Player Matchup

Rama
Rama
Dylan434567876
Rama
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,708 Elo+
Party 1
Scylla
Scylla
Nehpik
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
z ScuM
Bacchus
Level 69
God Stats
2W - 0L
1,749 SR
Queue Stats
6W - 3L
1,638 Elo+
Party 1
Team Averages
Level 88
1,583 SR
1,615 Elo+

VS

Team Averages
Level 60
1,393 SR
1,327 Elo+
Izanami
Izanami
ObviousCashew22
Izanami
Level 24
God Stats
71W - 84L
1,426 SR
Queue Stats
133W - 173L
1,288 Elo+
Party 2
Sylvanus
Sylvanus
TitanLuis787
Sylvanus
Level 48
God Stats
12W - 10L
1,485 SR
Queue Stats
173W - 208L
1,387 Elo+
Party 2
Merlin
Merlin
fernando412
Merlin
Level 108
God Stats
0W - 2L
1,269 SR
Queue Stats
111W - 129L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 11
9,927
827
7,863
6,499
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Nehpik
Scylla
14
10 / 1 / 8
10,275
856
13,879
7,036
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
z ScuM
Bacchus
12
3 / 2 / 14
9,003
750
10,006
11,020
10,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,439
620
4,355
11,192
4,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
TitanLuis787
Sylvanus
11
1 / 6 / 2
8,474
706
3,799
14,872
9,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
11
2 / 5 / 1
8,360
697
7,482
9,589
3,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
3
3
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
Scylla
Nehpik
Scylla
10
1
8
14
L
0
9
2
0.11
L
Sylvanus
TitanLuis787
Sylvanus
1
6
2
0.33
L
Merlin
2
5
1
0.5
W
Bacchus
z ScuM
Bacchus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
15,636
24,555
Taken
35,653
15,574
Mitigated
17,741
5,970
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,863
5,473
0
564
6,499
2,287
1,899
3,972
2,527
0
39,008
W
Scylla
Nehpik
Scylla
13,879
1,363
0
1,510
7,036
2,326
1,238
3,031
4,005
44,758
0
L
4,355
2,720
0
0
11,192
4,500
817
8,284
2,908
0
30,878
L
Sylvanus
TitanLuis787
Sylvanus
3,799
581
1,953
1,947
14,872
9,943
270
9,557
5,315
14,875
0
L
Merlin
7,482
292
514
2,176
9,589
3,298
0
6,076
3,513
26,847
0
W
Bacchus
z ScuM
Bacchus
10,006
464
636
3,260
11,020
10,961
217
4,394
6,626
24,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
24,273
128
Minions Killed
107
0
Camps Cleared
0
642,010
Distance Traveled
528,098
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,927
827
53
4
0
214,723
0
W
Scylla
10,275
856
59
5
0
199,284
2
L
Izanami
7,439
620
60
5
0
146,287
1
L
Sylvanus
8,474
706
17
1
0
174,639
3
L
Merlin
8,360
697
30
3
0
207,172
4
W
Bacchus
9,003
750
16
1
0
228,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role