
3,322
17,738
0
32,753
W
Ymir
elGaboT
Ymir
7,990
1,162
0
1,833
8,654
7,931
0
2,069
6,149
45,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,507
Gold Earned
42,334
642
Minions Killed
328
0
Camps Cleared
0
2,031,063
Distance Traveled
1,667,401
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,166
371
34
2
0
343,451
1
W
Poseidon
13,090
595
134
6
0
384,238
0
L
King Arthur
9,879
449
128
6
0
315,311
6
W
King Arthur
12,299
559
129
6
0
440,105
4
L
Artemis
7,701
350
62
3
0
318,391
0
W
Neith
14,092
641
161
7
0
379,332
3
L
Cthulhu
7,291
331
28
1
0
324,917
0
W
Loki
12,858
584
144
7
0
408,185
0
L
Nemesis
9,297
423
76
3
0
365,331
0
W
Ymir
13,168
599
74
3
0
419,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role