Player Matchup

Hercules
Hercules
AbeBlinkinn
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Yemoja
Yemoja
Apteka1
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,146 Elo+
Solo
Neith
Neith
CtrlSystem
Neith
Level 3
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 3L
1,134 Elo+
Solo
Tiamat
Tiamat
UnMoDiFiEdGaMeR
Tiamat
Level 14
God Stats
0W - 5L
1,402 SR
Queue Stats
109W - 96L
1,573 Elo+
Solo
Hun Batz
Hun Batz
kClient
Hun Batz
Level 20
God Stats
6W - 11L
1,417 SR
Queue Stats
84W - 98L
1,433 Elo+
Solo
Team Averages
Level 10
1,409 SR
1,315 Elo+

VS

Team Averages
Level 25
1,515 SR
1,490 Elo+
Bellona
Bellona
Jahovan
Bellona
Level 29
God Stats
33W - 28L
1,520 SR
Queue Stats
113W - 110L
1,496 Elo+
Solo
Fenrir
Fenrir
St0ned2theb0ne
Fenrir
Level 21
God Stats
4W - 1L
1,669 SR
Queue Stats
38W - 43L
1,434 Elo+
Solo
Vulcan
Vulcan
VIJI199707
Vulcan
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 305L
1,581 Elo+
Solo
Horus
Horus
Zard006
Horus
Level 15
God Stats
16W - 26L
1,298 SR
Queue Stats
33W - 39L
1,393 Elo+
Solo
Cupid
Cupid
fairymilk
Cupid
Level 29
God Stats
22W - 8L
1,586 SR
Queue Stats
90W - 81L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbeBlinkinn
Hercules
18
4 / 4 / 15
11,499
411
10,826
28,195
34,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Apteka1
Yemoja
13
0 / 9 / 8
9,658
345
6,132
19,377
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
19
7 / 9 / 2
13,201
471
14,447
21,171
9,369
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 1 / 9
14,350
513
35,652
22,153
18,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
kClient
Hun Batz
19
6 / 7 / 10
12,660
452
21,449
26,817
11,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jahovan
Bellona
19
8 / 2 / 16
13,745
491
20,359
29,358
37,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 8 / 12
13,823
494
20,766
27,298
20,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
VIJI199707
Vulcan
20
4 / 2 / 9
14,752
527
33,642
20,066
9,256
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Zard006
Horus
18
2 / 7 / 16
12,527
447
8,200
26,028
28,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cupid
fairymilk
Cupid
20
5 / 6 / 8
13,153
470
13,337
24,903
9,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
25
Kills
30
30
Deaths
25
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbeBlinkinn
Hercules
4
4
15
2.88
L
Yemoja
Apteka1
Yemoja
0
9
8
0.44
L
Neith
7
9
2
0.89
W
Bellona
Jahovan
Bellona
8
2
16
8
W
11
8
12
2.13
L
8
1
9
12.5
W
Vulcan
VIJI199707
Vulcan
4
2
9
4.25
W
Horus
Zard006
Horus
2
7
16
1.43
W
Cupid
fairymilk
Cupid
5
6
8
1.5
L
Hun Batz
kClient
Hun Batz
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,506
Damage
96,304
117,713
Taken
127,653
91,359
Mitigated
104,979
37,119
Healing
55,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbeBlinkinn
Hercules
10,826
3,422
0
11,103
28,195
34,325
0
9,127
19,068
0
49,813
L
Yemoja
Apteka1
Yemoja
6,132
364
1,447
963
19,377
17,226
182
6,835
12,542
27,671
0
L
Neith
14,447
6,577
0
3,499
21,171
9,369
2,496
7,212
13,959
0
71,419
W
Bellona
Jahovan
Bellona
20,359
5,662
0
3,119
29,358
37,040
799
10,482
18,636
17,005
74,494
W
20,766
4,572
0
6,820
27,298
20,539
907
8,982
18,192
0
85,145
L
35,652
2,315
0
11,331
22,153
18,494
0
8,788
13,365
143,296
0
W
Vulcan
VIJI199707
Vulcan
33,642
10,479
0
6,787
20,066
9,256
1,521
12,529
7,477
143,211
0
W
Horus
Zard006
Horus
8,200
3,561
11,109
11,848
26,028
28,626
302
9,402
16,234
0
21,423
W
Cupid
fairymilk
Cupid
13,337
8,530
3,801
11,565
24,903
9,518
3,455
4,618
20,105
0
89,832
L
Hun Batz
kClient
Hun Batz
21,449
5,418
0
8,776
26,817
11,945
0
5,663
21,154
0
107,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,368
Gold Earned
68,000
604
Minions Killed
628
0
Camps Cleared
0
2,288,910
Distance Traveled
2,506,903
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,499
411
78
3
0
485,255
4
L
Yemoja
9,658
345
46
2
0
340,057
4
L
Neith
13,201
471
124
4
0
408,099
4
W
Bellona
13,745
491
161
6
0
499,551
3
W
Fenrir
13,823
494
103
4
0
525,604
0
L
Tiamat
14,350
513
219
8
0
516,017
6
W
Vulcan
14,752
527
220
8
0
510,046
6
W
Horus
12,527
447
22
1
0
519,219
6
W
Cupid
13,153
470
122
4
0
452,483
6
L
Hun Batz
12,660
452
137
5
0
539,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role