Player Matchup

Ra
Ra
Cacanero2021
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,484 Elo+
Party 1
Serqet
Serqet
Tellasong
Serqet
Level 29
God Stats
16W - 14L
1,173 SR
Queue Stats
94W - 118L
1,371 Elo+
Solo
Chernobog
Chernobog
Vanderpine4065
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,255 Elo+
Party 4
Bellona
Bellona
fronzitob
Bellona
Level 17
God Stats
10W - 14L
1,341 SR
Queue Stats
163W - 134L
1,291 Elo+
Party 1
Artio
Artio
s3vii
Artio
Level 5
God Stats
0W - 3L
1,340 SR
Queue Stats
4W - 4L
1,255 Elo+
Party 4
Team Averages
Level 13
1,371 SR
1,331 Elo+

VS

Team Averages
Level 35
1,553 SR
1,441 Elo+
Zeus
Zeus
Gurvirx
Zeus
Level 8
God Stats
9W - 9L
1,348 SR
Queue Stats
54W - 42L
1,409 Elo+
Party 3
Susano
Susano
Leezuz
Susano
Level 6
God Stats
2W - 2L
1,502 SR
Queue Stats
12W - 14L
1,440 Elo+
Party 2
Fenrir
Fenrir
Randomguyman26
Fenrir
Level 8
God Stats
3W - 2L
1,644 SR
Queue Stats
63W - 46L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
ReMiiX199
Cthulhu
Level 39
God Stats
14W - 8L
1,516 SR
Queue Stats
28W - 21L
1,416 Elo+
Party 2
Izanami
Izanami
spir0s
Izanami
Level 112
God Stats
8W - 5L
1,754 SR
Queue Stats
49W - 41L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 4
7,246
483
7,073
9,740
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Tellasong
Serqet
11
1 / 7 / 4
7,122
475
5,131
13,222
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Vanderpine4065
Chernobog
11
4 / 6 / 4
7,397
493
6,533
14,245
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
fronzitob
Bellona
14
5 / 4 / 1
9,250
617
6,369
12,855
9,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
s3vii
Artio
10
1 / 7 / 3
6,271
418
2,753
14,924
7,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gurvirx
Zeus
16
13 / 1 / 2
10,252
683
13,911
6,743
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Leezuz
Susano
13
2 / 5 / 3
7,936
529
3,323
8,026
2,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 1 / 5
9,955
664
12,422
13,385
7,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ReMiiX199
Cthulhu
13
2 / 4 / 11
8,396
560
8,269
14,244
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
spir0s
Izanami
14
5 / 1 / 8
8,453
564
9,686
7,747
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
12
Kills
33
33
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Zeus
Gurvirx
Zeus
13
1
2
14
W
Susano
Leezuz
Susano
2
5
3
0.7
W
11
1
5
13.5
W
Cthulhu
ReMiiX199
Cthulhu
2
4
11
1.88
L
Serqet
Tellasong
Serqet
1
7
4
0.43
L
Chernobog
Vanderpine4065
Chernobog
4
6
4
1
L
Bellona
fronzitob
Bellona
5
4
1
1.38
L
Artio
s3vii
Artio
1
7
3
0.36
W
Izanami
spir0s
Izanami
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
47,611
64,986
Taken
50,145
29,891
Mitigated
28,536
14,169
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,073
1,087
1,053
1,781
9,740
3,337
0
5,751
3,989
31,461
0
W
Zeus
Gurvirx
Zeus
13,911
2,736
0
2,960
6,743
2,493
1,274
1,980
4,559
63,335
0
W
Susano
Leezuz
Susano
3,323
347
0
0
8,026
2,961
1,978
920
7,082
0
37,026
W
12,422
2,870
0
2,939
13,385
7,812
245
1,590
11,425
0
52,398
W
Cthulhu
ReMiiX199
Cthulhu
8,269
856
465
1,678
14,244
12,584
710
4,824
9,203
27,699
0
L
Serqet
Tellasong
Serqet
5,131
1,903
0
2,814
13,222
4,149
0
2,971
10,251
0
33,330
L
Chernobog
Vanderpine4065
Chernobog
6,533
3,906
0
3,374
14,245
5,038
1,306
4,761
9,484
0
30,080
L
Bellona
fronzitob
Bellona
6,369
1,905
0
3,016
12,855
9,614
2,334
2,234
10,559
0
44,567
L
Artio
s3vii
Artio
2,753
737
473
1,658
14,924
7,753
0
6,463
8,461
13,907
0
W
Izanami
spir0s
Izanami
9,686
7,162
0
2,233
7,747
2,686
1,506
1,028
5,977
0
43,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
44,992
311
Minions Killed
386
0
Camps Cleared
0
1,444,115
Distance Traveled
1,503,891
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,246
483
69
5
0
299,147
1
W
Zeus
10,252
683
124
8
0
292,007
1
W
Susano
7,936
529
75
5
0
295,654
0
W
Fenrir
9,955
664
89
6
0
330,004
0
W
Cthulhu
8,396
560
29
2
0
298,046
0
L
Serqet
7,122
475
59
4
0
262,045
0
L
Chernobog
7,397
493
60
4
0
281,271
5
L
Bellona
9,250
617
98
7
0
314,549
2
L
Artio
6,271
418
25
2
0
287,103
1
W
Izanami
8,453
564
69
5
0
288,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role