Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
KillYourMasters
Ra
Level 22
God Stats
2W - 1L
1,454 SR
Queue Stats
37W - 50L
1,452 Elo+
Party 1
Anhur
Anhur
SonnyCO
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
WackoBandito
Ne Zha
Level 97
God Stats
3W - 4L
1,373 SR
Queue Stats
145W - 154L
1,472 Elo+
Party 1
Raijin
Raijin
elegant_hades451
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,479 Elo+
Party 3
Team Averages
Level 63
1,465 SR
1,481 Elo+

VS

Team Averages
Level 70
1,496 SR
1,461 Elo+
Terra
Terra
Blaze314
Terra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,618 Elo+
Party 2
Rama
Rama
Drink_Milk_Bjtch
Rama
Level 17
God Stats
0W - 1L
1,622 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 2
Zeus
Zeus
Ergueca
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,387 Elo+
Party 2
Set
Set
SyKo OPM
Set
Level 137
God Stats
1W - 6L
1,361 SR
Queue Stats
899W - 931L
1,425 Elo+
Solo
Freya
Freya
lightshadows13
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 5 / 10
11,930
746
17,255
13,421
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 9
10,576
661
6,177
10,171
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
SonnyCO
Anhur
18
2 / 4 / 8
10,495
656
3,947
9,765
5,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
20
9 / 4 / 9
12,824
802
16,934
14,796
10,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 5 / 10
12,625
789
12,644
13,691
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Blaze314
Terra
20
8 / 3 / 11
12,355
772
17,496
21,010
26,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 6 / 9
10,999
687
14,035
16,099
6,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Ergueca
Zeus
20
4 / 5 / 10
10,804
675
11,225
12,363
7,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
7,168
448
0
0
0
17
3 / 7 / 4
10,164
635
6,672
16,481
6,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
57
21
Kills
23
23
Deaths
21
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
5
10
1.8
L
Terra
Blaze314
Terra
8
3
11
4.5
L
8
6
9
2.08
L
Zeus
Ergueca
Zeus
4
5
10
1.8
W
1
5
9
1.1
W
Anhur
SonnyCO
Anhur
2
4
8
1.5
L
0
0
0
0
W
Ne Zha
9
4
9
3.38
W
5
5
10
2
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
49,428
61,844
Taken
65,953
36,477
Mitigated
47,621
21,333
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,255
253
718
2,613
13,421
7,528
443
7,709
5,712
31,421
0
L
Terra
Blaze314
Terra
17,496
1,618
6,875
8,023
21,010
26,892
39
9,062
11,374
28,035
0
L
14,035
12,706
483
3,141
16,099
6,706
568
9,610
6,256
0
29,541
L
Zeus
Ergueca
Zeus
11,225
1,300
0
1,044
12,363
7,314
882
6,117
6,011
28,835
0
W
6,177
1,205
3,550
1,780
10,171
6,753
887
6,531
3,640
18,732
0
W
Anhur
SonnyCO
Anhur
3,947
1,643
0
1,549
9,765
5,072
2,308
5,898
3,867
0
11,350
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
16,934
3,635
3,741
4,482
14,796
10,551
708
5,195
9,601
0
28,813
W
12,644
938
309
2,591
13,691
6,573
68
10,060
3,631
38,200
0
L
6,672
1,367
765
4,109
16,481
6,709
96
9,853
6,236
19,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,450
Gold Earned
51,490
152
Minions Killed
122
0
Camps Cleared
0
1,356,943
Distance Traveled
1,011,797
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,930
746
36
2
0
270,593
0
L
Terra
12,355
772
16
1
0
286,066
0
L
Rama
10,999
687
36
2
0
221,188
0
L
Zeus
10,804
675
32
2
0
253,458
0
W
Ra
10,576
661
30
2
0
277,241
0
W
Anhur
10,495
656
17
1
0
269,690
1
L
Set
7,168
448
0
0
0
0
0
W
Ne Zha
12,824
802
10
1
0
288,564
0
W
Raijin
12,625
789
59
4
0
250,855
1
L
Freya
10,164
635
38
2
0
251,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role