Player Matchup

Neith
Neith
Hozpul
Neith
Level 48
God Stats
15W - 10L
1,154 SR
Queue Stats
374W - 378L
1,483 Elo+
Solo
Ganesha
Ganesha
Lamontwilliams
Ganesha
Level 126
God Stats
2W - 0L
1,744 SR
Queue Stats
246W - 282L
1,486 Elo+
Party 3
Da Ji
Da Ji
Rivaljrkman
Da Ji
Level 142
God Stats
2W - 4L
1,529 SR
Queue Stats
221W - 261L
1,564 Elo+
Party 4
Cupid
Cupid
Ttv dexsnipz
Cupid
Level 27
God Stats
1W - 0L
1,714 SR
Queue Stats
15W - 12L
1,520 Elo+
Party 4
Jormungandr
Jormungandr
mullinasty
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,533 Elo+
Party 3
Team Averages
Level 93
1,528 SR
1,517 Elo+

VS

Team Averages
Level 44
1,643 SR
1,413 Elo+
Hel
Hel
FearOrvar
Hel
Level 71
God Stats
0W - 1L
1,705 SR
Queue Stats
10W - 16L
1,372 Elo+
Party 1
Tyr
Tyr
KenzstopWontstop
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,352 Elo+
Party 1
Poseidon
Poseidon
TODO9913
Poseidon
Level 43
God Stats
0W - 1L
1,692 SR
Queue Stats
7W - 12L
1,356 Elo+
Party 1
Hachiman
Hachiman
epicsalsa
Hachiman
Level 69
God Stats
1W - 1L
1,859 SR
Queue Stats
100W - 99L
1,574 Elo+
Party 2
Hercules
Hercules
theSNUGGLEone
Hercules
Level 27
God Stats
1W - 2L
1,457 SR
Queue Stats
43W - 46L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hozpul
Neith
19
4 / 0 / 18
13,551
1,042
14,193
5,618
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 0 / 30
12,550
965
15,780
13,784
17,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 1 / 15
12,456
958
23,288
14,192
15,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
10 / 7 / 14
12,878
991
21,170
13,333
6,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
mullinasty
Jormungandr
20
15 / 3 / 18
15,082
1,160
37,135
21,196
27,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
12,172
936
14,818
28,951
15,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 9 / 8
10,971
844
3,074
26,945
20,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
TODO9913
Poseidon
17
1 / 13 / 7
11,268
867
12,735
17,076
5,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
epicsalsa
Hachiman
17
3 / 7 / 3
11,655
897
16,966
21,492
7,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
theSNUGGLEone
Hercules
18
4 / 3 / 7
12,724
979
12,733
24,835
16,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
42
37
Kills
11
11
Deaths
38
95
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Neith
Hozpul
Neith
4
0
18
13
L
0
9
8
0.44
W
0
0
30
15
W
8
1
15
15.5
L
Poseidon
TODO9913
Poseidon
1
13
7
0.35
W
10
7
14
2.43
L
Hachiman
epicsalsa
Hachiman
3
7
3
0.64
W
Jormungandr
mullinasty
Jormungandr
15
3
18
8
L
Hercules
theSNUGGLEone
Hercules
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,566
Damage
60,326
68,123
Taken
119,299
69,776
Mitigated
65,941
7,379
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,818
1,166
5,977
6,891
28,951
15,882
0
12,176
16,775
38,572
0
W
Neith
Hozpul
Neith
14,193
6,827
0
3,684
5,618
3,342
0
2,366
3,250
0
55,930
L
3,074
669
777
3,659
26,945
20,067
0
12,591
13,048
0
12,707
W
15,780
205
0
855
13,784
17,389
0
4,876
8,838
29,614
0
W
23,288
7,505
0
0
14,192
15,231
0
5,375
8,771
0
30,067
L
Poseidon
TODO9913
Poseidon
12,735
1,698
0
0
17,076
5,682
0
6,207
10,869
33,603
0
W
21,170
9,941
453
2,387
13,333
6,362
0
5,378
7,925
0
28,093
L
Hachiman
epicsalsa
Hachiman
16,966
13,501
0
1,503
21,492
7,507
0
11,308
10,184
0
38,452
W
Jormungandr
mullinasty
Jormungandr
37,135
5,889
0
0
21,196
27,452
0
9,334
11,786
72,644
0
L
Hercules
theSNUGGLEone
Hercules
12,733
3,215
0
6,098
24,835
16,803
0
10,633
14,202
0
30,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,517
Gold Earned
58,790
220
Minions Killed
223
10
Camps Cleared
4
1,131,225
Distance Traveled
1,057,355
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,172
936
50
4
1
266,776
0
W
Neith
13,551
1,042
87
7
8
232,441
0
L
Tyr
10,971
844
29
2
1
199,482
0
W
Ganesha
12,550
965
6
0
0
249,732
1
W
Da Ji
12,456
958
20
2
0
232,926
0
L
Poseidon
11,268
867
54
4
0
162,868
0
W
Cupid
12,878
991
24
2
2
183,016
0
L
Hachiman
11,655
897
40
3
2
201,381
0
W
Jormungandr
15,082
1,160
83
6
0
233,110
1
L
Hercules
12,724
979
50
4
0
226,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role