Player Matchup

Thor
Thor
BandRunnin45
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Nukezn ZF
Pele
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Fafnir
Fafnir
WarChiefofBears
Fafnir
Level 25
God Stats
6W - 7L
1,458 SR
Queue Stats
48W - 52L
1,315 Elo+
Solo
Nemesis
Nemesis
Youtube-Andros
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
aolola6761
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 7
1,492 SR
1,463 Elo+

VS

Team Averages
Level 16
1,380 SR
1,242 Elo+
Hou Yi
Hou Yi
Dr_Lexa_
Hou Yi
Level 8
God Stats
2W - 4L
1,177 SR
Queue Stats
17W - 24L
1,189 Elo+
Solo
Baron Samedi
Baron Samedi
Elian_507
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 118L
1,396 Elo+
Party 2
Serqet
Serqet
JP-Ghost01
Serqet
Level 18
God Stats
2W - 2L
1,468 SR
Queue Stats
8W - 14L
1,230 Elo+
Party 1
Ymir
Ymir
Oscarsaid_098
Ymir
Level 22
God Stats
18W - 17L
1,454 SR
Queue Stats
45W - 61L
1,325 Elo+
Party 2
Bellona
Bellona
k1ll_th3_j3ws696
Bellona
Level 4
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 11L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 2
4,566
217
0
490
90
Pele
7
0 / 4 / 2
6,532
311
560
4,878
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
6 / 4 / 1
9,965
475
7,524
18,994
10,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

4
0 / 0 / 2
4,527
216
0
956
116
Izanami
aolola6761
Izanami
16
4 / 11 / 1
10,067
479
5,721
16,939
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dr_Lexa_
Hou Yi
3
0 / 0 / 0
5,364
255
0
0
0
Baron Samedi
Elian_507
Baron Samedi
20
12 / 0 / 0
13,985
666
18,862
12,825
6,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
JP-Ghost01
Serqet
15
6 / 3 / 3
10,998
524
6,958
11,545
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 5
10,262
489
3,176
18,685
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 4
9,536
454
1,813
12,508
8,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
19
19
Deaths
14
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Hou Yi
Dr_Lexa_
Hou Yi
0
0
0
0
W
Baron Samedi
Elian_507
Baron Samedi
12
0
0
12
W
Serqet
JP-Ghost01
Serqet
6
3
3
2.5
L
Pele
0
4
2
0.25
W
0
4
5
0.63
L
6
4
1
1.63
L
0
0
2
1
L
Izanami
aolola6761
Izanami
4
11
1
0.41
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,805
Damage
30,809
42,257
Taken
55,563
17,418
Mitigated
37,632
6,559
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
490
90
0
0
490
0
0
W
Hou Yi
Dr_Lexa_
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Elian_507
Baron Samedi
18,862
4,314
447
6,142
12,825
6,204
5,454
2,853
9,972
109,061
0
W
Serqet
JP-Ghost01
Serqet
6,958
1,515
67
4,325
11,545
3,652
2,600
1,131
8,933
0
45,677
L
Pele
560
301
0
564
4,878
1,103
158
1,971
2,801
0
8,080
W
3,176
401
0
726
18,685
19,147
313
2,240
16,445
61,047
0
L
7,524
1,268
0
4,596
18,994
10,337
0
11,280
6,734
29,978
0
L
0
0
0
0
956
116
0
0
578
0
0
L
Izanami
aolola6761
Izanami
5,721
3,956
0
1,399
16,939
5,772
4,246
8,021
7,948
0
54,039
W
1,813
750
288
1,848
12,508
8,629
1,707
1,782
9,628
0
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,657
Gold Earned
50,145
154
Minions Killed
407
0
Camps Cleared
0
704,893
Distance Traveled
1,386,640
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,566
217
0
0
0
132
0
W
Hou Yi
5,364
255
0
0
0
0
0
W
Baron Samedi
13,985
666
180
9
0
308,209
0
W
Serqet
10,998
524
86
4
0
376,409
0
L
Pele
6,532
311
12
1
0
144,537
1
W
Ymir
10,262
489
90
4
0
312,675
0
L
Fafnir
9,965
475
40
2
0
280,316
1
L
Nemesis
4,527
216
0
0
0
785
0
L
Izanami
10,067
479
102
5
0
279,123
0
W
Bellona
9,536
454
51
2
0
389,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role