Player Matchup

Hades
Hades
CheekClapper9000
Hades
Level 92
God Stats
2W - 4L
1,200 SR
Queue Stats
216W - 218L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
HardCarryCarl
Heimdallr
Level 45
God Stats
4W - 1L
1,428 SR
Queue Stats
166W - 168L
1,528 Elo+
Party 2
Cerberus
Cerberus
JSG ReUp
Cerberus
Level 85
God Stats
19W - 16L
1,504 SR
Queue Stats
144W - 138L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Orv923
Ah Muzen Cab
Level 64
God Stats
13W - 6L
1,653 SR
Queue Stats
14W - 6L
1,642 Elo+
Party 2
Zeus
Zeus
PRimE1155
Zeus
Level 58
God Stats
14W - 12L
1,611 SR
Queue Stats
368W - 360L
1,514 Elo+
Solo
Team Averages
Level 69
1,479 SR
1,545 Elo+

VS

Team Averages
Level 60
1,489 SR
1,471 Elo+
Serqet
Serqet
HifumiTo
Serqet
Level 38
God Stats
0W - 1L
1,278 SR
Queue Stats
73W - 85L
1,409 Elo+
Party 3
Chaac
Chaac
Incizzor
Chaac
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 40L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Skyyraiz
Baron Samedi
Level 11
God Stats
2W - 1L
1,864 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
TheAxe73
Sylvanus
Level 108
God Stats
0W - 1L
1,323 SR
Queue Stats
70W - 61L
1,499 Elo+
Party 1
Scylla
Scylla
spolo48
Scylla
Level 39
God Stats
4W - 5L
1,693 SR
Queue Stats
146W - 145L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 22
13,026
1,002
21,260
17,445
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
HardCarryCarl
Heimdallr
20
5 / 5 / 24
12,796
984
27,554
16,433
6,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JSG ReUp
Cerberus
19
5 / 3 / 19
13,819
1,063
16,069
17,973
20,553
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Orv923
Ah Muzen Cab
20
8 / 2 / 22
13,601
1,046
27,727
14,398
5,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
11 / 0 / 19
14,481
1,114
25,462
4,791
1,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HifumiTo
Serqet
18
1 / 10 / 10
11,282
868
5,304
20,858
9,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Incizzor
Chaac
18
7 / 4 / 6
13,250
1,019
22,878
27,875
30,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Skyyraiz
Baron Samedi
18
4 / 10 / 5
12,178
937
12,550
22,161
11,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
TheAxe73
Sylvanus
18
0 / 6 / 14
12,547
965
11,045
34,860
46,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
spolo48
Scylla
18
2 / 6 / 8
12,070
928
14,702
21,637
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
57
36
Kills
14
14
Deaths
36
106
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
4
22
4.5
W
Heimdallr
HardCarryCarl
Heimdallr
5
5
24
3.4
L
Serqet
HifumiTo
Serqet
1
10
10
0.6
L
Chaac
Incizzor
Chaac
7
4
6
2.5
W
Cerberus
JSG ReUp
Cerberus
5
3
19
4.83
W
Ah Muzen Cab
Orv923
Ah Muzen Cab
8
2
22
9.5
W
Zeus
11
0
19
20.5
L
Baron Samedi
Skyyraiz
Baron Samedi
4
10
5
0.65
L
Sylvanus
TheAxe73
Sylvanus
0
6
14
1.17
L
Scylla
spolo48
Scylla
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,072
Damage
66,479
71,040
Taken
127,391
43,066
Mitigated
105,240
22,140
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,260
1,775
312
3,962
17,445
9,338
0
7,962
9,411
37,413
0
W
Heimdallr
HardCarryCarl
Heimdallr
27,554
10,478
0
2,412
16,433
6,410
0
10,842
5,375
0
49,266
L
Serqet
HifumiTo
Serqet
5,304
354
0
0
20,858
9,001
0
10,555
10,113
0
9,978
L
Chaac
Incizzor
Chaac
22,878
3,817
0
8,246
27,875
30,873
0
13,519
14,062
0
51,981
W
Cerberus
JSG ReUp
Cerberus
16,069
423
1,587
6,592
17,973
20,553
0
9,814
7,774
38,878
0
W
Ah Muzen Cab
Orv923
Ah Muzen Cab
27,727
12,968
0
4,256
14,398
5,039
0
6,280
7,103
0
57,162
W
Zeus
25,462
3,179
609
2,410
4,791
1,726
0
3,399
1,392
52,171
0
L
Baron Samedi
Skyyraiz
Baron Samedi
12,550
1,562
1,375
1,279
22,161
11,164
0
10,828
11,077
35,047
0
L
Sylvanus
TheAxe73
Sylvanus
11,045
4,028
4,822
5,942
34,860
46,977
0
14,976
19,566
22,012
0
L
Scylla
spolo48
Scylla
14,702
1,312
0
110
21,637
7,225
0
11,689
9,778
57,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,723
Gold Earned
61,327
298
Minions Killed
276
8
Camps Cleared
5
1,203,752
Distance Traveled
1,307,485
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,026
1,002
57
4
2
215,813
0
W
Heimdallr
12,796
984
57
4
2
221,677
0
L
Serqet
11,282
868
14
1
0
283,587
0
L
Chaac
13,250
1,019
63
5
1
297,475
0
W
Cerberus
13,819
1,063
60
5
0
246,996
2
W
Ah Muzen Cab
13,601
1,046
76
6
1
263,583
3
W
Zeus
14,481
1,114
48
4
3
255,683
0
L
Baron Samedi
12,178
937
38
3
0
201,720
0
L
Sylvanus
12,547
965
33
3
1
240,289
1
L
Scylla
12,070
928
128
10
3
284,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role