Player Matchup

Cthulhu
Cthulhu
ASFzombiewolf
Cthulhu
Level 13
God Stats
0W - 6L
1,500 SR
Queue Stats
19W - 36L
1,458 Elo+
Party 1
Ra
Ra
Grindge
Ra
Level 89
God Stats
20W - 23L
1,506 SR
Queue Stats
278W - 310L
1,390 Elo+
Party 1
King Arthur
King Arthur
JumboProTtv
King Arthur
Level 44
God Stats
2W - 2L
1,515 SR
Queue Stats
104W - 143L
1,309 Elo+
Party 1
Bastet
Bastet
R4MB0616
Bastet
Level 121
God Stats
22W - 22L
1,523 SR
Queue Stats
621W - 616L
1,446 Elo+
Party 1
Ullr
Ullr
RozoSense
Ullr
Level 49
God Stats
6W - 8L
1,500 SR
Queue Stats
386W - 423L
1,396 Elo+
Solo
Team Averages
Level 63
1,509 SR
1,400 Elo+

VS

Team Averages
Level 74
1,566 SR
1,422 Elo+
Cthulhu
Cthulhu
Paramsmoothie
Cthulhu
Level 87
God Stats
32W - 24L
1,622 SR
Queue Stats
93W - 85L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
TheOmnious
Zhong Kui
Level 103
God Stats
8W - 8L
1,658 SR
Queue Stats
85W - 88L
1,453 Elo+
Party 2
Medusa
Medusa
beatzordie_
Medusa
Level 54
God Stats
2W - 0L
1,678 SR
Queue Stats
22W - 35L
1,325 Elo+
Solo
Ganesha
Ganesha
championstar
Ganesha
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 99L
1,468 Elo+
Party 2
He Bo
He Bo
shadow_swordfish
He Bo
Level 40
God Stats
6W - 13L
1,374 SR
Queue Stats
46W - 56L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 5 / 1
4,958
451
5,005
7,334
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
2 / 4 / 0
5,943
540
5,121
5,481
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JumboProTtv
King Arthur
9
0 / 5 / 0
5,144
468
2,297
10,055
4,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
R4MB0616
Bastet
8
0 / 4 / 1
4,996
454
4,323
7,959
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
7
1 / 2 / 0
4,749
432
4,213
7,418
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
6 / 0 / 0
7,117
647
9,090
6,614
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
TheOmnious
Zhong Kui
12
5 / 1 / 1
6,838
622
7,238
10,030
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
8
3 / 1 / 2
5,670
515
4,360
5,944
1,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
championstar
Ganesha
11
4 / 0 / 5
7,115
647
3,539
8,815
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 3
5,994
545
1,265
6,776
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
19
20
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
1
0.1
L
2
4
0
0.5
L
King Arthur
JumboProTtv
King Arthur
0
5
0
0
W
Cthulhu
6
0
0
6
L
Bastet
R4MB0616
Bastet
0
4
1
0.13
L
Ullr
1
2
0
0.5
W
Zhong Kui
TheOmnious
Zhong Kui
5
1
1
5.5
W
Medusa
3
1
2
4
W
Ganesha
championstar
Ganesha
4
0
5
6.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
25,492
38,247
Taken
38,179
13,354
Mitigated
21,213
6,039
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,005
517
0
696
7,334
3,281
0
2,779
4,547
15,308
0
L
5,121
474
75
1,087
5,481
1,946
0
4,391
898
31,662
0
L
King Arthur
JumboProTtv
King Arthur
2,297
720
0
632
10,055
4,123
0
6,498
2,908
0
20,913
W
Cthulhu
9,090
989
0
2,590
6,614
5,824
115
0
6,614
36,788
0
L
Bastet
R4MB0616
Bastet
4,323
767
0
2,058
7,959
2,196
0
4,216
3,481
0
25,167
L
Ullr
4,213
1,536
0
1,491
7,418
1,808
0
2,095
5,281
0
19,932
W
Zhong Kui
TheOmnious
Zhong Kui
7,238
1,077
0
6,263
10,030
6,744
1,246
3,805
6,225
37,160
0
W
Medusa
4,360
1,905
0
829
5,944
1,606
1,579
1,408
4,536
0
21,316
W
Ganesha
championstar
Ganesha
3,539
251
636
3,558
8,815
5,266
48
3,168
5,647
25,308
0
W
1,265
0
0
1,886
6,776
1,773
0
1,745
5,031
31,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
32,734
202
Minions Killed
302
0
Camps Cleared
0
1,022,570
Distance Traveled
1,091,156
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,958
451
13
1
0
204,602
1
L
Ra
5,943
540
68
6
0
203,504
3
L
King Arthur
5,144
468
40
4
0
199,918
0
W
Cthulhu
7,117
647
67
6
0
225,914
0
L
Bastet
4,996
454
50
5
0
219,863
2
L
Ullr
4,749
432
31
3
0
194,683
2
W
Zhong Kui
6,838
622
82
7
0
211,522
4
W
Medusa
5,670
515
52
5
0
209,130
0
W
Ganesha
7,115
647
30
3
0
244,587
0
W
He Bo
5,994
545
71
6
0
200,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role