Player Matchup

Discordia
Discordia
Alessandro777
Discordia
Level 104
God Stats
1W - 2L
1,494 SR
Queue Stats
66W - 115L
1,377 Elo+
Party 2
Izanami
Izanami
CarpFire12
Izanami
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hercules
Hercules
IMortePortatore
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 138L
1,388 Elo+
Solo
Loki
Loki
drago FIRE 10
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Yemoja
Yemoja
miau2
Yemoja
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 6L
1,322 Elo+
Party 2
Team Averages
Level 46
1,406 SR
1,417 Elo+

VS

Team Averages
Level 37
1,567 SR
1,394 Elo+
Xing Tian
Xing Tian
Bandz9200
Xing Tian
Level 27
God Stats
3W - 0L
1,870 SR
Queue Stats
158W - 91L
1,614 Elo+
Party 1
Skadi
Skadi
Grym187
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,084 Elo+
Party 3
Fenrir
Fenrir
TugInMyPutter
Fenrir
Level 26
God Stats
13W - 9L
1,359 SR
Queue Stats
630W - 417L
1,626 Elo+
Party 1
Tiamat
Tiamat
YamiFoxey
Tiamat
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 27L
1,229 Elo+
Party 3
Kukulkan
Kukulkan
墨羽kai
Kukulkan
Level 20
God Stats
13W - 6L
1,605 SR
Queue Stats
53W - 58L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alessandro777
Discordia
16
1 / 1 / 2
9,783
889
14,733
5,477
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CarpFire12
Izanami
15
1 / 7 / 2
9,516
865
6,544
11,100
4,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
15
0 / 5 / 3
9,104
828
6,810
19,176
16,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 6 / 2
9,610
874
8,613
13,332
4,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
miau2
Yemoja
15
0 / 3 / 1
9,422
857
2,891
14,664
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

169

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bandz9200
Xing Tian
17
1 / 0 / 17
11,309
1,028
8,652
12,572
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Grym187
Skadi
17
4 / 2 / 11
10,245
931
10,920
7,733
3,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 1 / 8
11,798
1,073
17,598
10,270
6,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
YamiFoxey
Tiamat
17
2 / 0 / 17
10,332
939
13,536
8,598
6,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
墨羽kai
Kukulkan
16
3 / 0 / 11
10,220
929
7,556
4,201
1,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
3
Kills
22
22
Deaths
3
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alessandro777
Discordia
1
1
2
2
W
Xing Tian
Bandz9200
Xing Tian
1
0
17
9.5
L
Izanami
CarpFire12
Izanami
1
7
2
0.29
W
Skadi
Grym187
Skadi
4
2
11
4.75
L
Hercules
0
5
3
0.3
W
12
1
8
16
W
Tiamat
YamiFoxey
Tiamat
2
0
17
10.5
L
1
6
2
0.33
L
Yemoja
miau2
Yemoja
0
3
1
0.17
W
Kukulkan
墨羽kai
Kukulkan
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,591
Damage
58,262
63,749
Taken
43,374
42,627
Mitigated
30,283
7,590
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alessandro777
Discordia
14,733
1,388
0
701
5,477
1,613
0
2,559
2,918
41,529
0
W
Xing Tian
Bandz9200
Xing Tian
8,652
543
504
3,469
12,572
13,396
0
3,691
8,545
21,287
0
L
Izanami
CarpFire12
Izanami
6,544
5,181
0
0
11,100
4,172
0
4,250
6,850
0
29,920
W
Skadi
Grym187
Skadi
10,920
6,263
0
654
7,733
3,003
0
2,126
5,421
0
22,253
L
Hercules
6,810
2,213
263
4,567
19,176
16,211
0
9,746
9,430
0
16,801
W
17,598
4,120
0
922
10,270
6,065
0
3,827
6,155
0
26,868
W
Tiamat
YamiFoxey
Tiamat
13,536
2,272
0
2,134
8,598
6,157
0
4,174
4,132
36,599
0
L
8,613
1,579
0
0
13,332
4,946
0
6,318
7,014
0
33,077
L
Yemoja
miau2
Yemoja
2,891
530
1,359
700
14,664
15,685
0
6,871
7,793
9,751
0
W
Kukulkan
墨羽kai
Kukulkan
7,556
58
0
51
4,201
1,662
0
2,546
1,497
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
53,904
200
Minions Killed
186
6
Camps Cleared
3
967,445
Distance Traveled
1,066,092
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,783
889
71
6
2
217,281
0
W
Xing Tian
11,309
1,028
20
2
0
237,367
0
L
Izanami
9,516
865
56
5
1
177,188
0
W
Skadi
10,245
931
37
3
1
202,371
0
L
Hercules
9,104
828
18
2
0
197,632
0
W
Fenrir
11,798
1,073
24
2
1
252,781
0
W
Tiamat
10,332
939
46
4
1
217,247
1
L
Loki
9,610
874
40
4
3
217,232
0
L
Yemoja
9,422
857
15
1
0
158,112
0
W
Kukulkan
10,220
929
59
5
0
156,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role